Hi,
It seems to me minutes is a little bit broken here and there... ;)
Missing end of sentences, etc...
Br,
Zoltan
On Thursday, February 21, 2019, James Noori wrote:
> Hi all,
>
> Thanks for participating in today's meeting.
> Meeting minutes is now provided below in variety of formats:
>
>
Hi,
But even if we get 5.9 it will be ages old and getting fixes for “important
bugs only”...
https://blog.qt.io/blog/2018/02/22/qt-roadmap-2018/
Telling the truth I'm not being familiar with all the details and there must be
reason not to leapfrog to the latest Qt version in Sailfish but havin
Yes, I've found that post in Together what recommended this way but 'hopefully'
is not that encouraging.
Not to mention, how to track it?
In the blog post?
If nothing better exist, I have to give it a try...
Br,
Zoltan
On Sunday, February 25, 2018, Adam Pigg wrote:
> together.jolla.com, and
Ok, thx. I will give it a try!
Zoltan
On Sunday, February 18, 2018, Kimmo Lindholm wrote:
> Set backNavigation and forwardNavigation to false when you dont want to allow
> navigation.
> (not tested, just looked from sources)
>
> ref
> https://github.com/dm8tbr/sailfishsilica-qt5/blob/master/us
Some details shared here in one answer:
https://together.jolla.com/question/175875/new-native-sailfish-game-in-harbour/
Tgx,
Zoltan
On Saturday, February 17, 2018, Lewis Rockliffe wrote:
> Do you have an example of how you are playing your sounds?
>
> Are you using MediaPlayer or SoundEffect?
Hi,
I've originally used Audio but changed to MediaPlayer recently - hoping it
works, but it was the same.
I dont use SoundEffect - mainly because audio clips are MP3 and there was some
issue with using it back then (I cannot recall now).
@Lewis: do you mind if I share actual code example dire
I'm sorry for the 'no subject' - now corrected...
On Tuesday, February 13, 2018, Zoltán Lutor wrote:
> Hi,
>
> I have some issue with my very first native Sailfish game: there is some
> problem with audio.
>
> Game is using QML & Javascript, it is mainly a PageStack and there are lots
> of Audio
green overlay on JollaC.
> Lots of problem to create android export with unity3d, I'm really
> disappointed with it.
>
> 2018-01-06 15:14 GMT+01:00 "Lutor, Zoltán" :
>
> > Hi,
> >
> > What do you mean by 'works on XperiaX or Jolla C but not on
Hi,
What do you mean by 'works on XperiaX or Jolla C but not on both'?
Thx,
Zoltan
On Friday, January 5, 2018, jerome levreau wrote:
> thanks oleg.
> now it's working, well except my build on unity works on xperia or jolla c
> but not both, but that a different matter.
>
> 2018-01-04 12:45 GMT
I see! The just the need for the push is left... ;)
On Tuesday, December 26, 2017, Dylan Van Assche via Devel wrote:
> Hi,
>
> All ports already have access to the Jolla Store, but only official devices
> will see Exchange, Alien Dalvik and XT9 under the Jolla Apps.
> There's some kind detection
I meant 'having access for all to the store' could bring up licensing issues
for Jolla (Alien Dalvik, Exchange)
But for the push: OK! ;)
On Tuesday, December 26, 2017, Dylan Van Assche via Devel wrote:
> Hi,
>
> Thanks :)
>
> - Webview of the store isn't available yet. But this can be a push f
Hi,
First of all, fully supporting tge idea but I think there are issues with it:
- there is no 'web view' of the store (AFAIK)
- wouldn't it bring up issues related to access to the store? E.g. from
community port devices (Alien Dalvik/Exchange)
But if it is not an issue, +1 from me.
Zoltan
Hi,
Thanks. On the other had all my apps were rejected in the store - even
though they are working well on real Android devices...
"Once the app is launched there are 2 advertisement that cycle through.
Once you skip the ad and select "play" it will bring you to another ad,
then will ask
Hi,
I've already tried that but without any success (Windows 7, Home Premium,
64bits)
Error message was something like this: project is out of shared home dir...
Br,
Zoli
On Fri, 21 Jun 2013 19:02:57 +0200, Stefan Lahner
wrote:
Hello Winfried,
It is not disallowed by t
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