dmd AArch64 compiler now compiles

2025-04-02 Thread Walter Bright via Digitalmars-d-announce
and runs test/runnable/exe1.c It took a lot of bug fixes to get there!

Re: Release D 2.111.0

2025-04-02 Thread Walter Bright via Digitalmars-d-announce
Ehhxcellent!

Re: Release D 2.111.0

2025-04-02 Thread Dom DiSc via Digitalmars-d-announce
On Tuesday, 1 April 2025 at 22:59:19 UTC, Dennis wrote: Glad to announce D 2.111.0, ♥ to the 78 contributors. This release comes with local ref variables, `-i` and attribute support for ImportC, -ftime-trace, improved error messages, and more. http://dlang.org/download.html http://dlang.org/

Re: Release D 2.111.0

2025-04-02 Thread Ogion via Digitalmars-d-announce
On Tuesday, 1 April 2025 at 22:59:19 UTC, Dennis wrote: Glad to announce D 2.111.0, ♥ to the 78 contributors. Finally! This is a huge release. Many thanks to everyone involved.

DConf '25 Registration Is Open

2025-04-02 Thread Mike Parker via Digitalmars-d-announce
You can now register for DConf '25! https://dconf.org/2025/index.html#register The base rate this year is $300. This is significantly lower than even the early-bird rate in recent years. Had we offered an early-bird rate this year, it would have been this. We're just locking it in for the dur

Re: Release D 2.111.0

2025-04-02 Thread Dennis via Digitalmars-d-announce
On Wednesday, 2 April 2025 at 10:33:45 UTC, Nick Treleaven wrote: But that does not seem to be fixed, in GH or in bugzilla: https://github.com/dlang/dmd/issues/17968 I guess the commit "Fix #20982" got picked up by the bugzilla changelog generator as a bugzilla issue, while it was fixing a Gi

Re: Release D 2.111.0

2025-04-02 Thread Dennis via Digitalmars-d-announce
On Wednesday, 2 April 2025 at 11:05:57 UTC, Dom DiSc wrote: But some of the changes that are now in 2.111.0 are still mentioned in the nightly changelog. Is this normal or were they forgotten to remove? Should be fixed after merging the stable branch of Phobos (which releases are built from)

Re: I made a game and engine in D that's a cross between Superliminal and Viewfinder, and you can play the demo now

2025-04-02 Thread Lewis via Digitalmars-d-announce
On Friday, 28 March 2025 at 22:44:56 UTC, Hipreme wrote: On Thursday, 27 March 2025 at 06:27:19 UTC, Lewis wrote: On Thursday, 6 March 2025 at 15:35:19 UTC, Element Green wrote: On Saturday, 1 March 2025 at 09:04:47 UTC, Lewis wrote: The game should run fairly well in Proton. That said, at the

Re: Release D 2.111.0

2025-04-02 Thread M. M. via Digitalmars-d-announce
On Tuesday, 1 April 2025 at 22:59:19 UTC, Dennis wrote: Glad to announce D 2.111.0, ♥ to the 78 contributors. This release comes with local ref variables, `-i` and attribute support for ImportC, -ftime-trace, improved error messages, and more. http://dlang.org/download.html http://dlang.org/

Re: Release D 2.111.0

2025-04-02 Thread Nick Treleaven via Digitalmars-d-announce
On Tuesday, 1 April 2025 at 22:59:19 UTC, Dennis wrote: Glad to announce D 2.111.0, ♥ to the 78 contributors. This release comes with local ref variables, `-i` and attribute support for ImportC, -ftime-trace, improved error messages, and more. http://dlang.org/download.html http://dlang.org/

Re: I made a game and engine in D that's a cross between Superliminal and Viewfinder, and you can play the demo now

2025-04-02 Thread Hipreme via Digitalmars-d-announce
On Wednesday, 2 April 2025 at 09:37:44 UTC, Lewis wrote: On Friday, 28 March 2025 at 22:44:56 UTC, Hipreme wrote: On Thursday, 27 March 2025 at 06:27:19 UTC, Lewis wrote: On Thursday, 6 March 2025 at 15:35:19 UTC, Element Green wrote: [...] For anyone coming to this later, the Proton flicker