On Tue, Feb 1, 2022 at 2:42 AM Ramalingam C wrote:
>
> From: Mika Kahola
>
> DG2 clear color render compression uses Tile4 layout. Therefore, we need
> to define a new format modifier for uAPI to support clear color rendering.
>
> v2:
> Display version is fixed. [Imre]
> KDoc is enhanced for
On Tue, Feb 1, 2022 at 2:42 AM Ramalingam C wrote:
>
> From: Matt Roper
>
> DG2 unifies render compression and media compression into a single
> format for the first time. The programming and buffer layout is
> supposed to match compression on older gen12 platforms, but the actual
> compression
Ping. I see that a v4 has been sent out without these comments being addressed.
-Nanley
On Tue, Dec 7, 2021 at 6:51 PM Nanley Chery wrote:
>
> Hi Ramalingam,
>
> On Wed, Oct 27, 2021 at 5:22 PM Ramalingam C wrote:
> >
> > From: Matt Roper
> >
> > DG2
Hi Ramalingam,
On Wed, Oct 27, 2021 at 5:22 PM Ramalingam C wrote:
>
> From: Matt Roper
>
> DG2 unifies render compression and media compression into a single
> format for the first time. The programming and buffer layout is
> supposed to match compression on older gen12 platforms, but the
> ac