[PATCH] [libdrm] intel: Add decode for Gen7 3DSTATE_DEPTH_BUFFER

2014-11-24 Thread Chris Forbes
Signed-off-by: Chris Forbes --- intel/intel_decode.c | 57 +++ intel/tests/gen7-3d.batch-ref.txt | 12 - 2 files changed, 52 insertions(+), 17 deletions(-) diff --git a/intel/intel_decode.c b/intel/intel_decode.c index adda29a..0c3c943

[PATCH] intel: Fix decode of Gen7 3DSTATE_VERTEX_BUFFERS

2014-11-21 Thread Chris Forbes
Buffer index / access mode bits are the same as on Gen6. Signed-off-by: Chris Forbes --- intel/intel_decode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intel/intel_decode.c b/intel/intel_decode.c index 7d5cbe5..adda29a 100644 --- a/intel/intel_decode.c +++ b/intel

[PATCH] intel: fix length mask for Gen5/Gen6 3DSTATE_CLEAR_PARAMS

2013-01-28 Thread Chris Forbes
On Gen6, bit 15 is now `Depth Clear Value Valid`. This was being treated as part of the length, and failing the rest of the batchbuffer decode. Signed-off-by: Chris Forbes --- intel/intel_decode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intel/intel_decode.c b/intel

[PATCH] intel: fix length mask for Gen5/Gen6 3DSTATE_CLEAR_PARAMS

2013-01-28 Thread Chris Forbes
On Gen6, bit 15 is now `Depth Clear Value Valid`. This was being treated as part of the length, and failing the rest of the batchbuffer decode. Signed-off-by: Chris Forbes --- intel/intel_decode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/intel/intel_decode.c b/intel

Mesa shader compiling/optimizing process is too slow

2012-07-10 Thread Chris Forbes
Presumably there needs to be a api-level mechanism to wait for the background optimization to finish, so that piglit etc can validate the behavior of the optimized shader? -- Chris On Tue, Jul 10, 2012 at 5:17 AM, Eric Anholt wrote: > Tiziano Bacocco writes: > >> I've done benchmarks and compar

Re: Mesa shader compiling/optimizing process is too slow

2012-07-09 Thread Chris Forbes
Presumably there needs to be a api-level mechanism to wait for the background optimization to finish, so that piglit etc can validate the behavior of the optimized shader? -- Chris On Tue, Jul 10, 2012 at 5:17 AM, Eric Anholt wrote: > Tiziano Bacocco writes: > >> I've done benchmarks and compar

[PATCH v2] Drivers: gpu: drm: drm_memory: fixed coding style issue

2011-06-18 Thread Chris Forbes
Fixed coding style issues flagged by checkpatch.pl. Reworked break of long line as per Ville's suggestion, to maintain readability. Signed-off-by: Chris Forbes --- drivers/gpu/drm/drm_memory.c | 20 +++- 1 files changed, 11 insertions(+), 9 deletions(-) diff --git a/dr

[PATCH v2] Drivers: gpu: drm: drm_memory: fixed coding style issue

2011-06-18 Thread Chris Forbes
Fixed coding style issues flagged by checkpatch.pl. Reworked break of long line as per Ville's suggestion, to maintain readability. Signed-off-by: Chris Forbes --- drivers/gpu/drm/drm_memory.c | 20 +++- 1 files changed, 11 insertions(+), 9 deletions(-) diff --git a/dr

[PATCH] Drivers: gpu: drm: drm_memory: fixed coding style issue

2011-06-17 Thread Chris Forbes
Fixed coding style issues flagged by checkpatch.pl. Signed-off-by: Chris Forbes --- drivers/gpu/drm/drm_memory.c | 20 +++- 1 files changed, 11 insertions(+), 9 deletions(-) diff --git a/drivers/gpu/drm/drm_memory.c b/drivers/gpu/drm/drm_memory.c index c9b8050..516c86a 100644

[PATCH] Drivers: gpu: drm: drm_memory: fixed coding style issue

2011-06-17 Thread Chris Forbes
Fixed coding style issues flagged by checkpatch.pl. Signed-off-by: Chris Forbes --- drivers/gpu/drm/drm_memory.c | 20 +++- 1 files changed, 11 insertions(+), 9 deletions(-) diff --git a/drivers/gpu/drm/drm_memory.c b/drivers/gpu/drm/drm_memory.c index c9b8050..516c86a 100644