https://bugs.freedesktop.org/show_bug.cgi?id=50149
GitLab Migration User changed:
What|Removed |Added
Resolution|--- |MOVED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #25 from Roman ?makal ---
I have tried Enemy Territory this week. Menu and stuff works well. When loading
map, all textures on screen are just noise - nothing really looking like it
should and game crashes at textures loading. Not sur
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #25 from Roman Šmakal ---
I have tried Enemy Territory this week. Menu and stuff works well. When loading
map, all textures on screen are just noise - nothing really looking like it
should and game crashes at textures loading. Not sur
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #24 from Roman ?makal ---
Torchlight seems to have same rendering issues as seen on HoN video. Time after
time textures and models flickers. Playable though ..
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--- Comment #24 from Roman Šmakal ---
Torchlight seems to have same rendering issues as seen on HoN video. Time after
time textures and models flickers. Playable though ..
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https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #23 from Roman ?makal ---
Created attachment 67926
--> https://bugs.freedesktop.org/attachment.cgi?id=67926&action=edit
Frets on Fire font bug
Just noticed that frets on fire are bugged too. Not sure if its related to
faulty shader
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #23 from Roman Šmakal ---
Created attachment 67926
--> https://bugs.freedesktop.org/attachment.cgi?id=67926&action=edit
Frets on Fire font bug
Just noticed that frets on fire are bugged too. Not sure if its related to
faulty shader
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #22 from Roman ?makal ---
Compiled it (hope that -glx and -dri packages are enough to install) and here
are my impressions.
Lightsmark works 90% okay. Still there remains some minor issues with texturing
(first scene - some texturing
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Tom Stellard changed:
What|Removed |Added
Attachment #67361|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #22 from Roman Šmakal ---
Compiled it (hope that -glx and -dri packages are enough to install) and here
are my impressions.
Lightsmark works 90% okay. Still there remains some minor issues with texturing
(first scene - some texturing
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #20 from Roman ?makal ---
I cant apply patch #2, 3 hunks rejected. Version of mesa i tried to patch was
mesa_9.1~git20120929.9549e55f from xorg-edgers ppa. Im not really into
programming and stuff and i dont like to apply it incorrect
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Tom Stellard changed:
What|Removed |Added
Attachment #67361|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #20 from Roman Šmakal ---
I cant apply patch #2, 3 hunks rejected. Version of mesa i tried to patch was
mesa_9.1~git20120929.9549e55f from xorg-edgers ppa. Im not really into
programming and stuff and i dont like to apply it incorrect
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #19 from Tom Stellard 2012-09-19 03:17:56
UTC ---
Created attachment 67362
--> https://bugs.freedesktop.org/attachment.cgi?id=67362
Fix patch #2
If you apply these two patches and run Lightsmark with RADEON_TEX_GROUP=32,
does it r
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Tom Stellard changed:
What|Removed |Added
Attachment #63471|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #19 from Tom Stellard 2012-09-19 03:17:56 UTC
---
Created attachment 67362
--> https://bugs.freedesktop.org/attachment.cgi?id=67362
Fix patch #2
If you apply these two patches and run Lightsmark with RADEON_TEX_GROUP=32,
does it r
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Tom Stellard changed:
What|Removed |Added
Attachment #63471|0 |1
is obsolete|
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #17 from Tom Stellard 2012-08-27 01:15:34
UTC ---
I've pushed the first patch, and you can get the same behavior as the second
patch by setting RADEON_TEX_GROUP=128. There is still a bug somewhere, though,
and if you play around wit
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #17 from Tom Stellard 2012-08-27 01:15:34 UTC
---
I've pushed the first patch, and you can get the same behavior as the second
patch by setting RADEON_TEX_GROUP=128. There is still a bug somewhere, though,
and if you play around wit
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #16 from Roman ?makal 2012-06-28
11:47:19 PDT ---
For me Lightsmark is slightly better in first scene, textures at least appears
(but colors and shade are flickering) but its not really okayish. Reflections
not working and so on. Any
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #16 from Roman Šmakal 2012-06-28 11:47:19
PDT ---
For me Lightsmark is slightly better in first scene, textures at least appears
(but colors and shade are flickering) but its not really okayish. Reflections
not working and so on. Any
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #15 from Roman ?makal 2012-06-25
19:30:13 PDT ---
Actually i cant. My laptop cooling broken 2 weeks ago so i have to buy new fan
for it. Will try these patches as soon as i fix it
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--- Comment #14 from Tom Stellard 2012-06-25 19:13:09
PDT ---
Created attachment 63472
--> https://bugs.freedesktop.org/attachment.cgi?id=63472
Possible fix patch 2
Can you apply these two patches and try again. Lightsmark looks a lot better
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #13 from Tom Stellard 2012-06-25 19:10:56
PDT ---
Created attachment 63471
--> https://bugs.freedesktop.org/attachment.cgi?id=63471
Possible fix patch 1
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--- Comment #15 from Roman Šmakal 2012-06-25 19:30:13
PDT ---
Actually i cant. My laptop cooling broken 2 weeks ago so i have to buy new fan
for it. Will try these patches as soon as i fix it
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--- Comment #14 from Tom Stellard 2012-06-25 19:13:09 PDT
---
Created attachment 63472
--> https://bugs.freedesktop.org/attachment.cgi?id=63472
Possible fix patch 2
Can you apply these two patches and try again. Lightsmark looks a lot better
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #13 from Tom Stellard 2012-06-25 19:10:56 PDT
---
Created attachment 63471
--> https://bugs.freedesktop.org/attachment.cgi?id=63471
Possible fix patch 1
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--- Comment #12 from Roman ?makal 2012-05-29
21:35:06 PDT ---
With this settings textures are rendered, but they are red-shaded instead, so
its not a fix for the issue
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--- Comment #11 from Tom Stellard 2012-05-29 16:39:47
PDT ---
(In reply to comment #10)
> Created attachment 62189 [details]
> Lightsmark rant with RADEON_DEBUG=fp
>
> There we go. I hope it will be usefull
I think I see the bug. Do you still
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #12 from Roman Šmakal 2012-05-29 21:35:06
PDT ---
With this settings textures are rendered, but they are red-shaded instead, so
its not a fix for the issue
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--- Comment #11 from Tom Stellard 2012-05-29 16:39:47 PDT
---
(In reply to comment #10)
> Created attachment 62189 [details]
> Lightsmark rant with RADEON_DEBUG=fp
>
> There we go. I hope it will be usefull
I think I see the bug. Do you still
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #10 from Roman ?makal 2012-05-28
21:53:21 PDT ---
Created attachment 62189
--> https://bugs.freedesktop.org/attachment.cgi?id=62189
Lightsmark rant with RADEON_DEBUG=fp
There we go. I hope it will be usefull
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--- Comment #9 from Tom Stellard 2012-05-28 17:14:51
PDT ---
(In reply to comment #5)
> compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections
> Using a dummy shader instead.
>
> This is an error reported by Lightsmark when u
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #10 from Roman Šmakal 2012-05-28 21:53:21
PDT ---
Created attachment 62189
--> https://bugs.freedesktop.org/attachment.cgi?id=62189
Lightsmark rant with RADEON_DEBUG=fp
There we go. I hope it will be usefull
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--- Comment #9 from Tom Stellard 2012-05-28 17:14:51 PDT
---
(In reply to comment #5)
> compiler/r300_fragprog_emit.c::begin_tex(): Too many texture indirections
> Using a dummy shader instead.
>
> This is an error reported by Lightsmark when u
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #7 from Roman ?makal 2012-05-26
04:39:25 PDT ---
Created attachment 62125
--> https://bugs.freedesktop.org/attachment.cgi?id=62125
"Screen shot" of the HoN bug
Notice the lines on UI elements.
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--- Comment #6 from Roman ?makal 2012-05-26
04:37:39 PDT ---
Created attachment 62124
--> https://bugs.freedesktop.org/attachment.cgi?id=62124
Video of HoN bug
Heroes of Newerth flickering textures. Notice the flickering tree on the right.
So
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Roman ?makal changed:
What|Removed |Added
Version|8.0 |git
--- Comment #5 from Roman ?makal 201
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #8 from Roman Šmakal 2012-05-26 04:47:02
UTC ---
http://s000.tinyupload.com/?file_id=42612426716764011418 < video of Penumra
bug.
First character looks around then game freezes. I wait around minute for
unfreezing, but its not gonna
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #8 from Roman ?makal 2012-05-26
04:47:02 UTC ---
http://s000.tinyupload.com/?file_id=42612426716764011418 < video of Penumra
bug.
First character looks around then game freezes. I wait around minute for
unfreezing, but its not gonna
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #7 from Roman Šmakal 2012-05-26 04:39:25
PDT ---
Created attachment 62125
--> https://bugs.freedesktop.org/attachment.cgi?id=62125
"Screen shot" of the HoN bug
Notice the lines on UI elements.
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https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #6 from Roman Šmakal 2012-05-26 04:37:39
PDT ---
Created attachment 62124
--> https://bugs.freedesktop.org/attachment.cgi?id=62124
Video of HoN bug
Heroes of Newerth flickering textures. Notice the flickering tree on the right.
So
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Roman Šmakal changed:
What|Removed |Added
Version|8.0 |git
--- Comment #5 from Roman Šmakal 201
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Michel D?nzer changed:
What|Removed |Added
Attachment #61932|application/octet-stream|text/plain
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Michel Dänzer changed:
What|Removed |Added
Attachment #61932|application/octet-stream|text/plain
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #4 from Roman ?makal 2012-05-21
13:51:29 PDT ---
Created attachment 61932
--> https://bugs.freedesktop.org/attachment.cgi?id=61932
xorg logfile
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https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #2 from Roman ?makal 2012-05-21
13:50:51 PDT ---
Created attachment 61930
--> https://bugs.freedesktop.org/attachment.cgi?id=61930
dmesg logfile
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https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #1 from Alex Deucher 2012-05-21 09:15:09 PDT
---
Please attach your xorg log, dmesg output, and glxinfo output.
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--- Comment #4 from Roman Šmakal 2012-05-21 13:51:29
PDT ---
Created attachment 61932
--> https://bugs.freedesktop.org/attachment.cgi?id=61932
xorg logfile
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--- Yo
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #3 from Roman Šmakal 2012-05-21 13:51:09
UTC ---
Created attachment 61931
--> https://bugs.freedesktop.org/attachment.cgi?id=61931
glxinfo logfile
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--- Comment #2 from Roman Šmakal 2012-05-21 13:50:51
PDT ---
Created attachment 61930
--> https://bugs.freedesktop.org/attachment.cgi?id=61930
dmesg logfile
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--- Comment #3 from Roman ?makal 2012-05-21
13:51:09 UTC ---
Created attachment 61931
--> https://bugs.freedesktop.org/attachment.cgi?id=61931
glxinfo logfile
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--- Comment #1 from Alex Deucher 2012-05-21 09:15:09 PDT ---
Please attach your xorg log, dmesg output, and glxinfo output.
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