[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #26 from gurchetansi...@chromium.org --- An issue similar occurs when running Civ6 on Virgl.  Is there any to disable TGSI indirect indexing for testing purposes? -- You are receiving this mail because: You are the assignee for the

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #25 from Marek Olšák --- This might help: https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1714/diffs?commit_id=b991b7dd54a899d0df89c809c936401baa341d9d -- You are receiving this mail because: You are the assignee for the bu

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #24 from Timothy Arceri --- (In reply to Marek Olšák from comment #23) > Connor, there is indeed an issue with how we set SPI_TMPRING_SIZE and same > for compute. I wonder if this is the issue reported in bug #108194 -- You are re

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #23 from Marek Olšák --- Connor, there is indeed an issue with how we set SPI_TMPRING_SIZE and same for compute. -- You are receiving this mail because: You are the assignee for the bug._

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #22 from Marek Olšák --- Connor, the hardware manages the scratch buffer alloc/dealloc. You don't have to allocate more than one. The problem with Civ VI is that VGPR indexing has never been properly implemented for gfx9 in LLVM. -

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #21 from Jason Playne --- (In reply to Connor Abbott from comment #20) > I wanted to make sure that improving the NIR path to reach parity with TGSI > in local variable handling wouldn't break things, so I investigated this a > bit m

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-08-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #20 from Connor Abbott --- I wanted to make sure that improving the NIR path to reach parity with TGSI in local variable handling wouldn't break things, so I investigated this a bit more. It seems this is triggered by the fact that o

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2019-03-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 oliver.trie...@haspa.de changed: What|Removed |Added Status|REOPENED|RESOLVED Resolution|--

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-12-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #18 from Sergio Marcelo --- Video of problem happening: https://www.youtube.com/watch?v=E4oy8tqaYs0 My set up: Ubuntu 18.10, AMD Ryzen 2700X, RX Vega 56 This is the workaround that worked for me: * Beyond adding "R600_DEBUG=nir" t

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-10-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #17 from Timothy Arceri --- After talking this over with Marek here is a summary of the problem. LLVM's VGPR indexing code on gfx9+ is broken for immediate arrays. Usually this is not a problem as GLSL IR in mesa will lower these to

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-10-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #16 from Timothy Arceri --- Created attachment 142314 --> https://bugs.freedesktop.org/attachment.cgi?id=142314&action=edit Renderdoc capture Also attaching a renderdoc capture of the issue. -- You are receiving this mail becaus

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-10-31 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #15 from Timothy Arceri --- Created attachment 142313 --> https://bugs.freedesktop.org/attachment.cgi?id=142313&action=edit Hack around issue I've found the source of the problem. It seems that the tgsi indirect indexing optimisat

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-10-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 Timothy Arceri changed: What|Removed |Added Resolution|FIXED |--- Status|RESOLVED

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-10-05 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 Juan A. Suarez changed: What|Removed |Added Status|NEW |RESOLVED Resolution|---

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #12 from michael.mans...@gmail.com --- This fixes the issue for me as well. Its great to finally have a work-around! -- You are receiving this mail because: You are the assignee for the bug.__

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #11 from Jason Playne --- (In reply to Jason Playne from comment #10) > (In reply to Timothy Arceri from comment #9) > > I'm not sure why yet but both the black triangles and the incorrect > > rendering behind the chinese emperor on

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #10 from Jason Playne --- (In reply to Timothy Arceri from comment #9) > I'm not sure why yet but both the black triangles and the incorrect > rendering behind the chinese emperor on the loading screen go away when I > run the trace

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-09-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #9 from Timothy Arceri --- I'm not sure why yet but both the black triangles and the incorrect rendering behind the chinese emperor on the loading screen go away when I run the trace on the NIR backend. Until we figure out what is g

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-09-16 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #8 from peetipa...@gmail.com --- Just want to comment that this issue is still occuring on mesa 18.2, arch linux kernel 4.18.6. -- You are receiving this mail because: You are the assignee for the bug.___

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-08-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 Gregor Münch changed: What|Removed |Added Blocks||77449 Referenced Bugs: https://bugs.fr

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-04-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #7 from Zach Tibbitts --- This issue is also persisting with the latest update to Civ VI, including the Rise and Fall expansion. -- You are receiving this mail because: You are the assignee for the bug._

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-04-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #6 from Jason Playne --- Can Confirm that this problem still persists on Kernel 4.16.1 and Mesa 18 -- You are receiving this mail because: You are the assignee for the bug.___ dri-devel m

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-03-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 --- Comment #5 from mato...@arcor.de --- I have the same issue, i captured a video showing the flickering triangles which i had posted in the duplicate bug 105353 https://bugs.freedesktop.org/attachment.cgi?id=137806 -- You are receiving this m

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-03-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 mato...@arcor.de changed: What|Removed |Added CC||mato...@arcor.de --- Comment #4 from

[Bug 104602] [apitrace] Graphical artifacts in Civilization VI on RX Vega

2018-01-23 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=104602 Jason Playne changed: What|Removed |Added Summary|Graphical artifacts in |[apitrace] Graphical |