https://bugzilla.kernel.org/show_bug.cgi?id=37112
--- Comment #8 from Hrvoje Senjan 2011-06-11
15:38:06 ---
I forgot to say 2 things: a)i tried your suggestion with 3.0.0-rc2 ,b) NO
lockups :)
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https://bugzilla.kernel.org/show_bug.cgi?id=37112
--- Comment #7 from Hrvoje Senjan 2011-06-11
15:29:50 ---
Yes it helps! :)
Using default profile:
default engine clock: 60 kHz
current engine clock: 594000 kHz
default memory clock: 50 kHz
current memory clock: 495000 kHz
voltage: 11
Hi Florian,
On Sat, 11 Jun 2011 13:28:15 +0200, Florian Mickler wrote:
> On Sat, 04 Jun 2011 19:34:56 -
> Jean Delvare wrote:
>
> > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a
> > hang when loading the eeprom driver (see bug #35572.) GMBUS will be
> > re-enabled late
https://bugs.freedesktop.org/show_bug.cgi?id=36611
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=36611
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
On Sat, 04 Jun 2011 19:34:56 -
Jean Delvare wrote:
> Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a
> hang when loading the eeprom driver (see bug #35572.) GMBUS will be
> re-enabled later, differently.
>
> Signed-off-by: Jean Delvare
> Reported-by: Marek Otahal
> Tes
https://bugs.freedesktop.org/show_bug.cgi?id=38190
Summary: Amnesia / RenderFeatTest graphical glitches with
refraction
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: norm
https://bugs.freedesktop.org/show_bug.cgi?id=38190
Summary: Amnesia / RenderFeatTest graphical glitches with
refraction
Product: Mesa
Version: git
Platform: Other
OS/Version: All
Status: NEW
Severity: norm
On Sat, Jun 11, 2011 at 11:03 AM, Zachary Catlin wrote:
> I'm interested in (1) using my graphics card for computations and
> (2) low-level shader code, and I'm looking for guidance on how I would
> go about doing the following operations with libdrm (sans
> Mesa):http://cgit.freedesktop.org/~air
https://bugs.freedesktop.org/show_bug.cgi?id=37475
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=37475
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
Hello
I have a problem using a 1024x768 at 60Hz LVDS panel attached to a 855GME
based system running under Linux-2.6.39.
As long as the system is under VGA BIOS control, everything is fine
(panel refresh rate is 60.1Hz).
As soon as the i915 Linux driver is taking over control, the refresh
rate r
https://bugs.freedesktop.org/show_bug.cgi?id=36812
--- Comment #10 from Sven Arvidsson 2011-06-11 10:35:22 PDT ---
There's been a few hang-related fixes in git master over the last days. I can
no longer reproduce the TF2 hang, or the hangs in piglit with nopt.
Enrico, can you re-test to be sure
https://bugs.freedesktop.org/show_bug.cgi?id=36812
--- Comment #10 from Sven Arvidsson 2011-06-11 10:35:22 PDT ---
There's been a few hang-related fixes in git master over the last days. I can
no longer reproduce the TF2 hang, or the hangs in piglit with nopt.
Enrico, can you re-test to be sure
https://bugs.freedesktop.org/show_bug.cgi?id=36918
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=36918
Sven Arvidsson changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=36920
--- Comment #1 from Sven Arvidsson 2011-06-11 09:48:55 PDT ---
Created an attachment (id=47851)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47851)
screenshot
Lightsmark is no longer all black, but quite a few scenes have broken textures
https://bugs.freedesktop.org/show_bug.cgi?id=36920
--- Comment #1 from Sven Arvidsson 2011-06-11 09:48:55 PDT ---
Created an attachment (id=47851)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47851)
screenshot
Lightsmark is no longer all black, but quite a few scenes have broken textures
https://bugs.freedesktop.org/show_bug.cgi?id=37261
--- Comment #1 from Sven Arvidsson 2011-06-11 09:26:57 PDT ---
Rendering of the demo has improved, the only thing missing now is the shadow.
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOO
https://bugs.freedesktop.org/show_bug.cgi?id=37261
--- Comment #1 from Sven Arvidsson 2011-06-11 09:26:57 PDT ---
Rendering of the demo has improved, the only thing missing now is the shadow.
System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOO
https://bugs.freedesktop.org/show_bug.cgi?id=31246
--- Comment #8 from Sven Arvidsson 2011-06-11 09:20:27 PDT ---
The hang with glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined has been
fixed for r600g now :)
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https://bugs.freedesktop.org/show_bug.cgi?id=31246
--- Comment #8 from Sven Arvidsson 2011-06-11 09:20:27 PDT ---
The hang with glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined has been
fixed for r600g now :)
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https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #5 from Sven Arvidsson 2011-06-11 09:16:10 PDT ---
Just deleting or moving the libraries shipped with the game is usually enough
to get it running, but I guess you already figured this out :)
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https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #5 from Sven Arvidsson 2011-06-11 09:16:10 PDT ---
Just deleting or moving the libraries shipped with the game is usually enough
to get it running, but I guess you already figured this out :)
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https://bugzilla.kernel.org/show_bug.cgi?id=37112
--- Comment #8 from Hrvoje Senjan 2011-06-11
15:38:06 ---
I forgot to say 2 things: a)i tried your suggestion with 3.0.0-rc2 ,b) NO
lockups :)
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https://bugzilla.kernel.org/show_bug.cgi?id=37112
--- Comment #7 from Hrvoje Senjan 2011-06-11
15:29:50 ---
Yes it helps! :)
Using default profile:
default engine clock: 60 kHz
current engine clock: 594000 kHz
default memory clock: 50 kHz
current memory clock: 495000 kHz
voltage: 11
https://bugs.freedesktop.org/show_bug.cgi?id=38182
da1l6 changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=38182
da1l6 changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #3 from Sven Arvidsson 2011-06-11 08:00:25 PDT ---
(In reply to comment #2)
> > Are you quite sure that you're using r600g?
> Yes, as you can see from the OpenGL renderer string in my initial posting.
It's quite easy to have a game a
https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #3 from Sven Arvidsson 2011-06-11 08:00:25 PDT ---
(In reply to comment #2)
> > Are you quite sure that you're using r600g?
> Yes, as you can see from the OpenGL renderer string in my initial posting.
It's quite easy to have a game a
https://bugzilla.kernel.org/show_bug.cgi?id=37112
Rafa? Mi?ecki changed:
What|Removed |Added
CC||zajec5 at gmail.com
--- Comment #6 fr
I would like to report a bug in the drivers located in the nucleus from
2.6.37.6 to the latest znajduj?cycj in openSUSE repositories. This is
demonstrated by the fact that during startup monitro off after the
launch of the drivers are in the system kernel. Everything runs smoothly
in the kernel
https://bugzilla.kernel.org/show_bug.cgi?id=37112
--- Comment #5 from Hrvoje Senjan 2011-06-11
06:45:28 ---
My first guess is , that kernel changes memory clock too low - with fglrx
lowest memory clock is at 400MHz , but with radeon module/low frequency it
changes it to 300MHz.
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https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #2 from da1l6 2011-06-11 06:21:18 PDT ---
(In reply to comment #1)
> It's working fine here with current git on a 5670 (and have for some time).
>
> Are you quite sure that you're using r600g?
Yes, as you can see from the OpenGL rend
https://bugs.freedesktop.org/show_bug.cgi?id=38182
--- Comment #2 from da1l6 2011-06-11 06:21:18 PDT ---
(In reply to comment #1)
> It's working fine here with current git on a 5670 (and have for some time).
>
> Are you quite sure that you're using r600g?
Yes, as you can see from the OpenGL rend
Hi Florian,
On Sat, 11 Jun 2011 13:28:15 +0200, Florian Mickler wrote:
> On Sat, 04 Jun 2011 19:34:56 -
> Jean Delvare wrote:
>
> > Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a
> > hang when loading the eeprom driver (see bug #35572.) GMBUS will be
> > re-enabled late
https://bugs.freedesktop.org/show_bug.cgi?id=38182
Sven Arvidsson changed:
What|Removed |Added
CC||s...@whiz.se
--- Comment #1 from Sven A
https://bugs.freedesktop.org/show_bug.cgi?id=38182
Sven Arvidsson changed:
What|Removed |Added
CC||sa at whiz.se
--- Comment #1 from Sven
https://bugs.freedesktop.org/show_bug.cgi?id=38182
Summary: "Trine" Game does not work with r600g (Card: HD2600).
Complains about shader compiler error.
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All
https://bugs.freedesktop.org/show_bug.cgi?id=38182
Summary: "Trine" Game does not work with r600g (Card: HD2600).
Complains about shader compiler error.
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All
On Sat, 04 Jun 2011 19:34:56 -
Jean Delvare wrote:
> Revert commit 8f9a3f9b63b8cd3f03be9dc53533f90bd4120e5f. This fixes a
> hang when loading the eeprom driver (see bug #35572.) GMBUS will be
> re-enabled later, differently.
>
> Signed-off-by: Jean Delvare
> Reported-by: Marek Otahal
> Tes
Hello
I have a problem using a 1024x768@60Hz LVDS panel attached to a 855GME
based system running under Linux-2.6.39.
As long as the system is under VGA BIOS control, everything is fine
(panel refresh rate is 60.1Hz).
As soon as the i915 Linux driver is taking over control, the refresh
rate rais
https://bugs.freedesktop.org/show_bug.cgi?id=38163
--- Comment #3 from Akash Yadav 2011-06-11 01:02:30
PDT ---
Created an attachment (id=47844)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47844)
Visible at end of the menu
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https://bugs.freedesktop.org/show_bug.cgi?id=38163
--- Comment #3 from Akash Yadav 2011-06-11
01:02:30 PDT ---
Created an attachment (id=47844)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47844)
Visible at end of the menu
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https://bugs.freedesktop.org/show_bug.cgi?id=38163
--- Comment #2 from Akash Yadav 2011-06-11 01:01:22
PDT ---
Created an attachment (id=47843)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47843)
Not visible when the menu is at top
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https://bugs.freedesktop.org/show_bug.cgi?id=38163
--- Comment #1 from Akash Yadav 2011-06-11 01:00:42
PDT ---
Created an attachment (id=47842)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47842)
Notice the transparent bar over the icons
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https://bugs.freedesktop.org/show_bug.cgi?id=38163
--- Comment #2 from Akash Yadav 2011-06-11
01:01:22 PDT ---
Created an attachment (id=47843)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47843)
Not visible when the menu is at top
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https://bugs.freedesktop.org/show_bug.cgi?id=38163
--- Comment #1 from Akash Yadav 2011-06-11
01:00:42 PDT ---
Created an attachment (id=47842)
--> (https://bugs.freedesktop.org/attachment.cgi?id=47842)
Notice the transparent bar over the icons
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On Mon, May 30, 2011 at 9:45 PM, Tormod Volden wrote:
> From: Tormod Volden
>
> Drivers using multiple framebuffers got broken by commit
> 41c2e75e60200a860a74b7c84a6375c105e7437f which ignored the framebuffer
> (or register) map offset when looking for existing maps. The rationale
> was that the
https://bugzilla.kernel.org/show_bug.cgi?id=37112
Rafał Miłecki changed:
What|Removed |Added
CC||zaj...@gmail.com
--- Comment #6 from
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