Hi everyone,
A quick summary of the meeting:
Follow up from last meeting:
1) unit tests for CalDAV and CardDAV plugins have been written
2) test server instances are now running and available for testing
3) all bugreports from last meeting have been investigated and progressed or
resolved
Actio
Hi,
You can try to remove iCCP with this tool: https://tinypng.com/
Br,
Zoltan
2016-11-07 10:46 GMT+01:00 Iosif Hamlatzis :
> From the harbour market they send me a new explanation for rejecting the
> game. This time due to warning:
>
> "This is the warning message in logs about the issue: Sai
Thnx all
For rendering I am using OpenGL ES through SDL2 library. My game is pure
c++ no Qt or whatever.
I have created a common framework (graphics & logic) for gambling games.
Since SDL2 library currently has a bug and doesn't support landscape under
Jolla have decided to create a roulette, in
Regarding power consumption.
I doubt that you need to run you RNG or whatever when the screen is
locked and the display is switched off. That's one direction in which
you can optimize your code, i.e. pause the game when the screen is
locked and the display is off and resume it when the display
The latest sdk should be aligned to the 2.0.4 release.
As for your other problems:
There are a few different suggestion here for the png problem:
http://stackoverflow.com/questions/22745076/libpng-warning-iccp-known-incorrect-srgb-profile
I would start with the pngcrush solution.
As for random
I can disregard it as long as they don't reject my game. But it's one of
the reasons they rejected my game.
It seams the new libpng regards this as error and not warning because
according to what they say, under JollaC device nothing is rendered on the
screen. So I presume the installed libpng on
Hi Iosif,
you can probably disregard the warning.
It looks like it warns you that some section (chunk) of the png image
has incorrect data, but that will unlikely affect anything relevant.
sRGB is a color space, and it is useful to map colors correctly across
devices. But as long as the images l
>From the harbour market they send me a new explanation for rejecting the
game. This time due to warning:
"This is the warning message in logs about the issue: Sailfish
lipstick[1201]: libpng warning: iCCP: known incorrect sRGB profile"
In my QtCreator I don't get any such message when validating