On Wednesday, 3 March 2021 at 07:23:58 UTC, Siemargl wrote:
On Wednesday, 3 March 2021 at 03:52:13 UTC, Anthony Quizon
wrote:
On Monday, 1 March 2021 at 08:52:35 UTC, Imperatorn wrote:
Having a library with bare minimum meta programming would help
with this I think. I'm willing to pay the cost
On Wednesday, 3 March 2021 at 09:02:54 UTC, Anthony wrote:
Strange, usual D programs builds fast.
What build times do you get?
Seems like some other people have similar issues:
https://forum.dlang.org/post/pvseqkfkgaopsnhqe...@forum.dlang.org
https://forum.dlang.org/thread/mailman.4286.1499286
On Wednesday, 3 March 2021 at 14:12:54 UTC, Siemargl wrote:
I test full rebuild of dlang-IDE (20k loc) now for dmd under
Update, 20k loc without counting libraries.
the one that the compiler defaults to when you don't provide one?
On 3/3/21 1:37 PM, Jack wrote:
the one that the compiler defaults to when you don't provide one?
There's no default opCmp.
For opEquals, it's a memberwise comparison.
-Steve
On Thursday, 25 February 2021 at 15:28:25 UTC, kdevel wrote:
On Monday, 22 February 2021 at 13:23:40 UTC, Danny Arends wrote:
On Friday, 19 February 2021 at 15:39:25 UTC, kdevel wrote:
[...]
Fortunately the D runtime /does/ take care and it throws---if
the signal
is ignored beforehand. I fi
On Tuesday, 23 February 2021 at 10:07:03 UTC, Imperatorn wrote:
On Monday, 22 February 2021 at 13:23:40 UTC, Danny Arends wrote:
On Friday, 19 February 2021 at 15:39:25 UTC, kdevel wrote:
[...]
Perhaps a bit late, but this is how I deal with pipes and
spawnShell.
Read one byte at a time fro
On Monday, 22 February 2021 at 14:52:22 UTC, frame wrote:
On Monday, 22 February 2021 at 13:23:40 UTC, Danny Arends wrote:
https://github.com/DannyArends/DaNode/blob/master/danode/process.d
Danny
This example shows how easy it is to implement a non-blocking
stream. Phobos knows this for soc
On Wednesday, 3 March 2021 at 14:17:02 UTC, Siemargl wrote:
On Wednesday, 3 March 2021 at 14:12:54 UTC, Siemargl wrote:
I test full rebuild of dlang-IDE (20k loc) now for dmd under
Update, 20k loc without counting libraries.
Thanks for the info.
Yeah the times I'm trying to reach are aroun
On Monday, 1 March 2021 at 22:25:39 UTC, Rey Valeza wrote:
Hi, I wrote a tutorial on Vibe.d while trying to re-learn
Vibe.d. I find that most of Kai Nacke's book need updating, so
I wrote a tutorial while trying to re-learn it.
Here it is.
https://github.com/reyvaleza/vibed/commit/27ec3678f25
Every time I come back to a D program I wrote over a year ago, it
seems like there are numerous breaking changes and it takes me a
while to get it to compile again. And the documentation is
difficult to figure out. I wish I could remember every time I've
had to change this line of code, but I k
For the record, I was able to resolve all of my issues in about 7
hours. That included upgrading from DerelictSDL to bindbc and
converting to use dub instead of make.
I hope my above post does not lead people to believe that I don't
like D, because I otherwise wouldn't have lost track of time
On Thursday, 4 March 2021 at 05:44:53 UTC, harakim wrote:
...
Yes it's a problem indeed. I had the same problem and that's
worse when you don't upgrade very often.
But let me tell something, where I work we have software in C#,
do you think that upgrading was smoothly with all the tools tha
On Thursday, 4 March 2021 at 05:44:53 UTC, harakim wrote:
For the record, I was able to resolve all of my issues in about
7 hours. That included upgrading from DerelictSDL to bindbc and
converting to use dub instead of make.
I hope my above post does not lead people to believe that I
don't li
On Thu, Mar 04, 2021 at 06:43:57AM +, user1234 via Digitalmars-d-learn
wrote:
> On Thursday, 4 March 2021 at 05:44:53 UTC, harakim wrote:
> > For the record, I was able to resolve all of my issues in about 7
> > hours. That included upgrading from DerelictSDL to bindbc and
> > converting to u
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