[PATCH] gpu: drm: drm_dp_mst_topology.c: Fix improper use of strncat.

2014-10-05 Thread Rickard Strandqvist
I have now eliminate the need to use the temporary string, and therefore also the use of strncat. And I think this code is clearer and more effective. Signed-off-by: Rickard Strandqvist --- drivers/gpu/drm/drm_dp_mst_topology.c | 15 --- 1 file changed, 8 insertions(+), 7 deletions

[Bug 84140] mplayer crashes playing some files using vdpau output

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84662] Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 84500] [radeonsi] radeon 0000:01:00.0: Packet0 not allowed!

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 79155] [Tesseract Game] Global Illumination: Medium Causes Color Distortion

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[Bug 79155] [Tesseract Game] Global Illumination: Medium Causes Color Distortion

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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[PATCH] Fallback to std DRI2CopyRegion when DRI2UpdatePrime fails

2014-10-05 Thread Chris Wilson
I was looking at a bug report today of intel/ati prime and noticed a number of sna_share_pixmap_backing() failures (called from DRI2UpdatePrime). These were failing as the request was for the scanout buffer (which is tiled and so we refuse to share it, and since it is already on the scanout we refu

[Bug 82889] [drm:si_dpm_set_power_state] *ERROR* si_disable_ulv failed

2014-10-05 Thread bugzilla-dae...@freedesktop.org
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