https://bugs.freedesktop.org/show_bug.cgi?id=89014
Marek Olšák changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=89014
--- Comment #4 from Axel Davy ---
Yes, I confirm the patch does the trick.
Also for the comment that wine was too getting same performance than glFinish,
I checked twice, and I think this is just mere coincidence that it gets
performance around
https://bugs.freedesktop.org/show_bug.cgi?id=89014
--- Comment #3 from Marek Olšák ---
Created attachment 113243
--> https://bugs.freedesktop.org/attachment.cgi?id=113243&action=edit
patch 2
Can you try these patches? Patch 1 is there only to avoid merge conflicts.
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--- Comment #2 from Marek Olšák ---
Created attachment 113242
--> https://bugs.freedesktop.org/attachment.cgi?id=113242&action=edit
patch 1
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https://bugs.freedesktop.org/show_bug.cgi?id=89014
--- Comment #1 from Axel Davy ---
Created attachment 113232
--> https://bugs.freedesktop.org/attachment.cgi?id=113232&action=edit
Hack used to use pipe fences instead of PIPE_QUERY_GPU_FINISHED
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https://bugs.freedesktop.org/show_bug.cgi?id=89014
Bug ID: 89014
Summary: PIPE_QUERY_GPU_FINISHED is not acting as expected on
SI
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW