[Nouveau] [RFC PATCH 5/5] drm/nouveau: gpu lockup recovery

2012-04-25 Thread Christoph Bumiller
On 04/23/2012 06:32 PM, Marcin Slusarz wrote: > You can run fs-discard-exit-2 test first - for me it causes instant GPU > lockup. > That's because it's designed (but not supposed) to do that, it also locks up with the blob, it's a harmless shader infinite loop. (May be a bug in the MPs or a wro

Re: [Nouveau] [RFC PATCH 5/5] drm/nouveau: gpu lockup recovery

2012-04-25 Thread Christoph Bumiller
On 04/23/2012 06:32 PM, Marcin Slusarz wrote: > You can run fs-discard-exit-2 test first - for me it causes instant GPU > lockup. > That's because it's designed (but not supposed) to do that, it also locks up with the blob, it's a harmless shader infinite loop. (May be a bug in the MPs or a wro

[Feature request] Multiple X servers on one graphics card?

2011-08-02 Thread Christoph Bumiller
On 08/01/2011 10:22 PM, Alan Cox wrote: > On Mon, 1 Aug 2011 20:47:42 +0100 > Dave Airlie wrote: > >>> >>> Hmmm, what's about the opposite approach? >>> To me, it sounds simpler and more logical when the kernel always creates >>> one device node per output (or maybe dynamically per connected outp

Re: [Feature request] Multiple X servers on one graphics card?

2011-08-02 Thread Christoph Bumiller
On 08/01/2011 10:22 PM, Alan Cox wrote: > On Mon, 1 Aug 2011 20:47:42 +0100 > Dave Airlie wrote: > >>> >>> Hmmm, what's about the opposite approach? >>> To me, it sounds simpler and more logical when the kernel always creates >>> one device node per output (or maybe dynamically per connected outp