[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-03-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 Jerome Glisse changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-03-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 Jerome Glisse changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #9 from John Mesmon 2011-01-17 14:12:38 PST --- additionally, note that the game was not run full-screen to generate the crash in 7.10, meaning the bug's title is slightly inaccurate. I never fully tested non-full screen in 7.9, but

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #9 from John Mesmon 2011-01-17 14:12:38 PST --- additionally, note that the game was not run full-screen to generate the crash in 7.10, meaning the bug's title is slightly inaccurate. I never fully tested non-full screen in 7.9, but

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 John Mesmon changed: What|Removed |Added Attachment #41448|0 |1 is obsolete|

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 John Mesmon changed: What|Removed |Added Attachment #41448|0 |1 is obsolete|

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #7 from John Mesmon 2011-01-17 11:39:17 PST --- I recently updated to Mesa-7.10, and (very painfully) managed to obtain a backtrace. The painful part was due to the jvm spuriously receiving segfaults (which it ignores?) every 4 second

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #7 from John Mesmon 2011-01-17 11:39:17 PST --- I recently updated to Mesa-7.10, and (very painfully) managed to obtain a backtrace. The painful part was due to the jvm spuriously receiving segfaults (which it ignores?) every 4 secon

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #6 from Michel Dänzer 2011-01-17 03:24:33 PST --- (In reply to comment #4) > $ addr2line -e /usr/lib/debug/usr/lib/mesa/r300_dri.so.debug 0x36477 > /var/tmp/portage/media-libs/mesa-7.9-r1/work/Mesa-7.9/src/mesa/drivers/dri/r300/radeo

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #6 from Michel D?nzer 2011-01-17 03:24:33 PST --- (In reply to comment #4) > $ addr2line -e /usr/lib/debug/usr/lib/mesa/r300_dri.so.debug 0x36477 > /var/tmp/portage/media-libs/mesa-7.9-r1/work/Mesa-7.9/src/mesa/drivers/dri/r300/radeo

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 Michel Dänzer changed: What|Removed |Added Attachment #41739|text/x-log |text/plain mime type|

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-07 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 Michel D?nzer changed: What|Removed |Added Attachment #41739|text/x-log |text/plain mime type|

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #5 from John Mesmon 2011-01-06 22:51:01 PST --- Created an attachment (id=41739) --> (https://bugs.freedesktop.org/attachment.cgi?id=41739) jvm error log 2 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #4 from John Mesmon 2011-01-06 22:50:28 PST --- Recompiled with debug information, ran the game again until crash to confirm address was the same (attached log as jvm log 2). $ addr2line -e /usr/lib/debug/usr/lib/mesa/r300_dri.so.deb

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #5 from John Mesmon 2011-01-06 22:51:01 PST --- Created an attachment (id=41739) --> (https://bugs.freedesktop.org/attachment.cgi?id=41739) jvm error log 2 -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2011-01-06 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 --- Comment #4 from John Mesmon 2011-01-06 22:50:28 PST --- Recompiled with debug information, ran the game again until crash to confirm address was the same (attached log as jvm log 2). $ addr2line -e /usr/lib/debug/usr/lib/mesa/r300_dri.so.de

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2010-12-27 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=32654 Michel Dänzer changed: What|Removed |Added Product|xorg|Mesa Version|7.4

[Bug 32654] Segfault in r300_dri.so while running OpenGL game fullscreen

2010-12-27 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=32654 Michel D?nzer changed: What|Removed |Added Product|xorg|Mesa Version|7.4