2019. 11. 13. 19:08 keltezéssel, Böszörményi Zoltán írta:
2019. 11. 13. 18:25 keltezéssel, Ilia Mirkin írta:
Have you looked at setting AutoAddGPU to false? AutoBindGPU is too
late -- that's when you already have a GPU, whether to bind it to the
primary device (/screen/whatever). You ne
2019. 11. 13. 18:25 keltezéssel, Ilia Mirkin írta:
On Wed, Nov 13, 2019 at 11:59 AM Böszörményi Zoltán wrote:
2019. 11. 12. 17:41 keltezéssel, Ilia Mirkin írta:
On Tue, Nov 12, 2019 at 9:23 AM Böszörményi Zoltán wrote:
But no, all GPU devices (now only one, the UDL device) have screen 0
2019. 11. 12. 17:41 keltezéssel, Ilia Mirkin írta:
On Tue, Nov 12, 2019 at 9:23 AM Böszörményi Zoltán wrote:
But no, all GPU devices (now only one, the UDL device) have screen 0
(a.k.a. DISPLAY=:0.0) set when AutoBindGPU is true:
[ 2444.576] xf86AutoConfigOutputDevices: xf86NumScreens 2
2019. 11. 05. 15:22 keltezéssel, Böszörményi Zoltán írta:
Hi,
2019. 10. 23. 15:32 keltezéssel, Ilia Mirkin írta:
On Wed, Oct 23, 2019 at 2:41 AM Böszörményi Zoltán wrote:
2019. 10. 22. 22:57 keltezéssel, Ilia Mirkin írta:
On Tue, Oct 22, 2019 at 11:50 AM Böszörményi Zoltán wrote:
Section
Hi!
2019. 11. 08. 8:36 keltezéssel, Thomas Zimmermann írta:
Hi Böszörményi
FYI, it's Zoltan, as it's my first name. :-)
Am 07.11.19 um 16:10 schrieb Böszörményi Zoltán:
Have you tried to increase the buffer size? There's a command-line
option to control this setting. [1]
2019. 11. 07. 16:10 keltezéssel, Böszörményi Zoltán írta:
what's the trick to actually enable the UDL device?
With 5.3.8, 5.3.9 or 5.4-rc6 + drm-next and this patchset, I get this:
[long messages]
I didn't mention that the system is 32-bit, using a PAE kernel.
Is it a problem f
Hi,
2019. 11. 07. 10:43 keltezéssel, Thomas Zimmermann írta:
Udl's GEM implementation is mostly SHMEM and we should attempt to
replace it with the latter.
Patches #1 and #2 update udl to simplify the conversion. In patch #3
the udl code is being replaced by SHMEM. The GEM object's mmap() and
fr
Hi,
2019. 10. 23. 15:32 keltezéssel, Ilia Mirkin írta:
On Wed, Oct 23, 2019 at 2:41 AM Böszörményi Zoltán wrote:
2019. 10. 22. 22:57 keltezéssel, Ilia Mirkin írta:
On Tue, Oct 22, 2019 at 11:50 AM Böszörményi Zoltán wrote:
Section "Device"
Identifier "UDL&qu
2019. 10. 23. 9:42 keltezéssel, Pekka Paalanen írta:
On Tue, 22 Oct 2019 17:50:21 +0200
Böszörményi Zoltán wrote:
Hi,
I have the below configuration for an Intel based POS system that,
while advertises 3 outputs (DP1, VGA1 and HDMI1 with xf86-video-intel),
only two are usable. DP1 for the
2019. 10. 22. 22:57 keltezéssel, Ilia Mirkin írta:
On Tue, Oct 22, 2019 at 11:50 AM Böszörményi Zoltán wrote:
Hi,
I have the below configuration for an Intel based POS system that,
while advertises 3 outputs (DP1, VGA1 and HDMI1 with xf86-video-intel),
only two are usable. DP1 for the built
Hi,
I have the below configuration for an Intel based POS system that,
while advertises 3 outputs (DP1, VGA1 and HDMI1 with xf86-video-intel),
only two are usable. DP1 for the built-in touchscreen and VGA1 for
the external VGA connector.
I wanted to use an USB DisplayLink device as the 3rd outpu
Hi,
I need to setup a three monitor system on an Intel based
touchscreen POS machine using separate X screens so standalone
fullscreen apps can be shown on each screen.
Using the Intel driver with two Section "Device" with Driver "intel"
and different ZaphodHeads settings work so I can have DISP
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