On Tuesday, March 06, 2012 08:29:53 Jacob Carlborg wrote:
> On 2012-03-06 02:21, Jonathan M Davis wrote:
> > On Tuesday, March 06, 2012 01:53:02 Zach the Mystic wrote:
> >> Reading the documentation about compiler options and flags here:
> >> http://dlang.org/dmd-osx.html
> >>
> >> led me to belie
On 2012-03-06 01:04, Zach the Mystic wrote:
I'm not sure if the linker errors I'm getting are my fault or D's.
I'm trying to do incremental compilation since the size of my
program is starting to break my computer, slowing compilations
down by four or five times.
I just want to give you a warn
On 2012-03-06 02:21, Jonathan M Davis wrote:
On Tuesday, March 06, 2012 01:53:02 Zach the Mystic wrote:
Reading the documentation about compiler options and flags here:
http://dlang.org/dmd-osx.html
led me to believe that building libraries was the right way to do
incremental compilation. But I
On 2012-03-05 21:16, H. S. Teoh wrote:
I know D doesn't really have RTTI yet, but I'm experimenting with
"faking" it by doing something like:
class A {
string prop1;
int prop2;
...
void serialize() {
On Tuesday, 6 March 2012 at 05:17:20 UTC, Mike Parker wrote:
On 3/6/2012 2:10 PM, Tyler Jameson Little wrote:
Oh, thanks! I missed your reply.
That sounds reasonable, and a lot better than my super hacky
Socket[].
Thanks!
I've never used libev and am only vaguely familiar with it. But
if
On 3/6/2012 2:10 PM, Tyler Jameson Little wrote:
Oh, thanks! I missed your reply.
That sounds reasonable, and a lot better than my super hacky Socket[].
Thanks!
I've never used libev and am only vaguely familiar with it. But if the
callbacks are called from outside the main thread, you'll li
On 3/6/2012 2:01 PM, Mike Parker wrote:
On 3/6/2012 1:55 PM, Mike Parker wrote:
On 3/6/2012 1:34 PM, Tyler Jameson Little wrote:
I've been playing with libev in D lately, and I've run into a problem.
I've been able to hack around it, but it'd like to find a better, more
general solution. Here's
Oh, thanks! I missed your reply.
That sounds reasonable, and a lot better than my super hacky
Socket[].
Thanks!
On Tuesday, 6 March 2012 at 04:54:44 UTC, Mike Parker wrote:
On 3/6/2012 1:34 PM, Tyler Jameson Little wrote:
I've been playing with libev in D lately, and I've run into a
problem.
I've been able to hack around it, but it'd like to find a
better, more
general solution. Here's a link to the cod
On 3/6/2012 1:55 PM, Mike Parker wrote:
On 3/6/2012 1:34 PM, Tyler Jameson Little wrote:
I've been playing with libev in D lately, and I've run into a problem.
I've been able to hack around it, but it'd like to find a better, more
general solution. Here's a link to the code:
https://github.com/
On 3/6/2012 1:34 PM, Tyler Jameson Little wrote:
I've been playing with libev in D lately, and I've run into a problem.
I've been able to hack around it, but it'd like to find a better, more
general solution. Here's a link to the code:
https://github.com/beatgammit/fun-with-d/blob/master/libev/t
On Tuesday, March 06, 2012 05:26:34 Zach the Mystic wrote:
> > Libraries are not intented for incremental compilation. They
> > are for
> > distributing code in a unit which can be used by programs. And
> > in the case of
> > a shared library, it gives the added benefit of reducing the
> > amount o
I've been playing with libev in D lately, and I've run into a problem. I've
been able to hack around it, but it'd like to find a better, more general
solution. Here's a link to the code:
https://github.com/beatgammit/fun-with-d/blob/master/libev/tcp_server.d
The code is a basic TCP server that re
Libraries are not intented for incremental compilation. They
are for
distributing code in a unit which can be used by programs. And
in the case of
a shared library, it gives the added benefit of reducing the
amount of
duplicate code you get in binaries (saving both memory and disk
space).
If
On Tuesday, March 06, 2012 01:53:02 Zach the Mystic wrote:
> Reading the documentation about compiler options and flags here:
> http://dlang.org/dmd-osx.html
>
> led me to believe that building libraries was the right way to do
> incremental compilation. But I thought, well, can I just build
> fil
On Tuesday, March 06, 2012 01:37:05 Chris Pons wrote:
> Is it possible to check the type of an object to a class name?
>
> //Something like this:
> Class test
> {
> //...
> }
>
> assert(is(anonObject == typeof(test))
If you want to check whether a particular object is of a particular type at
ru
On Monday, 5 March 2012 at 22:31:58 UTC, H. S. Teoh wrote:
OK, it's a bit ugly I supopse, but I can live with that.
Is there a way to tell whether or not a given class is a
derived class
or not? I'm using the Serializable template to insert
serialize() into
the class, and for derived classes
On Mon, 05 Mar 2012 20:00:12 -0500, bearophile
wrote:
Steven Schveighoffer:
D makes arrays as safe as possible, and as useful as possible. The
pointer value itself is an implementation detail, and should rarely be
used to determine logic.
D array design also leads to some traps, like for
On Tue, Mar 06, 2012 at 01:51:51AM +0100, Artur Skawina wrote:
> On 03/05/12 21:16, H. S. Teoh wrote:
> > I know D doesn't really have RTTI yet, but I'm experimenting with
> > "faking" it by doing something like:
> >
> > class A {
> > string prop1;
> > int prop2;
> >
Steven Schveighoffer:
> D makes arrays as safe as possible, and as useful as possible. The
> pointer value itself is an implementation detail, and should rarely be
> used to determine logic.
D array design also leads to some traps, like forgetting to use "ref" here:
void append5andMore(int[
Reading the documentation about compiler options and flags here:
http://dlang.org/dmd-osx.html
led me to believe that building libraries was the right way to do
incremental compilation. But I thought, well, can I just build
file1.o object files instead?
So I've started doing that and I've got
On 03/05/12 21:16, H. S. Teoh wrote:
> I know D doesn't really have RTTI yet, but I'm experimenting with
> "faking" it by doing something like:
>
> class A {
> string prop1;
> int prop2;
> ...
> void serialize() {
>
This works:
assert(typeid(anonObject) == typeid(test));
Pedro Lacerda
2012/3/5 Chris Pons
> Is it possible to check the type of an object to a class name?
>
> //Something like this:
> Class test
> {
> //...
> }
>
> assert(is(anonObject == typeof(test))
>
Is it possible to check the type of an object to a class name?
//Something like this:
Class test
{
//...
}
assert(is(anonObject == typeof(test))
On 03/05/2012 04:32 PM, Andrej Mitrovic wrote:
There's a really useful function 'translate' in std.string, used like this:
__gshared dchar[dchar] MangleTable;
shared static this()
{
MangleTable =
[
'*':'p', // ptr
'&':'r', // reference
'<':'L', // left an
There's a really useful function 'translate' in std.string, used like this:
__gshared dchar[dchar] MangleTable;
shared static this()
{
MangleTable =
[
'*':'p', // ptr
'&':'r', // reference
'<':'L', // left angle
'>':'R', // right angle
' ':'_',
I'm not sure if the linker errors I'm getting are my fault or D's.
I'm trying to do incremental compilation since the size of my
program is starting to break my computer, slowing compilations
down by four or five times.
Suppose I have two libraries:
lib1.a
lib2.a
I build lib1 with a bunch of fi
On Mon, Mar 05, 2012 at 03:26:01PM -0800, H. S. Teoh wrote:
[...]
> template Serializable() {
> enum Serializable = q{
> static if (__traits(hasMember, typeof(this),
> "serializable"))
[...]
Ugh, that last string shoul
On Tue, Mar 06, 2012 at 12:03:48AM +0100, Timon Gehr wrote:
> On 03/05/2012 11:33 PM, H. S. Teoh wrote:
[...]
> >Is there a way to tell whether or not a given class is a derived
> >class or not? I'm using the Serializable template to insert
> >serialize() into the class, and for derived classes I n
On 03/05/2012 11:33 PM, H. S. Teoh wrote:
On Mon, Mar 05, 2012 at 08:41:53PM +, Justin Whear wrote:
On Mon, 05 Mar 2012 12:16:14 -0800, H. S. Teoh wrote:
I know D doesn't really have RTTI yet, but I'm experimenting with
"faking" it by doing something like:
class A {
On Fri, 02 Mar 2012 16:21:00 -0500, Ali Çehreli wrote:
On 03/02/2012 01:08 PM, Andrej Mitrovic wrote:
> Is there a reason why there's no .empty property for hashes? std.array
> defines it for arrays, and range types must have it defined.
Yes, empty is a part of the InputRange interface. Slic
On Mon, Mar 05, 2012 at 08:41:53PM +, Justin Whear wrote:
> On Mon, 05 Mar 2012 12:16:14 -0800, H. S. Teoh wrote:
>
> > I know D doesn't really have RTTI yet, but I'm experimenting with
> > "faking" it by doing something like:
> >
> > class A {
> > string prop1;
> >
If anyone wants to help with my bindings (maybe they'll ever make it into
deimos) You can check them out here:
https://github.com/maartenvd/d-libcap-bindings any help/suggestions are
welcome.
On Mon, 05 Mar 2012 12:16:14 -0800, H. S. Teoh wrote:
> I know D doesn't really have RTTI yet, but I'm experimenting with
> "faking" it by doing something like:
>
> class A {
> string prop1;
> int prop2;
> ...
> void serialize() {
>
I know D doesn't really have RTTI yet, but I'm experimenting with
"faking" it by doing something like:
class A {
string prop1;
int prop2;
...
void serialize() {
__serialize(this);
}
On Monday, March 05, 2012 11:32:39 Jesse Phillips wrote:
> On Sunday, 4 March 2012 at 20:25:40 UTC, Jonathan M Davis wrote:
> > By the way, I wouldn't rely on much that ideone says about D at
> > this point.
> > It's still on version 2.042 of dmd, whereas the latest release
> > is 2.058.
> >
> > -
hehe, had to make my callback function extern(C). Can circumvent this or do
I have to keep using extern(C) callback functions?
is there somebody willing to D'ify my bindings? or how should I go about
doing that myself?
Dmitry, very thanks for the reply!
I'm going to make a nice API and acceptance testing using some Redis
tutorial. With it working well do you think that worth make project
marketing considering the overall code quality?
Looking the sources pedantically what's wrong?
Pedro Lacerda
2012/3/5 Dmi
Am 04.03.2012 16:27, schrieb Dmitry Olshansky:
On 04.03.2012 14:49, André wrote:
Hi,
I have a project compiled as libary and a seccond example project using
this library. The library is compiled without errors.
As it's a linker error I'd recommend checking that phobos and library
are built us
On Wed, 29 Feb 2012 20:25:35 -0500, bearophile
wrote:
Do you know why std.array.Appender defines a "put" method instead of
overloading the "~=" operator?
It should (in addition to put). I see you have already filed an
enhancement.
http://d.puremagic.com/issues/show_bug.cgi?id=4287
-S
On Tue, 28 Feb 2012 03:30:01 -0500, Mikael Lindsten
wrote:
2012/2/28 Pedro Lacerda
So are a newly allocated array and a null one just the same thing?
int[] a = [], b = null;
assert(a == b);
assert(a.length == b.length);
assert(a.ptr == a.ptr);
Hi all,
Sorry if this is
On Mon, 27 Feb 2012 15:44:40 -0500, Pedro Lacerda
wrote:
The expression "[] is null" evaluates to true here using 2.058, but I
expected to be false. What am I missing?
The runtime is asked to allocate an empty array. Instead of consuming
heap space creating a block with no data in it, it
On Mon, 27 Feb 2012 16:12:44 -0500, Pedro Lacerda
wrote:
Ouch, I just found http://d.puremagic.com/issues/show_bug.cgi?id=3889
So how would I differ from an empty array and a null value?
You shouldn't. A null-pointer array is a valid empty array. It can be
appended to, passed around, w
On Thu, 23 Feb 2012 08:35:57 -0500, nrgyzer wrote:
I'm working on IPC's. I already figured out that the implementation
depends on
the operation system. Is there any solution to support both - windows &
posix
systems? I'm developing on a win-machine and don't want to re-write my
app on
lin
On Sun, 19 Feb 2012 16:44:05 -0500, Ellery Newcomer
wrote:
Is it just me or are lowerBound and upperBound really unintuitively
named?
It's not just you. Quoting from one of my proposed implementation of
std.container.RedBlackTree (I hope Andrei doesn't mind, but I have
included his re
On 05.03.2012 16:46, Regan Heath wrote:
A more efficient approach is to use async socket routines and an event
object.
So, in main you create a shared event object, then start the listen thread.
In listen you call an async select or accept, and then wait on that
/and/ the shared event object.
T
A more efficient approach is to use async socket routines and an event
object.
So, in main you create a shared event object, then start the listen thread.
In listen you call an async select or accept, and then wait on that /and/
the shared event object.
To stop listen you set the shared eve
On 03/04/12 18:14, Andrej Mitrovic wrote:
> On 3/4/12, Daniel Murphy wrote:
>> void f(Args...)(Args args) {
>> foreach(i, T; Args)
>> {
>> static if (isSomeString!T) args[i] = toUTFz(args[i]);
>> }
>> needs_wchar_t(args);
>> }
>
> toUTFz returns a pointer, the isSomeString checks if a
On Sunday, 4 March 2012 at 20:25:40 UTC, Jonathan M Davis wrote:
By the way, I wouldn't rely on much that ideone says about D at
this point.
It's still on version 2.042 of dmd, whereas the latest release
is 2.058.
- Jonathan M Davis
Then ask for the latest version, and as David pointed out,
On 05.03.2012 1:46, Vidar Wahlberg wrote:
Coming from a C++/Java world I find D's approach to concurrency slightly
difficult to grasp, perhaps someone could help me out a bit on this
problem:
I'd like to have a method that spawns a new thread which sets up a
socket and listens for connections
On 05.03.2012 7:24, Pedro Lacerda wrote:
In an attempt to learn D and git I'm building a Redis client. Assertedly
there are many problems in the implementation, I'd like to hear opinions
pointing them or suggestions. If here isn't the place to ask these type
of review, where is?
github.com/pslace
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