2012/5/26 Rafa? Mi?ecki :
> 2012/5/26 Rafa? Mi?ecki :
>> 2012/5/6 Rafa? Mi?ecki :
>>> + ? ? ? ? ? ? ? WREG32(HDMI0_AUDIO_PACKET_CONTROL + offset,
>>> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_SAMPLE_SEND | /* send audio packets */
>>> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_DELAY_EN(1) | /* default audio delay
Hi Linus,
On 25 May 2012 22:14, Linus Torvalds wrote:
> On Fri, May 25, 2012 at 2:17 AM, Sumit Semwal
> wrote:
>>
>> I am really sorry - I goofed up in the git URL (sent the ssh URL
>> instead).
>
> I was going to send you an acerbic email asking for your private ssh
> key, but then noticed tha
From: Dave Airlie
Just move its only caller into the same file as it and make it static.
Signed-off-by: Dave Airlie
---
drivers/gpu/drm/radeon/radeon.h |1 -
drivers/gpu/drm/radeon/radeon_cs.c | 27 ++-
drivers/gpu/drm/radeon/radeon_ring.c | 25 --
2012/5/26 Rafa? Mi?ecki :
> 2012/5/6 Rafa? Mi?ecki :
>> + ? ? ? ? ? ? ? WREG32(HDMI0_AUDIO_PACKET_CONTROL + offset,
>> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_SAMPLE_SEND | /* send audio packets */
>> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_DELAY_EN(1) | /* default audio delay */
>> + ? ? ? ? ? ? ? ? ? ? ?HD
2012/5/26 Rafał Miłecki :
> 2012/5/26 Rafał Miłecki :
>> 2012/5/6 Rafał Miłecki :
>>> + WREG32(HDMI0_AUDIO_PACKET_CONTROL + offset,
>>> + HDMI0_AUDIO_SAMPLE_SEND | /* send audio packets */
>>> + HDMI0_AUDIO_DELAY_EN(1) | /* default audio delay
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #7 from Roman ?makal 2012-05-26
04:39:25 PDT ---
Created attachment 62125
--> https://bugs.freedesktop.org/attachment.cgi?id=62125
"Screen shot" of the HoN bug
Notice the lines on UI elements.
--
Configure bugmail: https://bugs.
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #6 from Roman ?makal 2012-05-26
04:37:39 PDT ---
Created attachment 62124
--> https://bugs.freedesktop.org/attachment.cgi?id=62124
Video of HoN bug
Heroes of Newerth flickering textures. Notice the flickering tree on the right.
So
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Roman ?makal changed:
What|Removed |Added
Version|8.0 |git
--- Comment #5 from Roman ?makal 201
2012/5/6 Rafa? Mi?ecki :
> + ? ? ? ? ? ? ? WREG32(HDMI0_AUDIO_PACKET_CONTROL + offset,
> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_SAMPLE_SEND | /* send audio packets */
> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_DELAY_EN(1) | /* default audio delay */
> + ? ? ? ? ? ? ? ? ? ? ?HDMI0_AUDIO_SEND_MAX_PACKETS | /*
https://bugs.freedesktop.org/show_bug.cgi?id=50360
--- Comment #2 from almos 2012-05-26 03:15:04 PDT ---
(In reply to comment #1)
> Created attachment 62113 [details] [review]
> patch
>
> Does this patch help?
Yes, it helps a lot. Now I get ~40 fps with both compilers.
--
Configure bugmail: ht
https://bugs.freedesktop.org/show_bug.cgi?id=50338
--- Comment #3 from Vadim Girlin 2012-05-26 03:11:52 PDT
---
(In reply to comment #2)
> The problem is probably still that there are too many registers, except that
> message is no longer printed.
Yes, you are right. I think the message is not
From: Dave Airlie
Just move its only caller into the same file as it and make it static.
Signed-off-by: Dave Airlie
---
drivers/gpu/drm/radeon/radeon.h |1 -
drivers/gpu/drm/radeon/radeon_cs.c | 27 ++-
drivers/gpu/drm/radeon/radeon_ring.c | 25 --
vel/attachments/20120526/c39a1683/attachment-0001.obj>
https://bugs.freedesktop.org/show_bug.cgi?id=50325
T?r?k Edwin changed:
What|Removed |Added
Summary|Glyphy bad render on r600g |Glyphy bad render on r600g
https://bugs.freedesktop.org/show_bug.cgi?id=50338
--- Comment #2 from T?r?k Edwin 2012-05-26 01:52:16
PDT ---
Tried to bisect and I got to the commit
(783e4da72aa203a645737dec81b001341951a942) that introduced GPR limit checking.
Before that commit the shader compiles, but the rendered output is
2012/5/26 Rafał Miłecki :
> 2012/5/6 Rafał Miłecki :
>> + WREG32(HDMI0_AUDIO_PACKET_CONTROL + offset,
>> + HDMI0_AUDIO_SAMPLE_SEND | /* send audio packets */
>> + HDMI0_AUDIO_DELAY_EN(1) | /* default audio delay */
>> + HD
On Friday 25 May 2012, Linus Torvalds wrote:
> Please do something like
>
>gpg --keyserver pgp.mit.edu --send-keys 7126925D
>
> to actually make your public key public.
>
> Of course, if it isn't public, I assume it hasn't actually been signed
> by anybody, which makes it largely useless. Bu
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #8 from Roman Šmakal 2012-05-26 04:47:02
UTC ---
http://s000.tinyupload.com/?file_id=42612426716764011418 < video of Penumra
bug.
First character looks around then game freezes. I wait around minute for
unfreezing, but its not gonna
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #8 from Roman ?makal 2012-05-26
04:47:02 UTC ---
http://s000.tinyupload.com/?file_id=42612426716764011418 < video of Penumra
bug.
First character looks around then game freezes. I wait around minute for
unfreezing, but its not gonna
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #7 from Roman Šmakal 2012-05-26 04:39:25
PDT ---
Created attachment 62125
--> https://bugs.freedesktop.org/attachment.cgi?id=62125
"Screen shot" of the HoN bug
Notice the lines on UI elements.
--
Configure bugmail: https://bugs.
https://bugs.freedesktop.org/show_bug.cgi?id=50149
--- Comment #6 from Roman Šmakal 2012-05-26 04:37:39
PDT ---
Created attachment 62124
--> https://bugs.freedesktop.org/attachment.cgi?id=62124
Video of HoN bug
Heroes of Newerth flickering textures. Notice the flickering tree on the right.
So
https://bugs.freedesktop.org/show_bug.cgi?id=50149
Roman Šmakal changed:
What|Removed |Added
Version|8.0 |git
--- Comment #5 from Roman Šmakal 201
https://bugs.freedesktop.org/show_bug.cgi?id=50360
--- Comment #2 from almos 2012-05-26 03:15:04 PDT ---
(In reply to comment #1)
> Created attachment 62113 [details] [review]
> patch
>
> Does this patch help?
Yes, it helps a lot. Now I get ~40 fps with both compilers.
--
Configure bugmail: ht
https://bugs.freedesktop.org/show_bug.cgi?id=50338
--- Comment #3 from Vadim Girlin 2012-05-26 03:11:52 PDT ---
(In reply to comment #2)
> The problem is probably still that there are too many registers, except that
> message is no longer printed.
Yes, you are right. I think the message is not
https://bugs.freedesktop.org/show_bug.cgi?id=50325
Török Edwin changed:
What|Removed |Added
Summary|Glyphy bad render on r600g |Glyphy bad render on r600g
https://bugs.freedesktop.org/show_bug.cgi?id=50338
--- Comment #2 from Török Edwin 2012-05-26 01:52:16 PDT
---
Tried to bisect and I got to the commit
(783e4da72aa203a645737dec81b001341951a942) that introduced GPR limit checking.
Before that commit the shader compiles, but the rendered output is
2012/5/6 Rafał Miłecki :
> + WREG32(HDMI0_AUDIO_PACKET_CONTROL + offset,
> + HDMI0_AUDIO_SAMPLE_SEND | /* send audio packets */
> + HDMI0_AUDIO_DELAY_EN(1) | /* default audio delay */
> + HDMI0_AUDIO_SEND_MAX_PACKETS | /*
On Friday 25 May 2012, Linus Torvalds wrote:
> Please do something like
>
>gpg --keyserver pgp.mit.edu --send-keys 7126925D
>
> to actually make your public key public.
>
> Of course, if it isn't public, I assume it hasn't actually been signed
> by anybody, which makes it largely useless. Bu
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