Date: Mon, 6 Jun 2016 14:32:14 +0300
From: Lars Noodén
To:dng@lists.dyne.org
On 06/06/2016 02:16 PM, Adam Borowski wrote:
>On Mon, Jun 06, 2016 at 02:08:27PM +0300, Lars Noodén wrote:
>>I've been messing around with building a live image and notice that it
>>looks like there are a lot of diff
On 06/06/2016 02:28 PM, parazyd wrote:
> On Mon, 06 Jun 2016, Lars Noodén wrote:
>
>> I've been messing around with building a live image and notice that it
>> looks like there are a lot of different mirrors getting called into
>> play. I was expecting the same mirrors to be used each time so I c
On Mon, 6 Jun 2016 13:28:13 +0200, parazyd wrote in message
<20160606112813.ga11...@hansolo.lan>:
> On Mon, 06 Jun 2016, Lars Noodén wrote:
>
> > I've been messing around with building a live image and notice that
> > it looks like there are a lot of different mirrors getting called
> > into pla
>I do mind that it wants libsystemd0
Seems there are only "unofficial" apt-cacher-ng nosystemd builds at
the moment, mine is here:
http://www.exegnulinux.net/nosystemd/pool/main/a/apt-cacher-ng/ ..
Maybe Adam's repo has one also. Or build your own.
Although I prefer to not to use 3rd-party repos
On Mon, 06 Jun 2016, Lars Noodén wrote:
> I've been messing around with building a live image and notice that it
> looks like there are a lot of different mirrors getting called into
> play. I was expecting the same mirrors to be used each time so I could
> populate my local cache on the first tr
On 06/06/2016 02:16 PM, Adam Borowski wrote:
> On Mon, Jun 06, 2016 at 02:08:27PM +0300, Lars Noodén wrote:
>> I've been messing around with building a live image and notice that it
>> looks like there are a lot of different mirrors getting called into
>> play. I was expecting the same mirrors to
On Mon, Jun 06, 2016 at 02:08:27PM +0300, Lars Noodén wrote:
> I've been messing around with building a live image and notice that it
> looks like there are a lot of different mirrors getting called into
> play. I was expecting the same mirrors to be used each time so I could
> populate my local c
I've been messing around with building a live image and notice that it
looks like there are a lot of different mirrors getting called into
play. I was expecting the same mirrors to be used each time so I could
populate my local cache on the first try and then use that cache on
subsequent builds.