On Friday, 23 August 2024 at 09:49:27 UTC, Nick Treleaven wrote:
On Friday, 23 August 2024 at 09:42:38 UTC, Nick Treleaven wrote:
C++: undefined, could be `6 + 6` if the increment is done
first. g++ gives me a warning with `-Wall`:
You asked about C, for some reason I used C++.
I think the `
On Saturday, 24 August 2024 at 00:24:12 UTC, Nicol Farran Terra
wrote:
I am not sure if this expected behavior, but importing this in
my app.d does not work. I get an error about a missing import.
You are importing `google.protobuf`, right?
Providing the app.d would be helpful, or at least a sn
Here is my painpoint. I am trying to make a game engine using a
combination of D and Swift, my two favorite programming
languages. I chose D specifically for lower level features, like
stuff for Vulkan and OpenGL as a 'learning experience'. That
said, I wanted to keep my dependencies minimal, b
On Friday, 23 August 2024 at 09:42:38 UTC, Nick Treleaven wrote:
C++: undefined, could be `6 + 6` if the increment is done
first. g++ gives me a warning with `-Wall`:
You asked about C, for some reason I used C++. But it's the same
in C, and the error happens with `gcc -Wall`.
On Friday, 23 August 2024 at 08:58:16 UTC, Me'vâ wrote:
```
import std.stdio:writeln;
void main() {
int i = 5;
writeln("Result: ", i + ++i);
}
```
When I run this, it surprisingly outputs 11. I tried something
similar in C before and it gave me 12. I’m curious, why is
there a differen
Hello,
I'm working with a simple piece of code in the D language and
encountered a result that has left me puzzled. The code snippet
is as follows:
```
import std.stdio:writeln;
void main() {
int i = 5;
writeln("Result: ", i + ++i);
}
```
When I run this, it surprisingly outputs 11.
On Friday, 23 August 2024 at 05:50:43 UTC, Dakota wrote:
any suggestions how to fix this?
```sh
/ldc/bin/../import/core/stdc/stdio.d(31): Error: module ```
I dont use the std with wasm, everything imports everything else
and there are just broken symbols deep in "core" that wont be
fixed