Re: [SailfishDevel] SailfishOS as an OS/platform in Qt

2014-12-06 Thread Luciano Montanaro
On Dec 6, 2014 8:30 PM, "Lorn Potter" wrote: > > > On 5 Dec 2014, at 2:38 am, Alejandro Exojo wrote: > > > > > Then I searched a bit in the branch of the mer-qt/qtbase repo. I see you don't > > use any mkspec for SailfishOS or Jolla, right? That's where I thought you > > might have it, and where

Re: [SailfishDevel] Compile boost library for sailfish os

2014-12-06 Thread Andrin Bertschi
Andrey, Michael, Thank you for your responses. I am sorry, my mails about this questions got lost and I just found your responses on google again :^). Unfortunately, there doesn't exist any official documentation about that on https://sailfishos.org/ or a similar site. I found a very helpful blo

Re: [SailfishDevel] SailfishOS as an OS/platform in Qt

2014-12-06 Thread Lorn Potter
On 5 Dec 2014, at 2:38 am, Alejandro Exojo wrote: > > Then I searched a bit in the branch of the mer-qt/qtbase repo. I see you > don't > use any mkspec for SailfishOS or Jolla, right? That's where I thought you > might have it, and where I think it could be. Blackberry sets there the > QMAK

Re: [SailfishDevel] SailfishOS as an OS/platform in Qt

2014-12-06 Thread Mohammed Hassan
At least my C++ includes have the same names. The difference is the implementation but all implementations adhere to the same interface. Cheers, On Dec 6, 2014 2:46 PM, Tone Kastlunger wrote: I think the idea to include different project files for defining which platform to compile on is a co

Re: [SailfishDevel] How to get feedback from Harbour users ?

2014-12-06 Thread Tone Kastlunger
Also, you can raise awareness to contact you via email. That has worked quite fine at least for my app (Quickbar). On Fri, Dec 5, 2014 at 5:45 PM, wrote: > Just asked this from dev-care and they are working on it. Not soon I think > but it's on the roadmap at least. > > Andrey Kozhevnikov kirjoi

Re: [SailfishDevel] SailfishOS as an OS/platform in Qt

2014-12-06 Thread Tone Kastlunger
I think the idea to include different project files for defining which platform to compile on is a correct workaround; however, this forces you to include files with different names depending on which system you want to compile on, which means you need to have specific .pro files; which is ok, of c