On Monday, 24 December 2018 at 22:58:03 UTC, Per Nordlöw wrote:
Is it in the following code possible to make the statement
assert(car1 == car2);
in the function testEqual() compile in a `@safe pure nothrow
@nogc context`?
No, because equality comparison between classes lowers to
`object
Is it in the following code possible to make the statement
assert(car1 == car2);
in the function testEqual() compile in a `@safe pure nothrow
@nogc context`?
Code:
import core.internal.hash : hashOf;
/** Hash that distinguishes `Expr(X)` from `NounExpr(X)`.
*
* See_Also:
https://for
ne 23. 12. 2018 13:10 odesílatel Michelle Long via Digitalmars-d-learn <
digitalmars-d-learn@puremagic.com> napsal:
> class X
> {
>
> }
>
> class X(int N) : X
> {
>
> }
>
> Is there any real reason we can't do this?
Actually yes. It would break almost all of my code.
In D you can do thing like
On 12/24/18 5:07 PM, dtoadq wrote:
Ah, of course I find the solution immediately after I post. At least it
seems to work fine;
```
struct Array(T) {
T[] foo;
this ( size_t size ) {
T* data = cast(T*)malloc(size);
foo = data[0..size];
}
}
```
Careful there, data[0 .. size]
Ah, of course I find the solution immediately after I post. At
least it seems to work fine;
```
struct Array(T) {
T[] foo;
this ( size_t size ) {
T* data = cast(T*)malloc(size);
foo = data[0..size];
}
}
```
:-)
One of the major things holding me back from using BetterC is
https://issues.dlang.org/show_bug.cgi?id=18949 . Until this is
fixed (if it ever is), we are stuck with implementing our own
arrays. The problem comes that the default constructor of a
struct must be default or disabled, which means
On Mon, Dec 24, 2018 at 04:53:57PM +, Neia Neutuladh via
Digitalmars-d-learn wrote:
> On Mon, 24 Dec 2018 08:16:01 -0800, H. S. Teoh wrote:
> > Rather, it's *conventionally* taken to mean "unused". The language
> > actually does not treat it in any special way apart from "normal"
> > identifi
On Mon, 24 Dec 2018 08:16:01 -0800, H. S. Teoh wrote:
> Rather, it's *conventionally* taken to mean "unused". The language
> actually does not treat it in any special way apart from "normal"
> identifiers. It's perfectly valid (though probably not recommended!) to
> declare functions or variables
On Mon, Dec 24, 2018 at 02:45:24PM +, bauss via Digitalmars-d-learn wrote:
[...]
> The underscore does nothing and it's just an identifier.
>
> Really it just means "unused". It's frequently used in loops to.
Rather, it's *conventionally* taken to mean "unused". The language
actually does no
On Monday, 24 December 2018 at 11:18:44 UTC, Ron Tarrant wrote:
I found a mention that in the definition of a delegate, a
function parameter and its type could be replaced by an
underscore:
myTestRig.addOnDestroy(delegate void(Widget w) { quitApp(); } );
became:
myTestRig.addOnDestroy(delega
On Monday, 24 December 2018 at 11:30:31 UTC, Johan Engelen wrote:
The underscore is just an identifier but nothing special, it
could be any valid identifier like "ldkhfksdkdsg".
-Johan
Thanks, Johan. In a way, I was hoping it was some kind of
underscore magic. Now my brain hurts.
On Monday, 24 December 2018 at 11:18:44 UTC, Ron Tarrant wrote:
I found a mention that in the definition of a delegate, a
function parameter and its type could be replaced by an
underscore:
myTestRig.addOnDestroy(delegate void(Widget w) { quitApp(); } );
became:
myTestRig.addOnDestroy(delega
On Monday, 24 December 2018 at 11:07:09 UTC, number wrote:
On Monday, 24 December 2018 at 10:08:25 UTC, Dmitriy wrote:
Hello.
I'm using https://github.com/Jebbs/DSFML library
...
The problem when I build my project using these libraries. The
problem in linking:
Did you look at http://dsf
On Sunday, 23 December 2018 at 14:07:04 UTC, Johannes Loher wrote:
I recently played around with atomic operations. While doing
so, I noticed a problem with the interaction of interfaces and
cas. Consider the following program:
```
import core.atomic;
import std.stdio;
interface TestInterface
I found a mention that in the definition of a delegate, a
function parameter and its type could be replaced by an
underscore:
myTestRig.addOnDestroy(delegate void(Widget w) { quitApp(); } );
became:
myTestRig.addOnDestroy(delegate void(_) { quitApp(); } );
I was trying to find some further d
On Monday, 24 December 2018 at 10:08:25 UTC, Dmitriy wrote:
Hello.
I'm using https://github.com/Jebbs/DSFML library
...
The problem when I build my project using these libraries. The
problem in linking:
Did you look at http://dsfml.com/docs/firstprogram.html ?
I remember having to link a
I opened dsfml-system.lib file, and found 1.txt file there, it
contains the line:
src\DSFMLC\System\CMakeFiles\dsfmlc-system.dir\Err.cpp.obj
_sfErr_redirect
but when linking it looking for the:
lld-link: error: : undefined symbol: sfErr_redirect
without a _ symbol on the beginning
Hello.
I'm using https://github.com/Jebbs/DSFML library
My env Windows 10 (x64), utils: mingw32-make, MinGW Makefiles,
dub, dmd, ldc2, also tried with Visual Studio 2017 compilers
(nmake, NMake Files)
I compiled build.exe util from this repository, copied SFML
(include content) to SFML fold
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