Re: Windows Universal/Store apps support

2015-05-29 Thread Paulo Pinto via Digitalmars-d-learn
On Friday, 29 May 2015 at 03:23:39 UTC, Rikki Cattermole wrote: On 29/05/2015 3:57 a.m., Olivier Prince wrote: I searched the forum to find if there is some support for new Windows development technologies and I didn't find anything related (except some rants about WinRT 3 years ago). - Is th

Re: drastic slowdown for copies

2015-05-29 Thread thedeemon via Digitalmars-d-learn
On Thursday, 28 May 2015 at 21:23:11 UTC, Momo wrote: I'm currently investigating the difference of speed between references and copies. And it seems that copies got a immense slowdown if they reach a size of >= 20 bytes. This is processor-specific, on different models of CPUs you might get d

Re: Windows Universal/Store apps support

2015-05-29 Thread Rikki Cattermole via Digitalmars-d-learn
On 29/05/2015 7:03 p.m., Paulo Pinto wrote: On Friday, 29 May 2015 at 03:23:39 UTC, Rikki Cattermole wrote: On 29/05/2015 3:57 a.m., Olivier Prince wrote: I searched the forum to find if there is some support for new Windows development technologies and I didn't find anything related (except so

Re: drastic slowdown for copies

2015-05-29 Thread thedeemon via Digitalmars-d-learn
On Thursday, 28 May 2015 at 21:23:11 UTC, Momo wrote: Ah, actually it's more complicated, as it depends on inlining a lot. Indeed, without -O and -inline I was able to get by_ref to be slightly slower than by_copy for struct of 4 ints. But when inlining turns on, the numbers change in differen

Re: drastic slowdown for copies

2015-05-29 Thread thedeemon via Digitalmars-d-learn
On Friday, 29 May 2015 at 07:51:31 UTC, thedeemon wrote: Above was on Core 2 Quad, here's for Core i3: 4 ints 5 ints -release by ref: 67 by ref: 66 by copy: 44 by copy: 142 by move: 45 by move: 137 -release -O by ref: 29 by ref: 29 by copy: 41 by copy: 141 by mov

Re: drastic slowdown for copies

2015-05-29 Thread Momo via Digitalmars-d-learn
On Friday, 29 May 2015 at 07:51:31 UTC, thedeemon wrote: On Thursday, 28 May 2015 at 21:23:11 UTC, Momo wrote: Ah, actually it's more complicated, as it depends on inlining a lot. Yes. And real functions are more complex and inlining is no reliable option. Indeed, without -O and -inline I was

Re: Windows Universal/Store apps support

2015-05-29 Thread Paulo Pinto via Digitalmars-d-learn
On Friday, 29 May 2015 at 07:41:14 UTC, Rikki Cattermole wrote: On 29/05/2015 7:03 p.m., Paulo Pinto wrote: On Friday, 29 May 2015 at 03:23:39 UTC, Rikki Cattermole wrote: On 29/05/2015 3:57 a.m., Olivier Prince wrote: I searched the forum to find if there is some support for new Windows devel

Re: Windows Universal/Store apps support

2015-05-29 Thread Rikki Cattermole via Digitalmars-d-learn
On 29/05/2015 9:55 p.m., Paulo Pinto wrote: On Friday, 29 May 2015 at 07:41:14 UTC, Rikki Cattermole wrote: On 29/05/2015 7:03 p.m., Paulo Pinto wrote: On Friday, 29 May 2015 at 03:23:39 UTC, Rikki Cattermole wrote: On 29/05/2015 3:57 a.m., Olivier Prince wrote: I searched the forum to find i

Re: Windows Universal/Store apps support

2015-05-29 Thread Olivier Prince via Digitalmars-d-learn
On Friday, 29 May 2015 at 03:23:39 UTC, Rikki Cattermole wrote: On 29/05/2015 3:57 a.m., Olivier Prince wrote: I searched the forum to find if there is some support for new Windows development technologies and I didn't find anything related (except some rants about WinRT 3 years ago). - Is th

Mutable reference for immutable AA

2015-05-29 Thread Jack Applegame via Digitalmars-d-learn
I need mutable storage for immutable associative array. Just create new immutable AA and store it for future passing it between threads/fibers. First attempt: just immutable AA immutable aa = ["1":1, "2":1]; aa = ["1":1, "2":1]; // fail, can't assign a new AA Second attempt: mutable AA with im

Re: Mutable reference for immutable AA

2015-05-29 Thread Jack Applegame via Digitalmars-d-learn
I made trivial pull request - https://github.com/D-Programming-Language/phobos/pull/3341 RebindableAA!(immutable int[string]) aa = ["a": 1, "b": 2]; // works assert(aa["a"] == 1); // cool aa = ["a": 3, "b": 4]; // nice auto bb = aa; // yes bb = ["a": 4, "b": 5]; // super aa["a"] = 2

Re: Windows Universal/Store apps support

2015-05-29 Thread Paulo Pinto via Digitalmars-d-learn
On Friday, 29 May 2015 at 10:01:53 UTC, Rikki Cattermole wrote: On 29/05/2015 9:55 p.m., Paulo Pinto wrote: On Friday, 29 May 2015 at 07:41:14 UTC, Rikki Cattermole wrote: On 29/05/2015 7:03 p.m., Paulo Pinto wrote: On Friday, 29 May 2015 at 03:23:39 UTC, Rikki Cattermole wrote: On 29/05/2015

Re: drastic slowdown for copies

2015-05-29 Thread Momo via Digitalmars-d-learn
Perhaps you can give me another detailed answer. I get a slowdown for all parts (ref, copy and move) if I use uninitialized floats. I got these results from the following code: by ref: 2369 by copy: 2335 by move: 2341 Code: struct vec2f { float x; float y; } But if I assign 0 to the

Re: drastic slowdown for copies

2015-05-29 Thread Ali Çehreli via Digitalmars-d-learn
On 05/29/2015 06:55 AM, Momo wrote: Perhaps you can give me another detailed answer. I get a slowdown for all parts (ref, copy and move) if I use uninitialized floats. Floating point variables are initialized to .nan of their types (e.g. float.nan). Apparently, the CPU is slow when using those

Get index of string in array at compile time

2015-05-29 Thread tcak via Digitalmars-d-learn
I have define an immutable string array: [code] immutable string[] placeHolderDefinitionList = [ "", "" ]; [/code] I need to get index of a string at compile time. So I have written a function as below: [code] public size_t getPlaceholderIndex(string PlaceHolderText)( size_t

Re: Get index of string in array at compile time

2015-05-29 Thread Timon Gehr via Digitalmars-d-learn
On 05/29/2015 06:43 PM, tcak wrote: I have define an immutable string array: [code] immutable string[] placeHolderDefinitionList = [ "", "" ]; [/code] I need to get index of a string at compile time. So I have written a function as below: [code] public size_t getPlaceholderIndex(stri

Re: Windows Universal/Store apps support

2015-05-29 Thread Jesse Phillips via Digitalmars-d-learn
On Thursday, 28 May 2015 at 15:57:42 UTC, Olivier Prince wrote: I searched the forum to find if there is some support for new Windows development technologies and I didn't find anything related (except some rants about WinRT 3 years ago). - Is there any support in D or phobos for developping t

Re: Windows Universal/Store apps support

2015-05-29 Thread ZombineDev via Digitalmars-d-learn
On Thursday, 28 May 2015 at 15:57:42 UTC, Olivier Prince wrote: [snip] There isn't yet a polished alternative to MS VS Windows Store toolchain, but probably you don't need most of it (e.g. you can have a C++/XAML app that calls you D code). I noticed that Vibe.d has some WinRT support. Here's

Mixin - to get to the content-type `MapResult!(__lambda1, int[]).MapResult`

2015-05-29 Thread Dennis Ritchie via Digitalmars-d-learn
Hi, This code prints the arrays: [5] [6] [7] import std.stdio, std.algorithm; static int idx; void walk(R)(R range) { while (!range.empty) { range.front; range.popFront; ++idx; } } void main() { [5, 6, 7].map!(a => [a].writeln).walk; } How should I apply mi

Re: Mixin - to get to the content-type `MapResult!(__lambda1, int[]).MapResult`

2015-05-29 Thread Ali Çehreli via Digitalmars-d-learn
On 05/29/2015 06:07 PM, Dennis Ritchie wrote: > Hi, > This code prints the arrays: > [5] > [6] > [7] > > import std.stdio, std.algorithm; > > static int idx; Do you want to share that for the first element of every two-element array or do you want to start from 0 for every range? > void walk(