https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #86 from Shmerl ---
(In reply to Dmitry from comment #85)
> This problem is still there on the new Mesa 18.3.1. On AMDLK there is no
> such problem, but I would not like to use it.
This bug was about radeonsi, not about Vulkan drive
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #85 from Dmitry ---
This problem is still there on the new Mesa 18.3.1. On AMDLK there is no such
problem, but I would not like to use it.
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Christian König changed:
What|Removed |Added
Status|RESOLVED|CLOSED
--- Comment #84 from Christian
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #83 from Samuel Pitoiset ---
I do agree with Jozef, it's really a different issue that the one initially
filled here. Thanks again for fixing this!
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mirh changed:
What|Removed |Added
Status|REOPENED|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #81 from Józef Kucia ---
(In reply to mirh from comment #80)
> I also agree with Fabian.
> Application going crazy with its own business is totally not a "problem of
> the driver"..
> But compromising system stability definitively
https://bugs.freedesktop.org/show_bug.cgi?id=101731
mirh changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|NOTOURBUG
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #79 from Fabian Maurer ---
Nice to hear the bug is fixed in wine, but the mesa bug still exists, so the
resolution is wrong. It's simply not acceptable for a driver to freeze the
system if an application misbehaves.
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Józef Kucia changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=101731
Józef Kucia changed:
What|Removed |Added
See Also||https://bugs.winehq.org/sho
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--- Comment #76 from Shmerl ---
Unlike the previous one, it's minimal and doesn't conflict with various staging
patches that are also useful for TW3.
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--- Comment #75 from Shmerl ---
I made a variant of this hack for Wine itself:
https://bugs.winehq.org/attachment.cgi?id=59387
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--- Comment #74 from mirh ---
Wine's role should just be that of avoiding their.. stuff, to misbehave.
But as for the freeze itself, I'd be expecting a bug in amdgpu, if the user
level bug was *allowed* to escalate to kernel one.
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--- Comment #73 from Shmerl ---
Józef Kucia made a hack patch for Wine to prevent the freeze:
https://bugs.winehq.org/show_bug.cgi?id=43273#c43
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--- Comment #72 from Shmerl ---
(In reply to Samuel Pitoiset from comment #68)
> Thanks for confirming that the hack actually works.
>
> Yeah, it would be better to not hang in such situation but that's
> complicated.
Would that require change
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #71 from Lukas Jirkovsky ---
Created attachment 134411
--> https://bugs.freedesktop.org/attachment.cgi?id=134411&action=edit
special varying hack backport 17.2.1
Backported the patch to apply on 17.2.1
aidan: you can use this pat
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #70 from Samuel Pitoiset ---
(In reply to aidan from comment #69)
> (In reply to Samuel Pitoiset from comment #61)
> > Created attachment 134356 [details] [review] [review]
> > updated special varying hack
> >
> > What about this up
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #69 from ai...@jmad.org ---
(In reply to Samuel Pitoiset from comment #61)
> Created attachment 134356 [details] [review]
> updated special varying hack
>
> What about this updated patch? (the previous has to be reverted).
What comm
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #68 from Samuel Pitoiset ---
Thanks for confirming that the hack actually works.
Yeah, it would be better to not hang in such situation but that's complicated.
Though, you can try to boot with amdgpu.lockup_timeout=3000 (ie. wait 3s
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #67 from Lukas Jirkovsky ---
I can confirm that it works fine here after applying the hack, too.
Anyway, I'm with Shmerl here. In my opinion a user process should never be able
to make system unusable no matter what kind of stupid s
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #66 from Shmerl ---
(In reply to Samuel Pitoiset from comment #64)
>
> The attached patches should workaround both issues (TW3 and Superposition),
> but wine has to be fixed here.
>
> Please, let the bug open until it's really fixe
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #65 from Shmerl ---
(In reply to Samuel Pitoiset from comment #61)
> Created attachment 134356 [details] [review]
> updated special varying hack
>
> What about this updated patch? (the previous has to be reverted).
Great! I can con
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #64 from Samuel Pitoiset ---
See the attached trace from
https://bugs.freedesktop.org/show_bug.cgi?id=102797, it reproduces the same
issue.
So, basically the issue is that wine fails to set the transform feedback
varyings in some si
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Samuel Pitoiset changed:
What|Removed |Added
CC||dark.shad...@web.de
--- Comment #63 f
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #62 from Shmerl ---
I'll give a try. May be game settings affect what's going on too. For the
reference, I set all to max, except hairworks off. Ambient occlusion: HBAO+.
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--- Comment #61 from Samuel Pitoiset ---
Created attachment 134356
--> https://bugs.freedesktop.org/attachment.cgi?id=134356&action=edit
updated special varying hack
What about this updated patch? (the previous has to be reverted).
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--- Comment #60 from Samuel Pitoiset ---
Yeah, I built against the same commit and I'm able to reproduce the link-time
error.
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--- Comment #59 from Shmerl ---
Actually, looks like 2.17 is the last one, so their official build should be
just that. It's based on commit bb16263fe1974851f495435fef9a3d57fa2d4aa9
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--- Comment #58 from Shmerl ---
I suppose I can also build Wine from that commit and apply all staging patches
including past 2.17.
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--- Comment #57 from Shmerl ---
Here is the run with Wine staging 2.17 (MESA_DEBUG set):
ATTENTION: default value of option mesa_glthread overridden by environment.
*** The Witcher 3 SPECIAL HACK ENABLED ***
Mesa: User error: GL_INVALID_OPERATI
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #56 from Shmerl ---
(In reply to Samuel Pitoiset from comment #55)
> Okay, the hack doesn't work for you, Mesa fails to link because the varying
> name is not the same.
>
> What version of wine are you using? FWIW, I'm building my l
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #55 from Samuel Pitoiset ---
Okay, the hack doesn't work for you, Mesa fails to link because the varying
name is not the same.
What version of wine are you using? FWIW, I'm building my local copy from
bb16263fe1974851f495435fef9a3d5
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #54 from Shmerl ---
Created attachment 134355
--> https://bugs.freedesktop.org/attachment.cgi?id=134355&action=edit
Hack patch debug run log
Run with MESA_DEBUG=true and Wine logging enabled.
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--- Comment #53 from Samuel Pitoiset ---
Okay, that's expected. Didn't you get some Mesa user errors as well?
But the fact that it no longer hangs is a good news, somehow. :)
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--- Comment #52 from Shmerl ---
(In reply to Samuel Pitoiset from comment #51)
> Guys, can you apply the proposed special hacky patch and try to reproduce
> the hang? It should, at least, partially "fix" the issue in the Velen area
> (cf the sav
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #51 from Samuel Pitoiset ---
Created attachment 134349
--> https://bugs.freedesktop.org/attachment.cgi?id=134349&action=edit
special varying hack
Guys, can you apply the proposed special hacky patch and try to reproduce the
hang?
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #50 from Shmerl ---
(In reply to Alex Deucher from comment #49)
> You can force a reset by reading /sys/kernel/debug/dri/0/amdgpu_gpu_reset
> but very few if any applications currently use the GL robustness extensions
> to query if t
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #49 from Alex Deucher ---
You can force a reset by reading /sys/kernel/debug/dri/0/amdgpu_gpu_reset but
very few if any applications currently use the GL robustness extensions to
query if the context is lost and resubmit their state.
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #48 from Shmerl ---
(In reply to Lukas Jirkovsky from comment #47)
> There's no such file on my system. There is a reset file for other PCI
> busses, but not for the GPU.
I don't have it either for RX 480 card.
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--- Comment #47 from Lukas Jirkovsky ---
(In reply to Jan Vesely from comment #45)
> sounds like hung GPU. afaik amdgpu.ko does not support GPU timeout/reset yet.
> you can try reseting the GPU manually via
> /sys/class/drm/cardX/device/reset
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #46 from Shmerl ---
(In reply to Jan Vesely from comment #45)
> sounds like hung GPU. afaik amdgpu.ko does not support GPU timeout/reset yet.
> you can try reseting the GPU manually via
> /sys/class/drm/cardX/device/reset
How exact
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #45 from Jan Vesely ---
(In reply to Shmerl from comment #44)
> (In reply to Lukas Jirkovsky from comment #43)
> > Here are some additional information:
>
> Yes, I observed that as well. You can access the box over ssh, but it
> doe
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #44 from Shmerl ---
(In reply to Lukas Jirkovsky from comment #43)
> Here are some additional information:
Yes, I observed that as well. You can access the box over ssh, but it doens't
react to any local input. Also attempts to rebo
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #43 from Lukas Jirkovsky ---
I'm having the same problem during the initial cutscene in Velen.
Here are some additional information:
* While the computer seems frozen, it's not frozen completely. I can still
connect over ssh and do
https://bugs.freedesktop.org/show_bug.cgi?id=101731
Samuel Pitoiset changed:
What|Removed |Added
Summary|System freeze with AMDGPU |System freeze with AMDGPU
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #42 from Samuel Pitoiset ---
What's your Steam AppID?
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h
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--- Comment #41 from Shmerl ---
(In reply to Samuel Pitoiset from comment #40)
> How to load a save game file? Where are they stored?
They should be in:
"${WINEPREFIX}/drive_c/users/$USER/My Documents/The Witcher 3/gamesaves"
I.e. it depends
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--- Comment #40 from Samuel Pitoiset ---
How to load a save game file? Where are they stored?
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--- Comment #39 from Shmerl ---
For the reference, I just tested it with Linux 4.13.0 using amdgpu display code
branch from AMD. Unfortunately the freeze still happens with it.
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--- Comment #38 from Shmerl ---
(In reply to Samuel Pitoiset from comment #37)
> No, I can't reproduce the issue with the trace on my system. I should
> probably set up a wine install at some point.
Let me know if you need a GOG key for TW3. I'
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #37 from Samuel Pitoiset ---
(In reply to Shmerl from comment #34)
> (In reply to Samuel Pitoiset from comment #27)
> > An apitrace that reproduces the issue would be very useful.
>
> Hi Samuel. Any luck with reproducing or narrowin
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #36 from Shmerl ---
(In reply to Pablo Estigarribia from comment #35)
> Could it be related to dpm?
>
> In my case I was trying many combinations of mesa versions, libdrm and
> kernels, but until many tests I have just changed dpm
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #35 from Pablo Estigarribia ---
Could it be related to dpm?
In my case I was trying many combinations of mesa versions, libdrm and kernels,
but until many tests I have just changed dpm to high performance and no freeze
happended an
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #34 from Shmerl ---
(In reply to Samuel Pitoiset from comment #27)
> An apitrace that reproduces the issue would be very useful.
Hi Samuel. Any luck with reproducing or narrowing down this problem? The
uploaded trace is going to exp
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #33 from Shmerl ---
Created attachment 133707
--> https://bugs.freedesktop.org/attachment.cgi?id=133707&action=edit
Save file near freeze area (Devil's Pit, Velen)
Just turn around a bit, especially looking at direction of the sun
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #32 from Shmerl ---
The problem still happen with kernel 4.13:
penGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.18.0
/ 4.13.0-rc5-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mes
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #31 from Shmerl ---
(In reply to Samuel Pitoiset from comment #27)
> An apitrace that reproduces the issue would be very useful.
I uploaded another trace: https://ufile.io/9z5yc
It's a problematic area (Devil's Pit) which hangs the
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #29 from Shmerl ---
(In reply to Samuel Pitoiset from comment #27)
> An apitrace that reproduces the issue would be very useful.
See the trace here: https://ufile.io/i6czx
It's using Wine 2.14 with these patches: dark ground patch
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #28 from Shmerl ---
(In reply to Samuel Pitoiset from comment #27)
> An apitrace that reproduces the issue would be very useful.
There is one example already from Philipp Überbacher above in the comments:
https://bugs.freedesktop.or
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--- Comment #27 from Samuel Pitoiset ---
An apitrace that reproduces the issue would be very useful.
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--- Comment #26 from Shmerl ---
Is there anything else useful that can be done to help Mesa / kernel developers
to nail it down?
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--- Comment #25 from Shmerl ---
Just tested it with stock Linux kernel 4.12.2 (from Debian experimental) and
latest Mesa 17.3.0-devel (git-293b3e0a3f). The freeze still happens.
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--- Comment #24 from Shmerl ---
(In reply to Philipp Überbacher from comment #23)
>
> The latest kernel I tried this with is 4.12.3, does that qualify? (mesa
> 17.1.5, xf86-video-amdgpu 1.3.0).
Did you build it from here: https://cgit.freedeskt
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #23 from Philipp Überbacher ---
(In reply to Shmerl from comment #22)
> Did anyone try to reproduce this bug with AMD kernel that supports display
> code (i.e. one with Vega support)?
The latest kernel I tried this with is 4.12.3, d
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--- Comment #22 from Shmerl ---
Did anyone try to reproduce this bug with AMD kernel that supports display code
(i.e. one with Vega support)?
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--- Comment #21 from Lennard ---
Created attachment 133134
--> https://bugs.freedesktop.org/attachment.cgi?id=133134&action=edit
dmesg when freeze almost happened
I was able to save my system by switching around TTYs somehow, checked dmesg
an
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--- Comment #19 from lef...@gmail.com ---
I can confirm this happens with radeonsi too
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--- Comment #20 from Shmerl ---
(In reply to Lennard from comment #19)
> I can confirm this happens with radeonsi too
Well, most previous reports were about radeonsi.
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Shmerl changed:
What|Removed |Added
Version|17.1|git
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--- Comment #18 from Shmerl ---
Actually, I just experienced the freeze bug again. I guess it's somehow random,
and it's not truly gone :(
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--- Comment #17 from Shmerl ---
Just for the reference, the freeze doesn't happen to me anymore, in a newer
configuration.
See https://bugs.winehq.org/show_bug.cgi?id=43273#c12
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--- Comment #16 from Philipp Überbacher ---
I finally came around to uploading this trace (should be up for 30 days).
Remember that it was with amdgpu-pro and replaying did not cause the freeze. I
hope it helps anyway.
https://ufile.io/pb1m8
-
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #15 from Shmerl ---
Interestingly, when I record a trace, and it reaches the point where it's
supposed to freeze, it doesn't. I.e. the tracing somehow prevents it from
happening.
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--- Comment #14 from Shmerl ---
I didn't get to the freeze point in the replay, but I remember in the past,
when I recorded a trace and replayed it, it actually showed images (i.e. video
like). So I suppose something is wrong with my tracing. Bu
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #13 from Philipp Überbacher ---
(In reply to Shmerl from comment #12)
> May be I'm doing somethin wrong. I tried to record a trace (using Mesa built
> from source which I load using a script).
>
> I recorded a small amount - startin
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #12 from Shmerl ---
May be I'm doing somethin wrong. I tried to record a trace (using Mesa built
from source which I load using a script).
I recorded a small amount - starting menu first, but when replaying it, I get
black screen an
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #11 from Philipp Überbacher ---
(In reply to Shmerl from comment #10)
> Created attachment 132626 [details]
> The Witcher 3 crash save (GOG/GOTY version).
>
> With latest Mesa built from source, it now consistently crashes for me on
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #10 from Shmerl ---
Created attachment 132626
--> https://bugs.freedesktop.org/attachment.cgi?id=132626&action=edit
The Witcher 3 crash save (GOG/GOTY version).
With latest Mesa built from source, it now consistently crashes for m
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #9 from Shmerl ---
I noticed, when I set graphics settings to minimum, this freeze doesn't happen
(or at least didn't happen to me so far).
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--- Comment #8 from Shmerl ---
(In reply to Philipp Überbacher from comment #5)
> I've used this to get a apitrace quickly and I have one with just 1.1 GB.
> However, replaying it does not produce the freeze. Maybe the actual freeze
> trigger d
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--- Comment #7 from Shmerl ---
I have the freeze with hairworks disabled all the same.
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--- Comment #6 from Philipp Überbacher ---
Created attachment 132604
--> https://bugs.freedesktop.org/attachment.cgi?id=132604&action=edit
console output when replaying the apitrace of a crash
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--- Comment #5 from Philipp Überbacher ---
I've managed to install amdgpu-pro and that has brought me a bit closer to
narrowing this down. Just for reference, the software versions are amdgpu-pro
17.10.401251-2 and related packages
(https://aur.
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #4 from Philipp Überbacher ---
I've tried this now for about 2 hours and have a 50 GB trace file. No freeze
though. I guess it was about 30 seconds of running around in in-game time,
which is usually enough to trigger the freeze.
I m
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #3 from Philipp Überbacher ---
Do you have any suggestion on how to get this trace within reasonable time?
It usually just takes me a few seconds to trigger the bug. As it stands I get
about two frames per minute, which means it wil
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #2 from Clément Guérin ---
Try doing an apitrace and post it here. Like this:
> WINEPREFIX=/path/to/prefix apitrace trace wine witcher3.exe
Then replaying the trace should hang your computer:
> apitrace replay wine64-preloader.tra
https://bugs.freedesktop.org/show_bug.cgi?id=101731
--- Comment #1 from Philipp Überbacher ---
Created attachment 132576
--> https://bugs.freedesktop.org/attachment.cgi?id=132576&action=edit
glxinfo output
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Bug ID: 101731
Summary: System freeze with AMDGPU when playing The Witcher 3
Product: Mesa
Version: 17.1
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
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