I want to write a simple game run with Sailfish OS. What language should
be used? I don't want to use qml and javascript. Can c++ do this mession?
thks for reply!
___
SailfishOS.org Devel mailing list
Hi
I agree that you usually you don't want to use javascript for game
programming (you run in performance issues).
However usually QML with C++ is pretty good choice. Or you can go with
plain full screen C++ & opengles2 game, or even use python or any other
programming language of your choic
christopher.l...@thurweb.ch schreef op 2013-04-16 23:05:
HI Wim
If I have correctly understood you, you actually have 2 projects:
a) the source of the QtSerialPort project
Yes.
b) your own project pilotnavigator
Yes.
Have you tried building QtSerialPort targeting the SailfishOS?
If so, wh
On 17/04/13 10:34, Wim de Vries wrote:
> christopher.l...@thurweb.ch schreef op 2013-04-16 23:05:
>> If so, what ends up (if anything) in the Sailfish SDK and Emulator VMs?
> I am just concentrating on the MER SDK for now.
> Building the QtSerialPort project goes without errors.
> But I haven't yet
Thanks for the support.
I won't be in a hurry until the new Jolla phone becomes available
:-)
David Greaves schreef op 2013-04-17 12:10:
On 17/04/13 10:34, Wim de Vries wrote:
christopher.l...@thurweb.ch schreef op 2013-04-16 23:05:
If so, what ends up (if anything) in the Sailfish SDK
Hi Wim
I wouldn't get phased by the 2 Virtual machines. They are just unix
boxes, and if you know your way around Ubuuntu, then they should not
be too strange.
I suggest you did as I did a few nights ago, connect to both with SSH
(just like you would connect to a real remote Unix machine)
Hi Wim
I wouldn't get phased by the 2 Virtual machines. They are just unix
boxes, and if you know your way around Ubuuntu, then they should not
be too strange.
I suggest you did as I did a few nights ago, connect to both with SSH
(just like you would connect to a real remote Unix machine)
Hi,
Depending on the type of game, you might want to use a C++ backend for
performance reasons. Many games, however, can be written with the game logic
implemented in JavaScript and perform just fine.
Eg, the "Maroon" demo (from the Qt5 qtdeclarative demos) available at
http://qt.gitorious.or