https://bugs.freedesktop.org/show_bug.cgi?id=103544
Roland Scheidegger changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #15 from Roland Scheidegger ---
(In reply to Roland Scheidegger from comment #14)
> - the driver doesn't use the ieee variants consistently (e.g. muls from
> lerps).
> There's also some inconsistencies - for r600, the comments say fo
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #14 from Roland Scheidegger ---
(In reply to Ilia Mirkin from comment #13)
> (In reply to Roland Scheidegger from comment #12)
> > Here's a apitrace for this (1GB, of course the corruption is only seen
> > towards the end...), should
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #13 from Ilia Mirkin ---
(In reply to Roland Scheidegger from comment #12)
> Here's a apitrace for this (1GB, of course the corruption is only seen
> towards the end...), should be available a week (?):
> https://we.tl/EanuxRG7Yf
We
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #12 from Roland Scheidegger ---
Here's a apitrace for this (1GB, of course the corruption is only seen towards
the end...), should be available a week (?):
https://we.tl/EanuxRG7Yf
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https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #11 from Roland Scheidegger ---
(In reply to Ilia Mirkin from comment #10)
> Patch is available at https://patchwork.freedesktop.org/patch/186599/
> (although I'll have to rework the description)
Doesn't help, everything looks the s
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #10 from Ilia Mirkin ---
(In reply to Ilia Mirkin from comment #9)
> Created attachment 135237 [details] [review]
> enable simple_float logic for blending
>
> Entirely untested (not even compiled) patch to force blending to be 0*NaN
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #9 from Ilia Mirkin ---
Created attachment 135237
--> https://bugs.freedesktop.org/attachment.cgi?id=135237&action=edit
enable simple_float logic for blending
Entirely untested (not even compiled) patch to force blending to be 0*N
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #8 from Ilia Mirkin ---
(In reply to Roland Scheidegger from comment #7)
> I guess though the question is why other mesa drivers render it correctly
> and how they avoid the NaNs if they also use ieee conformant behavior (if
> they a
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #7 from Roland Scheidegger ---
(In reply to Ilia Mirkin from comment #6)
> The main difference between IEEE and non-IEEE is whether 0 * infinity = 0 or
> NaN. IEEE makes it mean NaN. DX9 behavior is 0. I added a flag to be used by
>
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #6 from Ilia Mirkin ---
(In reply to Roland Scheidegger from comment #5)
> I've actually got that game myself here.
> So I did the bisect and the winner is:
> ce7a045feeef8cad155f1c9aa07f166e146e3d00 is the first bad commit
> commit
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #5 from Roland Scheidegger ---
I've actually got that game myself here.
So I did the bisect and the winner is:
ce7a045feeef8cad155f1c9aa07f166e146e3d00 is the first bad commit
commit ce7a045feeef8cad155f1c9aa07f166e146e3d00
Author: I
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #4 from Roland Scheidegger ---
(In reply to Vitalii from comment #3)
> (In reply to Emil Velikov from comment #1)
> > Vitalii can you bisect Mesa to the commit that broke the game? There aren't
> > many developer working on r600 - so
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #3 from Vitalii ---
(In reply to Emil Velikov from comment #1)
> Vitalii can you bisect Mesa to the commit that broke the game? There aren't
> many developer working on r600 - so this would be greatly beneficial.
tell me how and wha
https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #2 from Vitalii ---
tell me how and what to do and I'll try
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https://bugs.freedesktop.org/show_bug.cgi?id=103544
--- Comment #1 from Emil Velikov ---
Vitalii can you bisect Mesa to the commit that broke the game? There aren't
many developer working on r600 - so this would be greatly beneficial.
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https://bugs.freedesktop.org/show_bug.cgi?id=103544
Bug ID: 103544
Summary: Graphical glitches r600 in game this war of mine linux
native
Product: Mesa
Version: 17.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
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