Re: [SailfishDevel] problem with libpng

2016-11-08 Thread Martin Kampas
Hi Iosif, > Also since I see no problem on the emulator it's my belief that Jolla should > provide 3 emulator images one for each device (Jolla, JollaC and tablet) Did you switch the emulator mode in Qt Creator > Tools > Mer > Emulator Mode appropriately when you tried? BR, Martin ___

Re: [SailfishDevel] problem with libpng

2016-11-08 Thread Zoltán Lutor
that would be really sad. platform fragmentation with three existing devices?! even Android was able to manage better... :) 2016-11-09 7:49 GMT+01:00 Iosif Hamlatzis : > Good morning Coley and fellow developers > > thank you for the feedback. In this version I had removed all problematic > chunks

Re: [SailfishDevel] problem with libpng

2016-11-08 Thread Iosif Hamlatzis
Good morning Coley and fellow developers thank you for the feedback. In this version I had removed all problematic chunks from images. That means there is a difference between the first Jolla device and JollaC device. Also since I see no problem on the emulator it's my belief that Jolla should pro

Re: [SailfishDevel] problem with libpng

2016-11-08 Thread Coley
Tried on Jolla C, black screen unfortunately. Game is running as you can hear sounds when you touch screen. -Coley. On 8 Nov 2016 10:17, "Iosif Hamlatzis" wrote: > https://www.dropbox.com/s/y90m4bfgzafnge6/harbour-vintageroulette-1.0.1-2. > armv7hl.rpm?dl=0 > > https://www.dropbox.com/s/ln3jmm0j

Re: [SailfishDevel] problem with libpng

2016-11-08 Thread Iosif Hamlatzis
https://www.dropbox.com/s/y90m4bfgzafnge6/harbour-vintageroulette-1.0.1-2.armv7hl.rpm?dl=0 https://www.dropbox.com/s/ln3jmm0jbtgz9sf/harbour-vintageroulette-1.0.1-2.i486.rpm?dl=0 As I hate to resubmit to market and have my game rejected for the same reasons, can anyone with JollaC device and/or t