https://bugs.freedesktop.org/show_bug.cgi?id=88408
Alex Deucher changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #22 from Iwo ---
Mesa 10.4.6, llvm 3.5.1... the problem doesn't exists anymore. I've maxed out
graphics in Nuclear Dawn and all is rendered correctly. I think this close the
case. Thank you for all the help :)
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--- Comment #21 from Iwo ---
(In reply to commiethebeastie from comment #20)
> Created attachment 112885 [details]
> llvm-3.6-rc1
Hi guys, thanks for quick response and testing of llvm 3.6. I've ran into
problems on Arch Linux with combining llv
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #20 from commiethebeastie at gmail.com ---
Created attachment 112885
--> https://bugs.freedesktop.org/attachment.cgi?id=112885&action=edit
llvm-3.6-rc1
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--- Comment #19 from commiethebeastie at gmail.com ---
Created attachment 112884
--> https://bugs.freedesktop.org/attachment.cgi?id=112884&action=edit
llvm-3.5
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--- Comment #18 from Iwo ---
(In reply to commiethebeastie from comment #17)
> Perhaps the problem in llvm-3.5.
>
> Try to upgrade to mesa builded with llvm-3.6.
>
> For ubuntu to install oibaf or paulo-miguel-dias ppa.
I need more time to com
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #17 from commiethebeastie at gmail.com ---
Perhaps the problem in llvm-3.5.
Try to upgrade to mesa builded with llvm-3.6.
For ubuntu to install oibaf or paulo-miguel-dias ppa.
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--- Comment #16 from Iwo ---
And here is xorg.conf just for the case
Section "ServerLayout"
Identifier "X.org Configured"
Screen 0 "Screen0" 0 0
InputDevice"Mouse0" "CorePointer"
InputDevice"Keyboard0" "CoreKeyb
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #15 from Iwo ---
Here is glxinfo:
[iwo at antec ~]$ glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_conte
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #14 from Iwo ---
(In reply to commiethebeastie from comment #13)
> LIBGL_ALWAYS_SOFTWARE=true glxinfo | grep LLVM ?
>
> I don't have this problem with Nuclear Dawn (R9 280X (GCN 1.0 too),
> llvm-3.6, mesa-git).
[iwo at antec ~]$ LI
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #13 from commiethebeastie at gmail.com ---
LIBGL_ALWAYS_SOFTWARE=true glxinfo | grep LLVM ?
I don't have this problem with Nuclear Dawn (R9 280X (GCN 1.0 too), llvm-3.6,
mesa-git).
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--- Comment #12 from Iwo ---
(In reply to commiethebeastie from comment #11)
> Can you run another source based game?
Yes... without a problem. This game is the only one from source based games to
have such issues. In the past before mesa 10.2 t
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #11 from commiethebeastie at gmail.com ---
Can you run another source based game?
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--- Comment #10 from Iwo ---
Allright, trace is ready, file is firstly compressed with lzma compression,
then splitted with rar.
http://filecloud.io/glayvjnm
http://filecloud.io/tm8noeyu
http://filecloud.io/7x6ygtow
http://filecloud.io/u4h0ov8l
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #9 from Iwo ---
(In reply to José Fonseca from comment #8)
> My guess apitrace is not working because the game is 32bits, but only the
> 64bits binaries of apitrace are installed.
>
> There are detailed instructions of how to trace
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #8 from José Fonseca ---
My guess apitrace is not working because the game is 32bits, but only the
64bits binaries of apitrace are installed.
There are detailed instructions of how to trace Linux Steam games on
https://github.com/ap
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #7 from Michel Dänzer ---
(In reply to Iwo from comment #5)
> LD_PRELOAD=/usr/lib/glxtrace.so apitrace trace --api gl steam
'apitrace trace' overrides LD_PRELOAD, try just
LD_PRELOAD=/usr/lib/glxtrace.so steam
You could also try
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #6 from Iwo ---
Hi, i'm done with this. I can't get apitrace to work, always there is the same
error about wrong path to glxtrace.so. I hope, that someone else can test it, i
know that it appears in Nuclear Dawn and in Wargame: Europe
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #5 from Iwo ---
(In reply to Michel Dänzer from comment #4)
> (In reply to Iwo from comment #3)
> > ERROR: ld.so: object '/usr/bin/../$LIB/apitrace/wrappers/glxtrace.so' from
> > LD_PRELOAD cannot be preloaded (cannot open shared obj
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #4 from Michel Dänzer ---
(In reply to Iwo from comment #3)
> ERROR: ld.so: object '/usr/bin/../$LIB/apitrace/wrappers/glxtrace.so' from
> LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
Looks like it fails
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #3 from Iwo ---
(In reply to Michel Dänzer from comment #2)
> Can you create an apitrace which reproduces the problem?
I don't know why apitrace doesn't work here, but i got these:
Running Steam on arch 64-bit
STEAM_RUNTIME has be
https://bugs.freedesktop.org/show_bug.cgi?id=88408
--- Comment #2 from Michel Dänzer ---
Can you create an apitrace which reproduces the problem?
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--- Comment #1 from Iwo ---
I need to correct myself on one thought. On Phoronix.com it's not mentioned by
the author that the problem of black screen is present for radeonsi, that is
what i've discovered by myself when i was testing nuclear dawn
https://bugs.freedesktop.org/show_bug.cgi?id=88408
Bug ID: 88408
Summary: Black screen in Nuclear Dawn
Product: Mesa
Version: 10.4
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: major
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