Hello everyone! While researching the phobos library, I
discovered that a class can have multiple destructors if the
destructors are added via mixin injection. Accordingly, the
question is whether a description of such feature should be added
to the documentation, since the current description
On Friday, 26 May 2023 at 09:07:07 UTC, Alex Biscotti wrote:
Hello everyone! While researching the phobos library, I
discovered that a class can have multiple destructors if the
destructors are added via mixin injection. Accordingly, the
question is whether a description of such feature should
On Friday, 26 May 2023 at 09:11:47 UTC, Ernesto Castellotti wrote:
On Friday, 26 May 2023 at 09:07:07 UTC, Alex Biscotti wrote:
Hello everyone! While researching the phobos library, I
discovered that a class can have multiple destructors if the
destructors are added via mixin injection. Accordi
On Friday, 26 May 2023 at 09:17:34 UTC, Alex Biscotti wrote:
On Friday, 26 May 2023 at 09:11:47 UTC, Ernesto Castellotti
wrote:
On Friday, 26 May 2023 at 09:07:07 UTC, Alex Biscotti wrote:
Hello everyone! While researching the phobos library, I
discovered that a class can have multiple destruct
On Friday, 26 May 2023 at 09:24:29 UTC, Ernesto Castellotti wrote:
On Friday, 26 May 2023 at 09:17:34 UTC, Alex Biscotti wrote:
On Friday, 26 May 2023 at 09:11:47 UTC, Ernesto Castellotti
wrote:
On Friday, 26 May 2023 at 09:07:07 UTC, Alex Biscotti wrote:
Hello everyone! While researching the p
On Friday, 26 May 2023 at 09:39:29 UTC, Alex Biscotti wrote:
On Friday, 26 May 2023 at 09:24:29 UTC, Ernesto Castellotti
wrote:
On Friday, 26 May 2023 at 09:17:34 UTC, Alex Biscotti wrote:
On Friday, 26 May 2023 at 09:11:47 UTC, Ernesto Castellotti
wrote:
On Friday, 26 May 2023 at 09:07:07 UTC
On Friday, 26 May 2023 at 09:49:21 UTC, Ernesto Castellotti wrote:
Currently the spec says "If the name of a declaration in a
mixin is the same as a declaration in the surrounding scope,
the surrounding declaration overrides the mixin one", I
understand why this occurs with the current implemen
On Friday, 26 May 2023 at 09:07:07 UTC, Alex Biscotti wrote:
Hello everyone! While researching the phobos library, I
discovered that a class can have multiple destructors if the
destructors are added via mixin injection. Accordingly, the
question is whether a description of such feature should
On Thursday, 25 May 2023 at 20:18:08 UTC, Dennis wrote:
On Thursday, 25 May 2023 at 15:37:00 UTC, Quirin Schroll wrote:
Is there a process? I can’t be the first one running into this.
Doing it in 3 PRs is the process.
Okay. It’s not that bad.
This is one of the reasons why druntime was merg
Hello,
Is there a way to do it nicer/better/faster/simpler?
```
char[4] fourC(string s)
{
uint res;//Zero initialized, not 0xff initialized.
autocnt = min(s.length, 4),
p = cast(char[4]*)(&res);
(*p)[0..cnt] = s[0..cnt];
return *p;
}
```
I tri
How can I static link msvcr120.dll using dmd?
On 5/26/23 8:19 AM, realhet wrote:
Hello,
Is there a way to do it nicer/better/faster/simpler?
```
char[4] fourC(string s)
{
uint res;//Zero initialized, not 0xff initialized.
auto cnt = min(s.length, 4),
p = cast(char[4]*)(&res);
(*p)[0..cnt] = s[0..cnt];
retur
On Friday, 26 May 2023 at 13:18:15 UTC, Steven Schveighoffer
wrote:
This worked for me:
```d
char[4] fourC(string s)
{
if(s.length >= 4)
return s[0 .. 4];
char[4] res = 0;
res[0 .. s.length] = s;
return res;
}
```
Sometimes I forget that the return does an implicit cast
On Friday, 26 May 2023 at 18:05:38 UTC, Marcone wrote:
How can I hide console of a window GUI on Windows x64? I need
run with -m64
Someone asked the exact same thing yesterday, check their post:
https://forum.dlang.org/thread/azlraopxmidtcdmnr...@forum.dlang.org
```
"lflags-windows": [
On Friday, 26 May 2023 at 19:15:16 UTC, ryuukk_ wrote:
On Friday, 26 May 2023 at 18:05:38 UTC, Marcone wrote:
How can I hide console of a window GUI on Windows x64? I need
run with -m64
Someone asked the exact same thing yesterday, check their post:
https://forum.dlang.org/thread/azlraopxmidt
On Friday, 26 May 2023 at 19:17:28 UTC, John Chapman wrote:
On Friday, 26 May 2023 at 18:05:38 UTC, Marcone wrote:
How can I hide console of a window GUI on Windows x64? I need
run with -m64
-L/SUBSYSTEM:Windows
And if you're using 'main' as the entry point rather than
'WinMain':
-L/ENTRY:
Hello,
I tried to narrow the problem and make a small example, but I've
failed.
I try to describe the syndrome, maybe someone knows about it.
(I heard that @properties are not 100% functional, maybe it's
because of that, I dunno...)
With pragma msg, I verify the time of things:
karcSamples
On Friday, 26 May 2023 at 21:00:20 UTC, realhet wrote:
Only the extra () let it compile successfuly.
No way to fix it. If the function takes an extra argument you can
kinda trick it but for zero arg function pointer return from a
property it is just plain broken and has been the whole time.
On Friday, 26 May 2023 at 21:00:20 UTC, realhet wrote:
Update:
```
auto x = karcSamples[a.key].lod0; print(x._size);
auto y = karcSamples[a.key].lod0(); print(y._size);
with(karcSamples[a.key].lod0) print(_size);
with(karcSamples[a.key].lod0()) print(_size);
```
When I put it into a tem
On Friday, 26 May 2023 at 21:11:45 UTC, Adam D Ruppe wrote:
On Friday, 26 May 2023 at 21:00:20 UTC, realhet wrote:
Only the extra () let it compile successfuly.
No way to fix it. If the function takes an extra argument you
can kinda trick it but for zero arg function pointer return
from a pr
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