Ok, setting OpenGL_gl_PREFERENCE to LEGACY fixed it for now until blender
updates their CMake config.
Thanks,
Richard
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On Wed, Dec 12, 2018 at 8:41 AM Rex Dieter wrote:
> Richard Shaw wrote:
>
> > Answering part of my own question here using the rawhide test instance:
> >
> > $ pkg-config --libs glew
> > -lGLEW -lGLU -lGL
> >
> > Minimal CMake test config:
> >
> > $ cmake .
> > -- GLEW_LIBRARIES: /usr/lib64/libGL
Richard Shaw wrote:
> Answering part of my own question here using the rawhide test instance:
>
> $ pkg-config --libs glew
> -lGLEW -lGLU -lGL
>
> Minimal CMake test config:
>
> $ cmake .
> -- GLEW_LIBRARIES: /usr/lib64/libGLEW.so
> -- Configuring done
> -- Generating done
>
> It looks like -l
Answering part of my own question here using the rawhide test instance:
$ pkg-config --libs glew
-lGLEW -lGLU -lGL
Minimal CMake test config:
$ cmake .
-- GLEW_LIBRARIES: /usr/lib64/libGLEW.so
-- Configuring done
-- Generating done
It looks like -lGLU is being picked up somewhere else in the bu
I'm working on updating the blender package to build against OpenImageIO
2.0.3 in rawhide and have worked through the API changes but the build
still fails when linking blenderplayer due to undefined references to
functions provided by the libGL library.
I checked the last good build in koji and a