Re: [SailfishDevel] Debugging on emulator and/or device

2016-11-03 Thread Iosif Hamlatzis
Yes you're right, the project is make based On Thursday, 3 November 2016, Martin Kampas wrote: > Hi Iosif, > > > in my makefile I have defined DEBUG & _DEBUG and I don't use for the > debug version the linker flag -s (for stripping) > > This sounds like your project is not using Qmake - if this

Re: [SailfishDevel] Debugging on emulator and/or device

2016-11-02 Thread Martin Kampas
Hi Iosif, > in my makefile I have defined DEBUG & _DEBUG and I don't use for the debug > version the linker flag -s (for stripping) This sounds like your project is not using Qmake - if this is true than I am not sure I can help you. > Does anyone know if there is a setting in the QtCreator ID

[SailfishDevel] Debugging on emulator and/or device

2016-11-02 Thread Iosif Hamlatzis
At last I've managed to make the IDE work for debugging both on the emulator and on my device. All my breakpoints work BUT (there is always a but) when it stops on a breakpoint it takes me to assembly and not my actual code. It's plain c++ code, no QML, in my makefile I have defined DEBUG & _DEBUG