[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2013-02-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36723 Marek Ol??k changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2013-02-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36723 Marek Olšák changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2012-12-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #4 from Marek Ol??k --- This is not a compiler issue. The fog isn't rendered properly, because there are not enough varyings. I have a patch that reuses unused color varyings for texcoords. It fixes the fog, but it also breaks a lot o

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2012-12-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #3 from Pavel Ondra?ka --- (In reply to comment #2) > The problem still exists with current mesa-git ? Yeah, the broken fog is still there. -- You are receiving this mail because: You are the assignee for the bug. -- ne

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2012-12-05 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #2 from Tomasz P. --- The problem still exists with current mesa-git ? -- You are receiving this mail because: You are the assignee for the bug. -- next part -- An HTML attachment was scrubbed... URL:

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2012-12-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #4 from Marek Olšák --- This is not a compiler issue. The fog isn't rendered properly, because there are not enough varyings. I have a patch that reuses unused color varyings for texcoords. It fixes the fog, but it also breaks a lot o

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2012-12-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #3 from Pavel Ondračka --- (In reply to comment #2) > The problem still exists with current mesa-git ? Yeah, the broken fog is still there. -- You are receiving this mail because: You are the assignee for the bug. _

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2012-12-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #2 from Tomasz P. --- The problem still exists with current mesa-git ? -- You are receiving this mail because: You are the assignee for the bug. ___ dri-devel mailing list dri-devel@lists.

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2011-08-29 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #1 from Pavel Ondračka 2011-08-29 02:44:41 PDT --- Since "linker: Reject shaders that use too many varyings" most of the fog is not rendered at all and the rest is fine. Terminal output: GLShader::compile(): error: shader uses too m

[Bug 36723] [r300g, bisected] Unigine Sanctuary: fog is not rendered properly

2011-08-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=36723 --- Comment #1 from Pavel Ondra?ka 2011-08-29 02:44:41 PDT --- Since "linker: Reject shaders that use too many varyings" most of the fog is not rendered at all and the rest is fine. Terminal output: GLShader::compile(): error: shader uses too m