it's more a problem with unity3d's android export than Jolla.
If I force opengl2.0, render work on JollaC but I got a black scene on
XperiaX. If I force Opengl3.0, it's now ok on XperiaX (on latest android
device too) but I got a green overlay on JollaC.
Lots of problem to create android export wi
I've got it...
I have issues with my native SFOS app, too: no issues on tablet, Jolla1, Jolla
C, no report from AquaFish, but reported problem on XperiaX, Fairphone and some
Oneplus device...
Even if version of the OS is the same there could be differences, it seems... ;)
On Sunday, January 7,