On 24 April 2017 at 10:51, Christian König wrote:
> Am 24.04.2017 um 11:42 schrieb Julien Isorce:
>
>> But re-add the flag is the bo is moved back to vram.
>>
>> This fixes "ring 0/3 stalled" issue which happens when the driver
>> evicts bo from vram
But re-add the flag is the bo is moved back to vram.
This fixes "ring 0/3 stalled" issue which happens when the driver
evicts bo from vram to gtt, at least on TAHITI and CAPVERDE.
I do not know the exact reason among the following:
- si_copy_dma from vram to gtt is slow if WC
(only for
t;>>
>>>> On 28/03/17 08:00 PM, Julien Isorce wrote:
>>>>
>>>>> On 28 March 2017 at 10:36, Michel Dänzer >>>> <mailto:mic...@daenzer.net>> wrote:
>>>>>
>>>>> On 28/03/17 05:24 PM, Julien I
On 28 March 2017 at 10:36, Michel Dänzer wrote:
> On 28/03/17 05:24 PM, Julien Isorce wrote:
> > Hi Michel,
> >
> > About the hard lockup, I noticed that I cannot have it with the
> > following conditions:
> >
> > 1. soft lockup fix (the 0->i chan
ape Verde 2048M )
I am happy to try any other suggestion.
Thx
Julien
On 24 March 2017 at 19:01, Julien Isorce wrote:
> Hi Michel,
>
> No this change does not help on the other issue (hard lockup).
> I have no tried it in combination with the 0 -> i change.
>
> Thx anyway.
>
Hi Michel,
No this change does not help on the other issue (hard lockup).
I have no tried it in combination with the 0 -> i change.
Thx anyway.
Julien
On 24 March 2017 at 10:03, Michel Dänzer wrote:
> On 24/03/17 12:31 AM, Zachary Michaels wrote:
> >
> > I should also note that we are experie
Hi Michel,
I double checked and you are right, the change 0 -> i works.
Cheers
Julien
On 24 March 2017 at 09:59, Michel Dänzer wrote:
> On 24/03/17 06:50 PM, Julien Isorce wrote:
> > Hi Michel,
> >
> > (Just for other readers my reply has been delayed on the mailing l
other issue has some similarities (same ioctl call).
But in general, isn't "radeon_lockup_timeout" supposed to detect this
situation ?
Thx
Julien
On 24 March 2017 at 09:24, Michel Dänzer wrote:
> On 23/03/17 06:26 PM, Julien Isorce wrote:
> > Hi Michel,
> >
> &
Hi Michel,
When it happens, the main thread of our gl based app is stuck on a
ioctl(RADEON_CS). I set RADEON_THREAD=false to ease the debugging but same
thing happens if true. Other threads are only si_shader:0,1,2,3 and are
doing nothing, just waiting for jobs. I can also do sudo gdb -p $(pidof
X
Hello,
While debugging a softlock that happens on an ioctl(RADEON_CS), I found
that it keeps looping indefinitely in the following loop:
https://github.com/torvalds/linux/blob/master/drivers/gpu/drm/ttm/ttm_bo.c#L819
That would be great if someone could explain the logic behind this loop
iteratio
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