On Wednesday, 16 August 2023 at 12:51:31 UTC, FeepingCreature
wrote:
On Tuesday, 15 August 2023 at 17:59:27 UTC, vino wrote:
[...]
```
import std;
void main() {
string[] args = [" test3", "test2 ", " test1 ", " test1 ",
" "];
findDuplicates(args);
}
void findDuplicates(string[] args)
On 27/08/2023 6:47 AM, solidstate1991 wrote:
On Saturday, 26 August 2023 at 17:57:22 UTC, jmh530 wrote:
You should report this to bugzilla.
I'm using it in an unusual way. Since VisualD does not support dub, I
have to rely on VSCode as my main editor, then load the executable in an
empty C++
On Saturday, 26 August 2023 at 17:57:22 UTC, jmh530 wrote:
You should report this to bugzilla.
I'm using it in an unusual way. Since VisualD does not support
dub, I have to rely on VSCode as my main editor, then load the
executable in an empty C++ project in VS. This worked so far.
On the o
On Saturday, 26 August 2023 at 16:57:42 UTC, solidstate1991 wrote:
After a recent update, Visual Studio 2022 started to have
serious troubles with D, namely having troubles with displaying
debug variables, and growing constantly in memory until you
either stop debugging or crashes Windows.
Cu
On Friday, 25 August 2023 at 21:00:08 UTC, Guillaume Piolat wrote:
The idea is to deliberately mark @system functions that need
special scrutiny to use, regardless of their memory-safety.
Function that would typically be named `assumeXXX`.
```d
class MyEncodedThing
{
Encoding encoding;