@edk2.groups.io; Kinney, Michael D ;
af...@apple.com
Subject: RE: [edk2-devel] EmulatorPkg does not unload DLL after exit
Mike –
Ok, it is bug 2104.
From: devel@edk2.groups.io<mailto:devel@edk2.groups.io>
mailto:devel@edk2.groups.io>> On Behalf Of Michael D
Kinney
Sent: Wednesda
Mike –
Ok, it is bug 2104.
From: devel@edk2.groups.io On Behalf Of Michael D Kinney
Sent: Wednesday, August 21, 2019 3:08 PM
To: devel@edk2.groups.io; af...@apple.com; tim.le...@insyde.com; Kinney,
Michael D
Subject: Re: [edk2-devel] EmulatorPkg does not unload DLL after exit
Tim
2:45 PM
To: devel@edk2.groups.io; tim.le...@insyde.com
Subject: Re: [edk2-devel] EmulatorPkg does not unload DLL after exit
Tim,
Sounds like you are on to something
The Unix side [1] does a dlclose() to undo a dlsym().
I seem to remember this code flow is very very old, I wonder if it is
Tim,
Sounds like you are on to something
The Unix side [1] does a dlclose() to undo a dlsym().
I seem to remember this code flow is very very old, I wonder if it is possible
to do better? For lldb (Xcode) I skipped the LoadLibraryEx()/dlsym() action and
wrote a debugger script to load sym
When running a shell app twice, I ran into an interesting problem: global
variables that had initializers were not initialized to the defaults specified
in the source. Running the same shell app under the old NT32 seems to work. It
turns out that the shell app was not being reloaded, but rather