On Tuesday, 21 March 2023 at 16:57:49 UTC, monkyyy wrote:
My current method of making videos of using raylib to generate
screenshots, throwing those screenshots into a folder and
calling a magic ffmpeg command is ... slow.
Why not use ffmpeg as a library? Here are the
[bindings](https://cod
On Friday, 24 March 2023 at 15:41:36 UTC, Guillaume Piolat wrote:
Hi,
The idea to pipe stdout to ffmpeg is sound.
In the following dead repo: https://github.com/p0nce/y4m-tools
you will find a tool that capture a shader, format it into Y4M
and output on stdout.
Y4M output is useful because
On Tuesday, 21 March 2023 at 16:57:49 UTC, monkyyy wrote:
My current method of making videos of using raylib to generate
screenshots, throwing those screenshots into a folder and
calling a magic ffmpeg command is ... slow.
Does anyone have a demo or a project that does something
smarter (or w
On Tuesday, 21 March 2023 at 17:46:00 UTC, H. S. Teoh wrote:
On Tue, Mar 21, 2023 at 05:29:22PM +, monkyyy via
Digitalmars-d-learn wrote:
On Tuesday, 21 March 2023 at 17:18:15 UTC, H. S. Teoh wrote:
> [...]
I vaguely remember an hour and half for 5 minutes of video
when its extremely light
On Tue, Mar 21, 2023 at 05:29:22PM +, monkyyy via Digitalmars-d-learn wrote:
> On Tuesday, 21 March 2023 at 17:18:15 UTC, H. S. Teoh wrote:
> > On Tue, Mar 21, 2023 at 04:57:49PM +, monkyyy via
> > Digitalmars-d-learn wrote:
> > > My current method of making videos of using raylib to genera
On Tuesday, 21 March 2023 at 17:18:15 UTC, H. S. Teoh wrote:
On Tue, Mar 21, 2023 at 04:57:49PM +, monkyyy via
Digitalmars-d-learn wrote:
My current method of making videos of using raylib to generate
screenshots, throwing those screenshots into a folder and
calling a magic ffmpeg command i
On Tue, Mar 21, 2023 at 04:57:49PM +, monkyyy via Digitalmars-d-learn wrote:
> My current method of making videos of using raylib to generate screenshots,
> throwing those screenshots into a folder and calling a magic ffmpeg command
> is ... slow.
[...]
How slow is it now, and how fast do you
My current method of making videos of using raylib to generate
screenshots, throwing those screenshots into a folder and calling
a magic ffmpeg command is ... slow.
Does anyone have a demo or a project that does something smarter
(or willing to do the busy work of finding the right combo of
d