Re: Options for Cross-Platform 3D Game Development

2023-07-06 Thread Hipreme via Digitalmars-d-learn
On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote: So, I've gotten the itch to have a go at game development in D, after doing a bit of it in Java last year. I've previously used LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and some other useful libs. The problem is, apparen

Re: Options for Cross-Platform 3D Game Development

2023-07-06 Thread Sergey via Digitalmars-d-learn
On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote: So, I've gotten the itch to have a go at game development in D, after doing a bit of it in Java last year. I've previously used LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and some other useful libs. Are there any other rec

Re: Options for Cross-Platform 3D Game Development

2023-07-06 Thread Chris Katko via Digitalmars-d-learn
On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote: So, I've gotten the itch to have a go at game development in D, after doing a bit of it in Java last year. I've previously used LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and some other useful libs. The problem is, apparen

Re: Options for Cross-Platform 3D Game Development

2023-07-05 Thread IchorDev via Digitalmars-d-learn
On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote: So, I've gotten the itch to have a go at game development in D, after doing a bit of it in Java last year. I've previously used LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and some other useful libs. The problem is, apparen

Re: Options for Cross-Platform 3D Game Development

2023-07-05 Thread ryuukk_ via Digitalmars-d-learn
Oh, and i forgot to mention Sokol, great C library, i couldn't find D bindings, so you'll have to create your own (it's trivial) https://github.com/floooh/sokol

Re: Options for Cross-Platform 3D Game Development

2023-07-05 Thread ryuukk_ via Digitalmars-d-learn
On Wednesday, 5 July 2023 at 22:27:46 UTC, Andrew wrote: So, I've gotten the itch to have a go at game development in D, after doing a bit of it in Java last year. I've previously used LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and some other useful libs. The problem is, apparen

Options for Cross-Platform 3D Game Development

2023-07-05 Thread Andrew via Digitalmars-d-learn
So, I've gotten the itch to have a go at game development in D, after doing a bit of it in Java last year. I've previously used LWJGL, which is a java wrapper for OpenGL, OpenAL, GLFW, and some other useful libs. The problem is, apparently OpenGL is deprecated for apple devices, so I don't re