On Friday, 20 September 2019 at 00:41:58 UTC, Adam D. Ruppe wrote:
On Thursday, 19 September 2019 at 03:47:05 UTC, Shadowblitz16
wrote:
[...]
My color.d actually can do it.
[...]
cool does this store image data as raw byte[]'s?
I might have to use this :D
On Thursday, 19 September 2019 at 23:32:13 UTC, norm wrote:
On Thursday, 19 September 2019 at 20:47:45 UTC, Shadowblitz16
wrote:
[...]
I'd create a fragment shader to convert each pixel to 8 bit.
There are many examples on the web about creating fragment
shaders and 2d opengl scenes, i.e. a
On Thursday, 19 September 2019 at 19:16:03 UTC, Mike Parker wrote:
On Thursday, 19 September 2019 at 18:25:05 UTC, Shadowblitz16
wrote:
I wanted to do 4bpp 16 color graphics.
and I didn't want to load anything unnecessary in the image
like the palette but instead supply it myself as a Color[1
On Thursday, 19 September 2019 at 19:10:26 UTC, Mike Parker wrote:
On Thursday, 19 September 2019 at 18:28:25 UTC, Shadowblitz16
wrote:
I mean I don't want to have multiple dependency dll's but
instead just my own dll with the dependencies packed inside.
of course dll is only for windows so
On Thursday, 19 September 2019 at 05:16:33 UTC, Mike Parker wrote:
On Thursday, 19 September 2019 at 03:44:28 UTC, Shadowblitz16
wrote:
let's say I have a project the relies on multiple packages..
is it possible to combine these libraries into a single one
(or 1 per os) for final shipment of a
On Thursday, 19 September 2019 at 05:22:37 UTC, Mike Parker wrote:
On Thursday, 19 September 2019 at 03:47:05 UTC, Shadowblitz16
wrote:
Is there a way to make a indexed graphics library that can
handle importing and exporting true color images?
I don't see why not.
I would guess something l
*indexed color images and shapes
Is there a way to make a indexed graphics library that can handle
importing and exporting true color images?
I would guess something like this could be simulated with
pointers and references right?
oh I would also like to be able to draw indexed images shapes as
well.
let's say I have a project the relies on multiple packages..
is it possible to combine these libraries into a single one (or 1
per os) for final shipment of a program?
how do I install modules into my project?
I have installed dub and tried doing "dub add tkd" and "dub
install tkd" to install this library
https://github.com/nomad-software/tkd however I get this error
when building..
Severity Code Description Project FileLineSuppression State
E
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