On Wednesday, 20 March 2013 at 17:44:16 UTC, Ali Çehreli wrote:
In that case, brute force to the rescue (nc stands for
non-const): :)
this(const(Series[string]) source) {
auto nc_source = cast(Series[string])source;
itemToSeries = nc_source.dup;
}
Wow - that worked. Thanks! I h
On 03/20/2013 10:24 AM, Dan wrote:
On Wednesday, 20 March 2013 at 17:11:02 UTC, Ali Çehreli wrote:
The code compiles with 2.062 and an earlier version of 2.063 if you
accept letting go of const-correctness there:
this(Series[string] source) {
Thanks Ali. But, removing const there then requir
On Wednesday, 20 March 2013 at 17:11:02 UTC, Ali Çehreli wrote:
The code compiles with 2.062 and an earlier version of 2.063 if
you accept letting go of const-correctness there:
this(Series[string] source) {
Thanks Ali. But, removing const there then requires non-const
instances to be p
On 03/20/2013 07:34 AM, Dan wrote:
Can the following be made to build and run, but keep the intent of what
is shown. I realize it touches on several bugs related to const,
postblit, and map - but I'm having trouble finding the magic
combination. The idea is simply have assets store multiple serie