Hi Tomi,
On Wednesday 09 December 2015 14:43:19 Tomi Valkeinen wrote:
> On 05/12/15 00:27, Laurent Pinchart wrote:
> > The plane reset handler frees the plane state and allocates a new
> > default state, but when doing so attempt to free the plane state using
> > the base plane state pointer inste
Hi Tomi,
Thank you for the patch.
On Wednesday 09 December 2015 17:38:11 Tomi Valkeinen wrote:
> omap_fbdev always creates a framebuffer with ARGB pixel format. On
> OMAP3 we have VIDEO1 overlay that does not support ARGB, and on
> OMAP2 none of the overlays support ARGB888.
>
> This pat
Hi Tomi,
Thank you for the patch.
On Wednesday 09 December 2015 17:38:09 Tomi Valkeinen wrote:
> omapdrm supports atomic modesetting, and it seems to work ok. So let's
> set the flag to enable the atomic modesetting API support.
>
> Signed-off-by: Tomi Valkeinen
Acked-by: Laurent Pinchart
>
Hi Tomi,
Thank you for the patch.
On Wednesday 09 December 2015 17:38:08 Tomi Valkeinen wrote:
> Remove unused defines related to SGX plugin which are not used.
>
> Signed-off-by: Tomi Valkeinen
Acked-by: Laurent Pinchart
> ---
> drivers/gpu/drm/omapdrm/omap_drv.h | 6 --
> include/uapi
Hi Tomi,
Thank you for the patch.
On Wednesday 09 December 2015 17:38:06 Tomi Valkeinen wrote:
> drm_gem_object_release() calls drm_gem_free_mmap_offset(), so there's no
> need to call drm_gem_free_mmap_offset() in omap_gem_free_object().
>
> This patch removes the extra drm_gem_free_mmap_offset
Hi Tomi,
Thank you for the patch.
On Wednesday 09 December 2015 17:38:05 Tomi Valkeinen wrote:
> DRM offers no ways to add new displays after the DRM driver has been
> loaded. This causes issues on boards that have multiple displays, and
> omapdrm is loaded when some of them are loaded but not al
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On Sun, Dec 13, 2015 at 7:17 PM, Song, Ruiling
wrote:
>> -Original Message-
>> From: Intel-gfx [mailto:intel-gfx-bounces at lists.freedesktop.org] On Behalf
>> Of Micha? Winiarski
>> Sent: Wednesday, September 9, 2015 10:07 PM
>> To: intel-gfx at lists.freedesktop.org
>> Cc: Ben Widawsky
Hi Tomi,
Thank you for the patch.
On Thursday 10 December 2015 16:25:33 Tomi Valkeinen wrote:
> VRFB is only used by omapfb, so we can move it under omapfb's directory.
Do you see any specific blocker for support of vrfb in omapdss, apart from
finding time (and a reason) to implement it ?
> Si
Hi Tomi,
Thank you for the patch.
On Thursday 10 December 2015 16:25:34 Tomi Valkeinen wrote:
> Now that omapfb has its own copy of omapdss and display drivers, we can
> move omapdss and display drivers which omapdrm uses to omapdrm's
> directory.
>
> We also need to change the main drm Makefile
to high.
"should *not* crash" of course :-)
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Hi Tomi,
Am 09.12.2015 um 09:18 schrieb Tomi Valkeinen :
>
> On 13/11/15 12:29, H. Nikolaus Schaller wrote:
>> Otherwise check_timings fails and we get a "has no modes" message
>> from xrandr.
>>
>> This fix makes the venc assume PAL and NTSC timings that match the
>> timings synthetized by cop
https://bugzilla.kernel.org/show_bug.cgi?id=106901
--- Comment #20 from Roman Gruber ---
glxinfo |grep OpenGL\ version\ string:
OpenGL version string: 4.5.0 NVIDIA 358.16
glxinfo |grep Yes
direct rendering: Yes
uname -a
Linux ASUS-G75VW 4.3.2-gentoo_2015-12-13 #1 SMP Sun Dec 13 18:22:15 CET 201
https://bugzilla.kernel.org/show_bug.cgi?id=106901
--- Comment #19 from Roman Gruber ---
Created bug report at nvidia page now too.
https://devtalk.nvidia.com/default/topic/902979/linux/nvidia-drivers-does-not-handle-brightness-keys-properly/
Offered to provide additional information if any are
https://bugzilla.kernel.org/show_bug.cgi?id=106901
Roman Gruber changed:
What|Removed |Added
Kernel Version|Linux ASUS-G75VW|Linux ASUS-G75VW
|4.3.0
https://bugzilla.kernel.org/show_bug.cgi?id=106901
--- Comment #18 from Roman Gruber ---
Linux ASUS-G75VW 4.3.2-gentoo_2015-12-13 #1 SMP Sun Dec 13 18:22:15 CET 2015
x86_64 Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz GenuineIntel GNU/Linux
Same behaviour
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type||
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e for the bug.
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There are a few useful prerequisites for contributing to Mesa and
being efficient:
1) Know OpenGL and GLSL
Tutorials: http://ogldev.atspace.co.uk/
You need to know the API one way or another. Eventually, you want to
switch to the official OpenGL, GLSL, and extension specifications as
your primary
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.
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;t think this bug is a dupe.
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nts/20151213/d4ff10c1/attachment.html>
located in the
apitrace.
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