[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #9 from Bruno Jim?nez --- With 'R600_DEBUG=hyperz' the problem happens again, so I'm afraid that it's something related to the hyperz. If I can help with anything else, just ask. -- You are receiving this mail because: You are the

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #8 from Andreas Boll --- (In reply to comment #7) > With mesa at commit 6d1cecb (Friday evening) this problem is fixed. > > Thanks! > > P.D: Maybe it was related to the hyperz problem of r600g drivers, as I am > using a revision tha

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-16 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 Bruno Jim?nez changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #6 from Bruno Jim?nez --- No, Arch doesn't seem to apply that patch. But I am still using kernel 3.12.9, should it be there too? Also, that bug report was reopened on the 19 Dec, but I think (I may be wrong) I recompiled mesa after t

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #5 from Alex Deucher --- This may be a duplicate of bug 68451. Make sure your kernel has this patch: drm/radeon: skip colorbuffer checking if COLOR_INFO.FORMAT is set to INVALID -- You are receiving this mail because: You are the

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #4 from Bruno Jim?nez --- Created attachment 93796 --> https://bugs.freedesktop.org/attachment.cgi?id=93796&action=edit xorg log -- You are receiving this mail because: You are the assignee for the bug. -- next part --

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #3 from Bruno Jim?nez --- Created attachment 93795 --> https://bugs.freedesktop.org/attachment.cgi?id=93795&action=edit dmesg log Theres like 440 lines that look like this: radeon :01:00.0: evergreen_cs_track_validate_cb:413 c

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #2 from Bruno Jim?nez --- Yes, I am using the llvm backend (you mean the --enable-r600-llvm-compiler configure option, don't you? ) I will compile a mesa package without that option, and tonight I will see if it continues to happend

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 --- Comment #1 from Alex Deucher --- Please attach your xorg log and dmesg output. Are using using the llvm backend in r600g? If so, does disabling it help? Also, if this is a regression, can you bisect? -- You are receiving this mail becaus

[Bug 74784] Strange artifacts when rendering trees in Dota 2

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=74784 Alex Deucher changed: What|Removed |Added Summary|Strange artifacts when |Strange artifacts when