[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2019-09-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Bug 101384 depends on bug 105797, which changed state. Bug 105797 Summary: Tracker for YoYo based games start-up crashes https://bugs.freedesktop.org/show_bug.cgi?id=105797 What|Removed |Added -

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2019-09-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED Status|NEW

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2018-08-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Gregor Münch changed: What|Removed |Added Blocks||77449 Referenced Bugs: https://bugs.fr

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2018-03-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Timothy Arceri changed: What|Removed |Added Depends on||105797 Referenced Bugs: https://bugs

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #10 from Christian Lanig --- Sorry that it took so long. I have been able to compile Mesa from git and noticed that the patch has already been applied. Unfortunately Hero Siege still doesn't run without dumping both vertex and pixel

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #9 from Christian Lanig --- Thanks a lot for your help! I am still trying to give you the requested info as soon as possible but I ran into several issues trying to compile Mesa and I am also a bit busy sometimes. However, I know ho

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Nicolai Hähnle changed: What|Removed |Added Attachment #131900|0 |1 is obsolete|

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #7 from Christian Lanig --- Created attachment 131902 --> https://bugs.freedesktop.org/attachment.cgi?id=131902&action=edit Vertex shaders only. -- You are receiving this mail because: You are the assignee for the bug.___

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #6 from Christian Lanig --- Created attachment 131901 --> https://bugs.freedesktop.org/attachment.cgi?id=131901&action=edit Pixel shader debug only. -- You are receiving this mail because: You are the assignee for the bug.___

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #5 from Nicolai Hähnle --- Created attachment 131900 --> https://bugs.freedesktop.org/attachment.cgi?id=131900&action=edit possible fix As discussed on IRC, the error goes away when dumping shaders, which means that the bug might

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #4 from Christian Lanig --- Created attachment 131899 --> https://bugs.freedesktop.org/attachment.cgi?id=131899&action=edit Debugger backtrace info. -- You are receiving this mail because: You are the assignee for the bug.___

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Christian Lanig changed: What|Removed |Added Attachment #131895|0 |1 is obsolete|

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #2 from Christian Lanig --- Created attachment 131895 --> https://bugs.freedesktop.org/attachment.cgi?id=131895&action=edit R600_DEBUG="vs,tcs,tes,gs,ps,cs" ./runner -- You are receiving this mail because: You are the assignee fo

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 --- Comment #1 from Nicolai Hähnle --- Could you please provide a log when running the game with environment variable R600_DEBUG=vs,tcs,tes,gs,ps,cs? Also, could you please run with a debugger and debug symbols installed, and provide a backtrac

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Bug ID: 101384 Summary: [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1 Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: nor

[Bug 101384] [Hero Siege] si_shader: segfault in libLLVM-5.0.so.1

2017-06-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=101384 Christian Lanig changed: What|Removed |Added OS|All |Linux (All) Hardware|Other