Thanks Mike. I had come to the same conclusion as the dmd
environment I copied over from 32 bit XP is working exactly as it
used to in 64bit windows 8. Just being paranoid under the weight
of newness I guess; its out to make everything we do obsolete you
know.
On 12/17/2013 6:13 AM, Stephen Jones wrote:
Thanks for your answers but I wasn't quite clear about what I asking.
Basically I am on a 64 bit os but I want to continue compiling for a 32
bit os. I don't want to reconfigure Derelict because I already have all
the functionality I need from Derelict.
El 16/12/13 22:13, Stephen Jones ha escrit:
> Thanks for your answers but I wasn't quite clear about what I asking.
> Basically I am on a 64 bit os but I want to continue compiling for a 32 bit
> os. I don't want to reconfigure Derelict because I already have all the
> functionality I need from
Thanks for your answers but I wasn't quite clear about what I
asking. Basically I am on a 64 bit os but I want to continue
compiling for a 32 bit os. I don't want to reconfigure Derelict
because I already have all the functionality I need from
Derelict. Until dmd on Windows 64 bit is sorted out
Am Sun, 15 Dec 2013 01:10:18 +0100
schrieb "Stephen Jones" :
> I would assume, and please tell me if I am wrong as that is the
> point of the post, that any D code will compile on any dmd
> compiler irrespective of whether 32 or 64 bit. But I would have
> thought the object files compiled would
On Sunday, 15 December 2013 at 00:10:20 UTC, Stephen Jones wrote:
Also, what is the deal with using dlls from a 32bit system on a
64bit os; is this just backwards compatibility?
Any help or helpful links appreciated.
32bit code runs on 64bit platforms (you can thank AMD for that,
as Linux do
On Sunday, 15 December 2013 at 00:10:20 UTC, Stephen Jones wrote:
I have just moved to Windows 8.1 64bit. I copied the dmd
compiler and environment I was using on the 32 bit XP and
hooked up the environmental variables to see what would happen.
When I come to compile and run one of the Derelict