Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-29 Thread Meta via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 15:55:41 UTC, John Burton wrote: On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket using new and connects

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread John Burton via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket using new and connects to a tcp server, and writes some stuff to it. I then explicitl

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Mike Parker via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 13:19:37 UTC, Guillaume Piolat wrote: https://forum.dlang.org/post/pmulowxpikjjffkrs...@forum.dlang.org Not an issue with DerelictUtil, an issue with the strategy of closing resources in GC with this case. Derelict loaders work-around this by not unloading shar

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Moritz Maxeiner via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 12:33:24 UTC, Guillaume Piolat wrote: On Wednesday, 28 June 2017 at 11:34:17 UTC, Moritz Maxeiner wrote: Requirement: Do not allocate using the GC Option 1) Use structs with `@disable this`, `@disable this(this)`, and a destructor that checks whether the resource

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Guillaume Piolat via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 13:02:04 UTC, Mike Parker wrote: On Wednesday, 28 June 2017 at 09:16:22 UTC, Guillaume Piolat wrote: So far everyone is ignoring my example when A needs B to be destroyed. This happens as soon as you use DerelictUtil for example. What's the issue with Derelic

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Mike Parker via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 09:16:22 UTC, Guillaume Piolat wrote: So far everyone is ignoring my example when A needs B to be destroyed. This happens as soon as you use DerelictUtil for example. What's the issue with DerelictUtil?

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Moritz Maxeiner via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 12:28:28 UTC, Guillaume Piolat wrote: On Wednesday, 28 June 2017 at 11:21:07 UTC, Moritz Maxeiner wrote: On Wednesday, 28 June 2017 at 09:16:22 UTC, Guillaume Piolat wrote: So far everyone is ignoring my example when A needs B to be destroyed. This happens as soon

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Guillaume Piolat via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 11:34:17 UTC, Moritz Maxeiner wrote: Requirement: Do not allocate using the GC Option 1) Use structs with `@disable this`, `@disable this(this)`, and a destructor that checks whether the resource reference is != invalid resource reference before trying to release.

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Guillaume Piolat via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 11:21:07 UTC, Moritz Maxeiner wrote: On Wednesday, 28 June 2017 at 09:16:22 UTC, Guillaume Piolat wrote: So far everyone is ignoring my example when A needs B to be destroyed. This happens as soon as you use DerelictUtil for example. I thought I had (implicitly):

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Moritz Maxeiner via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 09:22:07 UTC, Guillaume Piolat wrote: Deterministic destruction is a _solved_ problem in C++, and a number of users to convert are now coming from C++. It is also in D, as long as you don't use the GC (which is inherently non-deterministic). 3. Suggest a syste

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Moritz Maxeiner via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 09:16:22 UTC, Guillaume Piolat wrote: So far everyone is ignoring my example when A needs B to be destroyed. This happens as soon as you use DerelictUtil for example. I thought I had (implicitly): B needs to be `@disable finalize`.

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Guillaume Piolat via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 09:16:22 UTC, Guillaume Piolat wrote: On Wednesday, 28 June 2017 at 02:13:10 UTC, Jonathan M Davis wrote: There are definitely cases where finalizers make sense. Case in point: if you have a socket class, it makes perfect sense for it to have a finalizer. Yes, it's

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Guillaume Piolat via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 02:13:10 UTC, Jonathan M Davis wrote: There are definitely cases where finalizers make sense. Case in point: if you have a socket class, it makes perfect sense for it to have a finalizer. Yes, it's better to close it manually, but it will work just fine for the GC

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Jacob Carlborg via Digitalmars-d-learn
On 2017-06-27 11:54, John Burton wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket using new and connects to a tcp server, and writes some stuff to it. I then explicitly close the socket, and

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Jacob Carlborg via Digitalmars-d-learn
On 2017-06-27 17:24, Steven Schveighoffer wrote: Yes, Tango solved this by having a separate "finalize()" method. I wish we had something like this. Not sure if this is the same, but I remember that Tango had a separate method called "dispose" that was called if a class was allocated on the

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-28 Thread Dsby via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket using new and connects to a tcp server, and writes some stuff to it. I then explicitl

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Moritz Maxeiner via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 02:13:10 UTC, Jonathan M Davis wrote: On Wednesday, June 28, 2017 01:11:35 Moritz Maxeiner via Digitalmars-d-learn wrote: Not every class can't be finalized, so it might make sense for finalization to remain an available option. There are definitely cases where fi

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Jonathan M Davis via Digitalmars-d-learn
On Wednesday, June 28, 2017 01:11:35 Moritz Maxeiner via Digitalmars-d-learn wrote: > On Wednesday, 28 June 2017 at 00:05:20 UTC, Guillaume Piolat > > wrote: > > On Tuesday, 27 June 2017 at 23:54:50 UTC, Moritz Maxeiner wrote: > >> - Replace calls by the GC to `~this` with calls to `finalize` > >>

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Moritz Maxeiner via Digitalmars-d-learn
On Wednesday, 28 June 2017 at 00:05:20 UTC, Guillaume Piolat wrote: On Tuesday, 27 June 2017 at 23:54:50 UTC, Moritz Maxeiner wrote: - Replace calls by the GC to `~this` with calls to `finalize` (or invent some cool other shortened name for the latter) My point is that in such a "finalize()" f

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Guillaume Piolat via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 23:54:50 UTC, Moritz Maxeiner wrote: Do you mean destructors? Yes. - Replace calls by the GC to `~this` with calls to `finalize` (or invent some cool other shortened name for the latter) My point is that in such a "finalize()" function the only sane things to

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Moritz Maxeiner via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 23:42:38 UTC, Guillaume Piolat wrote: On Tuesday, 27 June 2017 at 18:04:36 UTC, Moritz Maxeiner wrote: Well, technically speaking the `~this` for D classes *is* a finalizer that you may optionally manually call (e.g. via destroy). It would be nice, though, to chang

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Guillaume Piolat via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 18:04:36 UTC, Moritz Maxeiner wrote: Well, technically speaking the `~this` for D classes *is* a finalizer that you may optionally manually call (e.g. via destroy). It would be nice, though, to change class `~this` into a destructor and move the finalization into a

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Guillaume Piolat via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 15:24:00 UTC, Steven Schveighoffer wrote: The GC still needs to call something to clean up non-memory resources, Well, I'd much prefer if the GC would simply not call destructors. Yes, destructor can work for _some_ resources, but because of ordering it also create

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread bauss via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 10:14:16 UTC, Jonathan M Davis wrote: On Tuesday, June 27, 2017 09:54:19 John Burton via Digitalmars-d-learn wrote: [...] Arguably, std.socket should have used structs instead of classes for sockets for precisely this reason (though there are some advantages in us

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Steven Schveighoffer via Digitalmars-d-learn
On 6/27/17 2:04 PM, Moritz Maxeiner wrote: On Tuesday, 27 June 2017 at 15:24:00 UTC, Steven Schveighoffer wrote: On 6/27/17 9:25 AM, Guillaume Piolat wrote: On Tuesday, 27 June 2017 at 13:11:10 UTC, Steven Schveighoffer wrote: But I would use a close method, and not destroy(obj). The reason is

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Moritz Maxeiner via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 15:24:00 UTC, Steven Schveighoffer wrote: On 6/27/17 9:25 AM, Guillaume Piolat wrote: On Tuesday, 27 June 2017 at 13:11:10 UTC, Steven Schveighoffer wrote: But I would use a close method, and not destroy(obj). The reason is because often times, you have wrapper types

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Steven Schveighoffer via Digitalmars-d-learn
On 6/27/17 12:16 PM, Steven Schveighoffer wrote: On 6/27/17 11:24 AM, Steven Schveighoffer wrote: On 6/27/17 9:25 AM, Guillaume Piolat wrote: That's how the GC-proof resource class came to existence, after many destruction bugs, and it let's you use the GC as a detector for non-deterministic

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Steven Schveighoffer via Digitalmars-d-learn
On 6/27/17 11:24 AM, Steven Schveighoffer wrote: On 6/27/17 9:25 AM, Guillaume Piolat wrote: That's how the GC-proof resource class came to existence, after many destruction bugs, and it let's you use the GC as a detector for non-deterministic destruction. I miss it in @nogc :) https://p0nc

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Steven Schveighoffer via Digitalmars-d-learn
On 6/27/17 9:25 AM, Guillaume Piolat wrote: On Tuesday, 27 June 2017 at 13:11:10 UTC, Steven Schveighoffer wrote: But I would use a close method, and not destroy(obj). The reason is because often times, you have wrapper types around your socket type, and just one extra level of indirection mean

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Guillaume Piolat via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 13:11:10 UTC, Steven Schveighoffer wrote: But I would use a close method, and not destroy(obj). The reason is because often times, you have wrapper types around your socket type, and just one extra level of indirection means the destructor cannot be used to clean up

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Steven Schveighoffer via Digitalmars-d-learn
On 6/27/17 8:29 AM, Guillaume Piolat wrote: On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: Am I doing this right with GC? In C++ I'd ensure that the Socket class had a destructor that closed the socket and I'd also assume that once it went out of scope there was no memory left all

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread cym13 via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 12:29:03 UTC, Guillaume Piolat wrote: [...] Hmm... Isn't it possible to just allocate the object/a pool of objects outside the loop and reuse it? Everybody's proposing other means of allocations which is nice, but I wonder why there is such a need for reallocation

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Guillaume Piolat via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: I assume that I do need to explicitly call close on the socket as there is no deterministic destructor for class objects. Yes. I further assume that the runtime will garbage collect any memory allocated to the socket object at a la

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Moritz Maxeiner via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: Now the issue is that I now need to call this function more than once every second. I worry that it will create large amounts of uncollected "garbage" which will eventually lead to problems. Since nobody has mentioned Allocator, yet

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Nicholas Wilson via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 11:43:27 UTC, John Burton wrote: On Tuesday, 27 June 2017 at 10:14:16 UTC, Jonathan M Davis wrote: On Tuesday, June 27, 2017 09:54:19 John Burton via Digitalmars-d-learn wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implic

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread John Burton via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 10:14:16 UTC, Jonathan M Davis wrote: On Tuesday, June 27, 2017 09:54:19 John Burton via Digitalmars-d-learn wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket us

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Jonathan M Davis via Digitalmars-d-learn
On Tuesday, June 27, 2017 09:54:19 John Burton via Digitalmars-d-learn wrote: > I'm coming from a C++ background so I'm not too used to garbage > collection and it's implications. I have a function that creates > a std.socket.Socket using new and connects to a tcp server, and > writes some stuff t

Re: Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread Nicholas Wilson via Digitalmars-d-learn
On Tuesday, 27 June 2017 at 09:54:19 UTC, John Burton wrote: I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket using new and connects to a tcp server, and writes some stuff to it. I then explicitl

Advice wanted on garbage collection of sockets for c++ programmer using D

2017-06-27 Thread John Burton via Digitalmars-d-learn
I'm coming from a C++ background so I'm not too used to garbage collection and it's implications. I have a function that creates a std.socket.Socket using new and connects to a tcp server, and writes some stuff to it. I then explicitly close the socket, and the socket object goes out of scope.