On Wednesday, 13 September 2017 at 22:50:54 UTC, Seb wrote:
No you are not, it's just currently a bit painful to do
manually due to e.g. missing support for git submodules.
However, some projects already do this:
Windows: https://github.com/ariovistus/pyd/blob/master/dub.json
I was not awar
On 9/13/17 3:04 PM, nkm1 wrote:
Thank you. Now it is clear to me. The source of my confusion was that,
say, given a function:
inout(int*) foo(inout(int*) p)
as per table, combining (mutable) argument int* m with parameter
inout(int*) p would produce parameter type const(int*). But now I see
t
On Wednesday, 13 September 2017 at 07:51:19 UTC, John Burton
wrote:
Is there any threadsafe queue in the standard library?
I've not been able to find anything but thought I'd check
before making my own.
I want to be able to assemble messages (Which are just streams
of bytes) in one thread int
On Wednesday, 13 September 2017 at 19:55:03 UTC, jmh530 wrote:
I'm not sure this makes much sense, but it's something that's
been rolling around in my head the past 2-3 days.
One of the great things about Python's Anaconda is that you
just download one file, install and it just works. In D, du
On Wednesday, 13 September 2017 at 20:16:23 UTC, Igor wrote:
Make sure dll is also 32bit if you are building 32bit app and
your Visual Studio should have dumpbin utility which you can
use to make sure the required symbols are properly exported:
dumpbin /EXPORTS your.dll
In that case, he'd ha
On Wednesday, 13 September 2017 at 19:01:52 UTC, Spacen wrote:
Hello,
I am trying to resurect an old project, but can't get the
freetype library loaded. I can't figgure out what to do it's
been a while. I have just built the freetype 2.6 library with
visual studio 2015. Any tips would be appr
On Wednesday, 13 September 2017 at 19:01:52 UTC, Spacen wrote:
Hello,
I am trying to resurect an old project, but can't get the
freetype library loaded. I can't figgure out what to do it's
been a while. I have just built the freetype 2.6 library with
visual studio 2015. Any tips would be appr
I'm not sure this makes much sense, but it's something that's
been rolling around in my head the past 2-3 days.
One of the great things about Python's Anaconda is that you just
download one file, install and it just works. In D, dub offers
comparable functionality as conda, which is very helpf
On Wednesday, 13 September 2017 at 17:39:29 UTC, Steven
Schveighoffer wrote:
Correct. So given a function:
inout(int*) foo(inout(int*)p1, inout(int*)p2)
The table shows what inout is resolved as when calling the
function.
If you consider the column the mutability of p1, and the row
the muta
Hello,
I am trying to resurect an old project, but can't get the
freetype library loaded. I can't figgure out what to do it's been
a while. I have just built the freetype 2.6 library with visual
studio 2015. Any tips would be appreciated.
dub build
Performing "debug" build using dmd for x8
On 9/8/17 10:00 PM, nkm1 wrote:
There is this little table in
https://dlang.org/spec/function.html#inout-functions:
Common qualifier of the two type qualifiers
mutable const immutable inout inout const
mutable (= m) m c c c c
const (= c) c
On Wednesday, 13 September 2017 at 13:25:01 UTC, Mike Parker
wrote:
On Wednesday, 13 September 2017 at 10:28:26 UTC, Igor wrote:
Well since minimal example is a window app that opens a window,
sets everything up and calls opengl stuff I will just push it
to my github project this evening and y
On Wednesday, 13 September 2017 at 15:12:57 UTC, Vino.B wrote:
On Wednesday, 13 September 2017 at 11:03:38 UTC, Moritz
Maxeiner wrote:
On Wednesday, 13 September 2017 at 07:39:46 UTC, Vino.B wrote:
Hi Max,
[...]
Program Code:
[...]
foreach (string Fs; parallel(SizeDirlst[0 .. $], 1))
{
On Wednesday, 13 September 2017 at 11:03:38 UTC, Moritz Maxeiner
wrote:
On Wednesday, 13 September 2017 at 07:39:46 UTC, Vino.B wrote:
On Tuesday, 12 September 2017 at 21:01:26 UTC, Moritz Maxeiner
wrote:
On Tuesday, 12 September 2017 at 19:44:19 UTC, vino wrote:
Hi All,
I have a small piece
Is there a formal description of "hoist-load", "hoist-store",
"sink-load", and "sink-store" as used in core.atomic.MemoryOrder
(https://dlang.org/library/core/atomic/memory_order.html)?
On Wednesday, 13 September 2017 at 10:28:26 UTC, Igor wrote:
Well since minimal example is a window app that opens a window,
sets everything up and calls opengl stuff I will just push it
to my github project this evening and you will can try with
that.
I will let you know when its done.
In t
On Wednesday, 13 September 2017 at 07:39:46 UTC, Vino.B wrote:
On Tuesday, 12 September 2017 at 21:01:26 UTC, Moritz Maxeiner
wrote:
On Tuesday, 12 September 2017 at 19:44:19 UTC, vino wrote:
Hi All,
I have a small piece of code which executes perfectly 8 out
of 10 times, very rarely it throw
On Wednesday, 13 September 2017 at 01:30:10 UTC, Mike Parker
wrote:
On Tuesday, 12 September 2017 at 21:55:23 UTC, Igor wrote:
Hi All,
I switched from using free functions in DerelictGL3 to
DerelictGL3_Contexts and compilation speed in optimized build
using DMD went from 2 seconds to 7 minute
On Wednesday, 13 September 2017 at 09:49:46 UTC, Jonathan M Davis
wrote:
On Wednesday, September 13, 2017 07:51:19 John Burton via
Digitalmars-d- learn wrote:
[...]
You could probably do what you want with std.concurrency, since
most of what it does is deal with sending and receiving data
ac
On Wednesday, September 13, 2017 07:51:19 John Burton via Digitalmars-d-
learn wrote:
> Is there any threadsafe queue in the standard library?
> I've not been able to find anything but thought I'd check before
> making my own.
>
> I want to be able to assemble messages (Which are just streams of
>
On Tuesday, 12 September 2017 at 19:59:52 UTC, Joseph wrote:
The compiler shouldn't arbitrarily force one to make arbitrary
decisions that waste time and money.
Like having a type system? Having to do *cast(int*)&s to
interpret a string as an int isn't strictly necessary, and wastes
dev time
Is there any threadsafe queue in the standard library?
I've not been able to find anything but thought I'd check before
making my own.
I want to be able to assemble messages (Which are just streams of
bytes) in one thread into a struct and push them to the queue,
and then have a another threa
On Tuesday, 12 September 2017 at 21:01:26 UTC, Moritz Maxeiner
wrote:
On Tuesday, 12 September 2017 at 19:44:19 UTC, vino wrote:
Hi All,
I have a small piece of code which executes perfectly 8 out of
10 times, very rarely it throws an assertion error, so is
there a way to find which line of c
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