Re: F22 Self Contained Change: Wine to use mesa Direct3D

2015-01-14 Thread Igor Gnatenko
On Wed, Jan 14, 2015 at 5:16 PM, Michael Cronenworth wrote: > On 01/14/2015 06:28 AM, Jaroslav Reznik wrote: > [snip] >> >> * Contingency mechanism: Revert and try to do in next release > > > I don't see this one happening. The patch set is large. Upstream has > rejected it. The affected user base

Re: F22 Self Contained Change: Wine to use mesa Direct3D

2015-01-14 Thread Michael Cronenworth
On 01/14/2015 06:28 AM, Jaroslav Reznik wrote: [snip] * Contingency mechanism: Revert and try to do in next release I don't see this one happening. The patch set is large. Upstream has rejected it. The affected user base is small. I'm unconvinced right now that it's worth the time and effort

Re: F22 Self Contained Change: Wine to use mesa Direct3D

2015-01-14 Thread David Howells
Jaroslav Reznik wrote: > Gallium Nine implements the d3d9 API with Gallium > internal API, which maps better to d3d9 than OpenGL. Does it pass D3D9 requests down to the graphics card where possible? David -- devel mailing list devel@lists.fedoraproject.org https://admin.fedoraproject.org/mail

Re: F22 Self Contained Change: Wine to use mesa Direct3D

2015-01-14 Thread Pasi Kärkkäinen
Hey, On Wed, Jan 14, 2015 at 01:28:57PM +0100, Jaroslav Reznik wrote: > = Proposed Self Contained Change: Wine to use mesa Direct3D = > https://fedoraproject.org/wiki/Changes/Wine_to_use_mesa_Direct3D > > Change owner(s): Igor Gnatenko > > Enhancing mesa and wine with Direct3D9 support will i

F22 Self Contained Change: Wine to use mesa Direct3D

2015-01-14 Thread Jaroslav Reznik
= Proposed Self Contained Change: Wine to use mesa Direct3D = https://fedoraproject.org/wiki/Changes/Wine_to_use_mesa_Direct3D Change owner(s): Igor Gnatenko Enhancing mesa and wine with Direct3D9 support will increase performance and reduce resource usage in applications which using D3D9 fram