https://bugs.freedesktop.org/show_bug.cgi?id=65968
Andreas Ringlstetter changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #11 from Timothy Arceri ---
The game runs (mostly fine on) i965, and a trace from i965 seem to run without
issue on radeonsi.
However running the radeonsi trace on the nvidia blob results in the same
corruptions.
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https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #10 from Timothy Arceri ---
(In reply to Timothy Arceri from comment #9)
> (In reply to Timothy Arceri from comment #8)
> > Actually no I take that back it is using core profile.
>
> It's requesting a core profile and using compat fe
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #9 from Timothy Arceri ---
(In reply to Timothy Arceri from comment #8)
> Actually no I take that back it is using core profile.
It's requesting a core profile and using compat features.
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--- Comment #8 from Timothy Arceri ---
Actually no I take that back it is using core profile.
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https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #7 from Timothy Arceri ---
Planetary Annihilation is using compat profile. When I override the Mesa
version
with MESA_GL_VERSION_OVERRIDE=3.1COMPAT the corruptions are fixed but it later
crashes.
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--- Comment #6 from Andreas Ringlstetter ---
RADEON_DEBUG=noopt is not possible, the pixel shader programs are to big to be
loaded without size optimizations.
Hard limit of 512 instruction slots per pixel shader:
http://developer.amd.com/wordpres
https://bugs.freedesktop.org/show_bug.cgi?id=65968
Andreas Boll changed:
What|Removed |Added
Component|Drivers/DRI/r300|Drivers/Gallium/r300
--- Comment #5 from
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #6 from Andreas Ringlstetter ---
RADEON_DEBUG=noopt is not possible, the pixel shader programs are to big to be
loaded without size optimizations.
Hard limit of 512 instruction slots per pixel shader:
http://developer.amd.com/wordpres
https://bugs.freedesktop.org/show_bug.cgi?id=65968
Andreas Boll changed:
What|Removed |Added
Component|Drivers/DRI/r300|Drivers/Gallium/r300
--- Comment #5 from
https://bugs.freedesktop.org/show_bug.cgi?id=65968
Alex Deucher changed:
What|Removed |Added
Attachment #81105|text/plain |image/jpeg
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #4 from Andreas Ringlstetter ---
PS:
I will not be able to test with 9.0 or 9.1 since one of the shaders causes a
segfault while compiling in these version. This has only recently (last 1-2
months) been fixed in git.
This was caused
https://bugs.freedesktop.org/show_bug.cgi?id=65968
Andreas Ringlstetter changed:
What|Removed |Added
Attachment #81105|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #2 from Andreas Ringlstetter ---
Created attachment 81107
--> https://bugs.freedesktop.org/attachment.cgi?id=81107&action=edit
glxinfo log
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https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #1 from Andreas Ringlstetter ---
Created attachment 81106
--> https://bugs.freedesktop.org/attachment.cgi?id=81106&action=edit
Xorg log
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https://bugs.freedesktop.org/show_bug.cgi?id=65968
Alex Deucher changed:
What|Removed |Added
Attachment #81105|text/plain |image/jpeg
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #4 from Andreas Ringlstetter ---
PS:
I will not be able to test with 9.0 or 9.1 since one of the shaders causes a
segfault while compiling in these version. This has only recently (last 1-2
months) been fixed in git.
This was caused
https://bugs.freedesktop.org/show_bug.cgi?id=65968
Andreas Ringlstetter changed:
What|Removed |Added
Attachment #81105|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=65968
--- Comment #2 from Andreas Ringlstetter ---
Created attachment 81107
--> https://bugs.freedesktop.org/attachment.cgi?id=81107&action=edit
glxinfo log
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--- Comment #1 from Andreas Ringlstetter ---
Created attachment 81106
--> https://bugs.freedesktop.org/attachment.cgi?id=81106&action=edit
Xorg log
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