Yes you're right, the project is make based
On Thursday, 3 November 2016, Martin Kampas wrote:
> Hi Iosif,
>
> > in my makefile I have defined DEBUG & _DEBUG and I don't use for the
> debug version the linker flag -s (for stripping)
>
> This sounds like your project is not using Qmake - if this
Hi Iosif,
> in my makefile I have defined DEBUG & _DEBUG and I don't use for the debug
> version the linker flag -s (for stripping)
This sounds like your project is not using Qmake - if this is true than I am
not sure I can help you.
> Does anyone know if there is a setting in the QtCreator ID
At last I've managed to make the IDE work for debugging both on the
emulator and on my device. All my breakpoints work BUT (there is always a
but) when it stops on a breakpoint it takes me to assembly and not my
actual code.
It's plain c++ code, no QML, in my makefile I have defined DEBUG & _DEBUG