Hello,
I'm a complete beginner to begin with so please don't assume I know
anything at all regarding SDR.
What I would like to know is the steps required to capture and view a
2.4GHz camera's wireless transmission? Assuming I have a USRP2 unit and
a successful GNU Radio installation what are the
Hi there,
I'm having trouble getting hardware acceleration to work with grc's
graphical sinks. With the regular sinks the refresh rate is always choppy
and sluggish until it eventually locks up completely. And when I tried the
OpenGL sinks it turned out they're even slower than the regulars, espe
The strange thing is that when the fft's sample rate is at 25Msps which
equals the USRP's bandwidth at a decimation of 4 everything works fine with
the regular fft sink yet not with the OpenGL one. However when I increase
the fft's sample rate to 50Msps which is 2x the USRP's bandwidth both sinks
Marcus D. Leech wrote:
>
> On 09/02/2010 11:39 AM, Matt Ettus wrote:
>>
>>
>> If you have unaccelerated OpenGL, then the OpenGL version will be
>> unacceptably slow.
>>
>> Matt
>>
> Any idea how you *tell* if your OpenGL is accelerated or not? How does
> this relate to the Direct Rendering Man
Matt Ettus wrote:
>
> On 09/02/2010 07:09 AM, Jack Ott wrote:
>>
>> The strange thing is that when the fft's sample rate is at 25Msps which
>> equals the USRP's bandwidth at a decimation of 4 everything works fine
>> with
>> the regular fft si