Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread drago01
On Tue, Apr 20, 2010 at 11:40 PM, Matthias Clasen wrote: > On Tue, 2010-04-20 at 22:52 +0200, drago01 wrote: >> On Tue, Apr 20, 2010 at 8:30 PM, Jeff Spaleta wrote: >> > On Tue, Apr 20, 2010 at 10:02 AM, drago01 wrote: >> >> It is just a game ... >> > >> >> Ever tried to run compiz on software?

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Matthias Clasen
On Tue, 2010-04-20 at 22:52 +0200, drago01 wrote: > On Tue, Apr 20, 2010 at 8:30 PM, Jeff Spaleta wrote: > > On Tue, Apr 20, 2010 at 10:02 AM, drago01 wrote: > >> It is just a game ... > > > >> Ever tried to run compiz on software? (hint: desktop effects will tell > >> you to come back once you a

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread drago01
On Tue, Apr 20, 2010 at 8:30 PM, Jeff Spaleta wrote: > On Tue, Apr 20, 2010 at 10:02 AM, drago01 wrote: >> It is just a game ... > >> Ever tried to run compiz on software? (hint: desktop effects will tell >> you to come back once you are using a 3D driver). > > Ah...see here's the thing... this a

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Adam Williamson
On Tue, 2010-04-20 at 13:18 -0400, Mark Bidewell wrote: > I have been dealing with this issue in the context of Ubuntu Lucid, > however since it can be reproduced under F13 Beta I thought it would > be wise to raise it here. In some cases, gnome-games do not properly > fall back to software render

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Owen Taylor
On Tue, 2010-04-20 at 13:18 -0400, Mark Bidewell wrote: > I have been dealing with this issue in the context of Ubuntu Lucid, > however since it can be reproduced under F13 Beta I thought it would > be wise to raise it here. In some cases, gnome-games do not properly > fall back to software render

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Jeff Spaleta
On Tue, Apr 20, 2010 at 10:02 AM, drago01 wrote: > It is just a game ... > Ever tried to run compiz on software? (hint: desktop effects will tell > you to come back once you are using a 3D driver). Ah...see here's the thing... this application doesn't actually tell you anything...its just fails

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread drago01
On Tue, Apr 20, 2010 at 8:00 PM, Mark Bidewell wrote: > [...] > > Quadrapassel is in gnome-games-extra.  One interesting note I will try > to get more details on.  is that some are reporting the bug when using > nouveau (which I assumed was accelerated). You need to install mesa-dri-drivers-exper

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread drago01
On Tue, Apr 20, 2010 at 7:52 PM, Jeff Spaleta wrote: > On Tue, Apr 20, 2010 at 9:32 AM, drago01 wrote: >> Clutter is not targeting mesa's software rastersizer ... so clutter >> upstream do not really care if it works without any hardware support >> or not. > > > Which is all fine for an optional

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Mark Bidewell
On Tue, Apr 20, 2010 at 1:52 PM, Jeff Spaleta wrote: > On Tue, Apr 20, 2010 at 9:32 AM, drago01 wrote: >> Clutter is not targeting mesa's software rastersizer ... so clutter >> upstream do not really care if it works without any hardware support >> or not. > > > Which is all fine for an optional

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Jeff Spaleta
On Tue, Apr 20, 2010 at 9:32 AM, drago01 wrote: > Clutter is not targeting mesa's software rastersizer ... so clutter > upstream do not really care if it works without any hardware support > or not. Which is all fine for an optional component gnome-shell which explicitly states it targets hardwa

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread drago01
On Tue, Apr 20, 2010 at 7:28 PM, Jeff Spaleta wrote: > On Tue, Apr 20, 2010 at 9:18 AM, Mark Bidewell wrote: >> I have been dealing with this issue in the context of Ubuntu Lucid, >> however since it can be reproduced under F13 Beta I thought it would >> be wise to raise it here.  In some cases,

Re: Gnome Games Clutter/OpenGL issues

2010-04-20 Thread Jeff Spaleta
On Tue, Apr 20, 2010 at 9:18 AM, Mark Bidewell wrote: > I have been dealing with this issue in the context of Ubuntu Lucid, > however since it can be reproduced under F13 Beta I thought it would > be wise to raise it here.  In some cases, gnome-games do not properly > fall back to software renderi