https://bugs.freedesktop.org/show_bug.cgi?id=29978
Eric Anholt changed:
What|Removed |Added
CC|e...@anholt.net |
--- Comment #9 from Eric Anholt 2010-09-
https://bugs.freedesktop.org/show_bug.cgi?id=29978
Eric Anholt changed:
What|Removed |Added
CC|eric at anholt.net |
--- Comment #9 from Eric Anholt 2010-
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #8 from Nicolas Kaiser 2010-09-14 09:42:52 PDT ---
I noticed that I can make some other applications lock up the GPU in a quite
similar way, using MESA_GLSL=nopt:
Celestia locks up on start, but not immediately: Sun gets displayed wi
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #8 from Nicolas Kaiser 2010-09-14 09:42:52 PDT
---
I noticed that I can make some other applications lock up the GPU in a quite
similar way, using MESA_GLSL=nopt:
Celestia locks up on start, but not immediately: Sun gets displayed w
https://bugs.freedesktop.org/show_bug.cgi?id=29978
Nicolas Kaiser changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
https://bugs.freedesktop.org/show_bug.cgi?id=29978
Nicolas Kaiser changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #6 from Nicolas Kaiser 2010-09-08 01:55:05 PDT ---
Created an attachment (id=38540)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38540)
working output of MESA_GLSL=dump
For comparison purposes, this is the same output with me
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #6 from Nicolas Kaiser 2010-09-08 01:55:05 PDT
---
Created an attachment (id=38540)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38540)
working output of MESA_GLSL=dump
For comparison purposes, this is the same output with m
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #5 from Nicolas Kaiser 2010-09-07 17:17:08 PDT ---
Created an attachment (id=38535)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38535)
output of MESA_GLSL=dump
Locking up again. I'm using mesa-git at commit
a09a8ec12d76e1fb1
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #5 from Nicolas Kaiser 2010-09-07 17:17:08 PDT
---
Created an attachment (id=38535)
--> (https://bugs.freedesktop.org/attachment.cgi?id=38535)
output of MESA_GLSL=dump
Locking up again. I'm using mesa-git at commit
a09a8ec12d76e1fb
https://bugs.freedesktop.org/show_bug.cgi?id=29978
Eric Anholt changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=29978
Eric Anholt changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #3 from Nicolas Kaiser 2010-09-04 16:47:34 PDT ---
For now, fixed with 280665be7026c978acead9713c10271c36a571ee
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https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #3 from Nicolas Kaiser 2010-09-04 16:47:34 PDT
---
For now, fixed with 280665be7026c978acead9713c10271c36a571ee
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https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #2 from Nicolas Kaiser 2010-09-03 12:36:16 PDT ---
Narrowing down, as of mesa commit f061524f0737bf59dad6ab9bb2e0015df804e4b5:
This GPU lockup doesn't appear with shaders disabled.
It appears with shaders set to "simplest shaders", an
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #2 from Nicolas Kaiser 2010-09-03 12:36:16 PDT
---
Narrowing down, as of mesa commit f061524f0737bf59dad6ab9bb2e0015df804e4b5:
This GPU lockup doesn't appear with shaders disabled.
It appears with shaders set to "simplest shaders", a
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #1 from Andre Maasikas 2010-09-03 08:43:33
PDT ---
from testing with piglit glsl-vs-texturematrix2 the likely cause
seems that now we use more temp registers in vs than we'v programmed
to SQ_GPR_RESOURCE_MGMT. The commit above increa
https://bugs.freedesktop.org/show_bug.cgi?id=29978
--- Comment #1 from Andre Maasikas 2010-09-03 08:43:33
PDT ---
from testing with piglit glsl-vs-texturematrix2 the likely cause
seems that now we use more temp registers in vs than we'v programmed
to SQ_GPR_RESOURCE_MGMT. The commit above increa
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