https://bugs.freedesktop.org/show_bug.cgi?id=30131
Martin Stolpe changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|
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Martin Stolpe changed:
What|Removed |Added
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https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #22 from Matt Turner 2011-02-16 17:42:25 PST
---
(In reply to comment #20)
> -When I use "-mfpmath=sse" as an option ...
This flag is not going to make anything faster. Don't use it. (Citation: I'm a
Gentoo developer.)
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https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #22 from Matt Turner 2011-02-16 17:42:25
PST ---
(In reply to comment #20)
> -When I use "-mfpmath=sse" as an option ...
This flag is not going to make anything faster. Don't use it. (Citation: I'm a
Gentoo developer.)
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https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #21 from Marek Olšák 2011-02-16 16:11:48 PST ---
I guess it should be filed as a gcc bug. Does any other version of gcc work
with the switch?
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--- Comment #21 from Marek Ol??k 2011-02-16 16:11:48 PST
---
I guess it should be filed as a gcc bug. Does any other version of gcc work
with the switch?
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Martin Stolpe changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|NOTABUG
https://bugs.freedesktop.org/show_bug.cgi?id=30131
Martin Stolpe changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|NOTABUG
https://bugs.freedesktop.org/show_bug.cgi?id=30131
Martin Stolpe changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=30131
Martin Stolpe changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #18 from Martin Stolpe 2011-02-13 10:03:49
PST ---
I've created a new wine bottle and installed the game there. I've also disabled
sounds with winecfg as suggested in the wine appDB. Now the game loads just
after the splash screen. A
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #18 from Martin Stolpe 2011-02-13
10:03:49 PST ---
I've created a new wine bottle and installed the game there. I've also disabled
sounds with winecfg as suggested in the wine appDB. Now the game loads just
after the splash screen. A
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #17 from Martin Stolpe 2011-02-12 00:55:54
PST ---
Hi Marek,
thanks a lot for your effort in investigating the problem! I can't attach
winedebug because the game crashes right after the splash screen that means
that the game is load
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #17 from Martin Stolpe 2011-02-12
00:55:54 PST ---
Hi Marek,
thanks a lot for your effort in investigating the problem! I can't attach
winedebug because the game crashes right after the splash screen that means
that the game is load
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #16 from Pavel Ondračka 2011-02-11
12:57:52 PST ---
I've found my copy of C&C3 so I thought I'll try to reproduce this. However I
don't get any crash at startup. I get a crash when switching desktops or
alt-tabing from game, but back
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #16 from Pavel Ondra?ka 2011-02-11
12:57:52 PST ---
I've found my copy of C&C3 so I thought I'll try to reproduce this. However I
don't get any crash at startup. I get a crash when switching desktops or
alt-tabing from game, but back
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #15 from Martin Stolpe 2011-02-11 11:15:40
PST ---
(In reply to comment #14)
> Too bad there's nothing I can do without the backtrace.
Sorry, I overlooked your comment about using winedebug. Here is the output from
winedebug:
Wine-
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #15 from Martin Stolpe 2011-02-11
11:15:40 PST ---
(In reply to comment #14)
> Too bad there's nothing I can do without the backtrace.
Sorry, I overlooked your comment about using winedebug. Here is the output from
winedebug:
Wine-
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #14 from Marek Olšák 2011-02-11 09:33:17 PST ---
Too bad there's nothing I can do without the backtrace.
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--- Comment #14 from Marek Ol??k 2011-02-11 09:33:17 PST
---
Too bad there's nothing I can do without the backtrace.
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--- Comment #13 from Martin Stolpe 2011-02-11 08:42:16
PST ---
I've compiled mesa from git today and the error is still the same.
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--- Comment #13 from Martin Stolpe 2011-02-11
08:42:16 PST ---
I've compiled mesa from git today and the error is still the same.
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--- Comment #12 from Marek Olšák 2011-02-10 17:43:30 PST ---
Is this issue still present with the current Mesa master branch?
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--- Comment #12 from Marek Ol??k 2011-02-10 17:43:30 PST
---
Is this issue still present with the current Mesa master branch?
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Pavel Ondračka changed:
What|Removed |Added
CC||dra...@centrum.cz
--- Comment #11 from
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Pavel Ondra?ka changed:
What|Removed |Added
CC||drakkk at centrum.cz
--- Comment #11 fr
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--- Comment #10 from Martin Stolpe 2010-12-23 12:40:36
PST ---
(In reply to comment #9)
> Then you are most probably using direct rendering. Could you possibly obtain a
> backtrace (i.e. call stack) of the crash?
I've tried to switch on wine_d3
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #10 from Martin Stolpe 2010-12-23
12:40:36 PST ---
(In reply to comment #9)
> Then you are most probably using direct rendering. Could you possibly obtain a
> backtrace (i.e. call stack) of the crash?
I've tried to switch on wine_d3
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #9 from Marek Olšák 2010-12-23 04:37:22 PST ---
Then you are most probably using direct rendering. Could you possibly obtain a
backtrace (i.e. call stack) of the crash?
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--- Comment #9 from Marek Ol??k 2010-12-23 04:37:22 PST
---
Then you are most probably using direct rendering. Could you possibly obtain a
backtrace (i.e. call stack) of the crash?
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--- Comment #8 from Martin Stolpe 2010-12-23 04:25:51
PST ---
Hello Marek,
(In reply to comment #7)
> The game should not crash the X server.
It doesn't crash the X server. The game tries to start but it will crash right
before it is supposed t
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #8 from Martin Stolpe 2010-12-23
04:25:51 PST ---
Hello Marek,
(In reply to comment #7)
> The game should not crash the X server.
It doesn't crash the X server. The game tries to start but it will crash right
before it is supposed t
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #7 from Marek Olšák 2010-12-22 13:21:40 PST ---
The game should not crash the X server. If it does, you are probably using
indirect rendering, which might happen with 32-bit apps on x86_64 systems.
Indirect rendering is buggy, slow, c
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #7 from Marek Ol??k 2010-12-22 13:21:40 PST
---
The game should not crash the X server. If it does, you are probably using
indirect rendering, which might happen with 32-bit apps on x86_64 systems.
Indirect rendering is buggy, slow,
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #6 from Martin Stolpe 2010-12-22 12:47:13
PST ---
Created an attachment (id=41378)
--> (https://bugs.freedesktop.org/attachment.cgi?id=41378)
wine output
Unfortunately this is still a problem with the latest mesa git.
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--- Comment #6 from Martin Stolpe 2010-12-22
12:47:13 PST ---
Created an attachment (id=41378)
--> (https://bugs.freedesktop.org/attachment.cgi?id=41378)
wine output
Unfortunately this is still a problem with the latest mesa git.
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--- Comment #5 from Marek Olšák 2010-12-17 04:56:40 PST ---
Martin, is this still an issue with current Mesa git and latest wine?
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--- Comment #5 from Marek Ol??k 2010-12-17 04:56:40 PST
---
Martin, is this still an issue with current Mesa git and latest wine?
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--- Comment #4 from Martin Stolpe 2010-09-13 00:57:41
PDT ---
It's a X1400 in a T60 notebook.
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--- Comment #4 from Martin Stolpe 2010-09-13
00:57:41 PDT ---
It's a X1400 in a T60 notebook.
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--- Comment #3 from Marek Olšák 2010-09-13 00:35:43 PDT ---
What's your GPU?
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--- Comment #3 from Marek Ol??k 2010-09-13 00:35:43 PDT
---
What's your GPU?
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--- Comment #2 from Martin Stolpe 2010-09-12 15:29:08
PDT ---
Created an attachment (id=38655)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38655)
crash log
The demo crashes the xorg server.
mesa is at git version 5ea092117fb607a5776f52
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #2 from Martin Stolpe 2010-09-12
15:29:08 PDT ---
Created an attachment (id=38655)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38655)
crash log
The demo crashes the xorg server.
mesa is at git version 5ea092117fb607a5776f52
https://bugs.freedesktop.org/show_bug.cgi?id=30131
Tom Stellard changed:
What|Removed |Added
Attachment #38618|application/octet-stream|text/plain
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=30131
Tom Stellard changed:
What|Removed |Added
Attachment #38618|application/octet-stream|text/plain
mime type|
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #1 from Sven Arvidsson 2010-09-11 06:30:18 PDT ---
Hi,
Can this bug be reproduced with the demo?
http://www.gamershell.com/download_17978.shtml
It seems to be working for me with git master and Wine 1.2.
System environment:
-- sys
https://bugs.freedesktop.org/show_bug.cgi?id=30131
--- Comment #1 from Sven Arvidsson 2010-09-11 06:30:18 PDT ---
Hi,
Can this bug be reproduced with the demo?
http://www.gamershell.com/download_17978.shtml
It seems to be working for me with git master and Wine 1.2.
System environment:
-- sys
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